
Teslagrad Remastered
A ten-year-old indie classic finally gets the lighting and animation pass it always deserved. If you missed Rain Games' electromagnetic puzzler the first time, this is the version that earns your attention.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About Teslagrad Remastered
My first hour with Teslagrad Remastered felt like discovering a letter someone had slipped under the door a decade ago and forgotten. The game drops you into a rain-slicked old-European village, no tutorial card, no voice, no loading screen interruption. A boy climbs out of a window, guards appear, and you run. Everything you need to understand the stakes is stitched into the architecture around you. The core mechanic is colour-coded magnetism, and it is genuinely singular. You build out a toolkit across the run: first a glove that charges objects red or blue, later a cloak for dash-phasing through grates, and eventually an electro-wand that doubles as your only real weapon. Red repels red, blue repels blue, opposites attract, and the puzzles layer those rules patiently until you are grappling across chasms using polarity like a second pair of hands. The remaster adds ten extra challenge rooms on top of the main tower, which are there for players who want to push the mechanic to its limit after the credits. The satisfaction curve is real. Checkpoints in some puzzle rooms are placed frustratingly far back, and a few sections demand you sit through slow mechanical sequences every time you die, which grates. The mid-air character physics carry a slight looseness that will occasionally make a failed jump feel unjust rather than instructive. Boss encounters share that looseness, with attack patterns that can feel arbitrary on a first encounter. None of these rough patches are dealbreakers, but they are the fingerprints of a 2013 design that the remaster did not fully smooth away. What the remaster did fix is substantial. The lighting upgrade alone changes how the tower reads spatially. Backgrounds that were flat in the original now feel cavernous, with element-themed zones, fire rooms, water sections, each given shafts of light that punch through the hand-drawn layers in a way that genuinely earns a screenshot. The animation on the boy himself is careful work: he catches ledges with both arms, pulls his whole body weight up, moves like something a person drew rather than something a physics engine assembled. The soundtrack sits in its own peculiar register, part classical orchestra, part Slavic folk texture, part industrial clatter, and it earns the strange atmosphere the art is building. Storytelling is entirely environmental. No dialogue, no text boxes. Lore arrives through murals, puppet-show sequences, painted friezes on the tower walls, and 36 collectible scrolls scattered through a largely non-linear layout. You need at least 15 scrolls to reach the king's chambers, and hunting the full set unlocks a second ending. Players who want narrative delivered directly may find the whole approach cold, and that is a fair reaction. Players who like to read a world by looking at it rather than being told about it will find something quietly generous here. For anyone who played the original, this is the version to own. For anyone arriving fresh, plan on roughly five to ten hours depending on how much scroll-hunting you commit to, and know that the back half of the tower is where the game earns its reputation. The slow opening is a feature, not a bug. Teslagrad knows when to end, and it ends well. Kai, Scout Team
Tags
Steam Deck & Linux
Valve rates this game Steam Deck Verified. Runs flawlessly on Linux out of the box. Based on 4 ProtonDB community reports.
System Requirements
Minimum
- OS
- WINDOWS® 7, 8, 8.1, 10 (64-BIT Required)
- Memory
- 4 GB RAM
- Storage
- 2 GB available space
- Graphics
- AMD Radeon™ R7 260X (2GB VRAM) / NVIDIA® GeForce® GTX 750(2GB VRAM)
- Processor
- AMD FX-4350 / Intel® Core™ i3-3210
- Additional Notes
- 30+ FPS @ 1280x720 and graphics pre-set "LOW (minimum quality)"
Recommended
- OS
- WINDOWS® 7, 8, 8.1, 10 (64-BIT Required)
- Memory
- 6 GB RAM
- Storage
- 2 GB available space
- Graphics
- Radeon™ RX 470(4GB VRAM) / NVIDIA® GeForce® GTX 1060 6 GB VRAM
- Processor
- AMD Ryzen™ 5 1700 / Intel® Core™ i7-4770S
- Additional Notes
- Expected Framerate: 60 FPS @ 1920x1080 - You may be aiming for Very High (highest quality), but you may end up with Standard (standard quality). - The GPU specification may be raised in the special note as 4K is not capable of 60FPS with this setup.
Community Discussion
Be the first to comment on Teslagrad Remastered.
Reviews & Ratings
No ratings available
Game Info
- Developer
- Rain Games
- Publisher
- Maximum Entertainment
- Release Date
- Apr 19, 2023