Compare Super Mega Baseball™ 4 prices across 50+ stores and find the best deal. Developed by Metalhead Software Inc.. Published by Electronic Arts. Released on 6/2/2023. Available on PC, Xbox. Genres: Simulation, Sports.

If MLB The Show's sim depth stresses you out but you still want real baseball tension, SMB4 hits that exact gap - arcade pace, genuine strategy, and Babe Ruth throwing heat for a cartoon team called the Beewolves.

I came into Super Mega Baseball 4 skeptical. EA's fingerprints are on the box, the price tag matches a full sports release, and the cartoon art style reads as 'filler title' at first scroll. Thirty minutes into Franchise mode I stopped caring about all of that. The core loop - reticle-placement pitching, timing-based hitting, face-button throws to bases - is tighter than anything this side of the genre, and the Ego difficulty slider, which runs from zero to 99, means you can dial in exactly how much the game punishes you rather than toggling between three canned presets. That alone separates SMB4 from most of its competition. The big new draw this entry is 200-plus retired pros from the MLB Players Alumni Association - names like Babe Ruth, Willie Mays, David Ortiz, and Vladimir Guerrero, all rendered as big-headed cartoon caricatures that somehow fit the game's absurdist aesthetic perfectly. Crucially, Metalhead kept the original fictional roster intact: Hammer Longballo, Hack Liner, and the rest of the Super Mega League All-Stars are still here, and you can mix real legends into your custom leagues freely or keep them completely separate. That roster flexibility is the kind of thing that earns genuine goodwill. Player traits feed into a new Team Chemistry system that rewards building a coherent lineup, and the Franchise mode adds a loyalty mechanic where offseason decision points affect which players actually want to re-sign. It is not franchise-mode-deep by NHL or Football Manager standards, but for a game wearing this aesthetic, the management layer is legitimately engaging across multiple seasons. The new Shuffle Draft mode is worth highlighting for anyone who plays with friends. You pick from up to eight player cards per round to build a 22-man roster, and because the pool adjusts as positional slots fill, every draft plays out differently. Pennant Race - the ranked online mode - lets you place into divisions and climb, which gives the competitive side some structure beyond random exhibition. Cross-gen and cross-platform matchmaking was expanded at launch, which helps keep Pennant Race populated. Online Leagues, playable in public or private formats, round out the multiplayer offering for groups who want a full season together. Not everything is clean. Some PC players reported graphical stuttering at launch, and it is particularly annoying during pitch delivery where a hitch throws off your aim cursor. Franchise still has no player trades - only sign and release - which caps the management depth before it gets really interesting. Replay mode is absent except for home runs, fly ball tracking in the outfield gives you nothing but a shadow to read, and the settings menu is barebones: no alternate camera angles, no deep control remapping. These are the kinds of friction points that a dev with more resources should have addressed. Worth noting: Pennant Race locks you to controller input, keyboard and mouse locked out entirely, which will annoy some PC players. For what it is - an arcade-tilted baseball sim built for 1-to-4 players who want real tension without a 40-hour learning curve - SMB4 mostly delivers. The Steam user score sits around 79 percent positive on over 1,200 reviews, which tracks with the consensus: it is a well-made game that stopped just short of being a clear step up from the excellent third entry. If you have no attachment to the series, the lack of MLB licenses will not bother you. If you are a returning SMB player hoping for a seismic upgrade, temper expectations. If you are looking for the most fun local co-op sports game on PC right now, this is a short list contender. Fred, Scout Team

Super Mega Baseball™ 4
SimulationSports

Super Mega Baseball™ 4

Jun 2, 2023Metalhead Software Inc.Electronic Arts
GamerScout Says

If MLB The Show's sim depth stresses you out but you still want real baseball tension, SMB4 hits that exact gap - arcade pace, genuine strategy, and Babe Ruth throwing heat for a cartoon team called the Beewolves.

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About Super Mega Baseball™ 4

I came into Super Mega Baseball 4 skeptical. EA's fingerprints are on the box, the price tag matches a full sports release, and the cartoon art style reads as 'filler title' at first scroll. Thirty minutes into Franchise mode I stopped caring about all of that. The core loop - reticle-placement pitching, timing-based hitting, face-button throws to bases - is tighter than anything this side of the genre, and the Ego difficulty slider, which runs from zero to 99, means you can dial in exactly how much the game punishes you rather than toggling between three canned presets. That alone separates SMB4 from most of its competition. The big new draw this entry is 200-plus retired pros from the MLB Players Alumni Association - names like Babe Ruth, Willie Mays, David Ortiz, and Vladimir Guerrero, all rendered as big-headed cartoon caricatures that somehow fit the game's absurdist aesthetic perfectly. Crucially, Metalhead kept the original fictional roster intact: Hammer Longballo, Hack Liner, and the rest of the Super Mega League All-Stars are still here, and you can mix real legends into your custom leagues freely or keep them completely separate. That roster flexibility is the kind of thing that earns genuine goodwill. Player traits feed into a new Team Chemistry system that rewards building a coherent lineup, and the Franchise mode adds a loyalty mechanic where offseason decision points affect which players actually want to re-sign. It is not franchise-mode-deep by NHL or Football Manager standards, but for a game wearing this aesthetic, the management layer is legitimately engaging across multiple seasons. The new Shuffle Draft mode is worth highlighting for anyone who plays with friends. You pick from up to eight player cards per round to build a 22-man roster, and because the pool adjusts as positional slots fill, every draft plays out differently. Pennant Race - the ranked online mode - lets you place into divisions and climb, which gives the competitive side some structure beyond random exhibition. Cross-gen and cross-platform matchmaking was expanded at launch, which helps keep Pennant Race populated. Online Leagues, playable in public or private formats, round out the multiplayer offering for groups who want a full season together. Not everything is clean. Some PC players reported graphical stuttering at launch, and it is particularly annoying during pitch delivery where a hitch throws off your aim cursor. Franchise still has no player trades - only sign and release - which caps the management depth before it gets really interesting. Replay mode is absent except for home runs, fly ball tracking in the outfield gives you nothing but a shadow to read, and the settings menu is barebones: no alternate camera angles, no deep control remapping. These are the kinds of friction points that a dev with more resources should have addressed. Worth noting: Pennant Race locks you to controller input, keyboard and mouse locked out entirely, which will annoy some PC players. For what it is - an arcade-tilted baseball sim built for 1-to-4 players who want real tension without a 40-hour learning curve - SMB4 mostly delivers. The Steam user score sits around 79 percent positive on over 1,200 reviews, which tracks with the consensus: it is a well-made game that stopped just short of being a clear step up from the excellent third entry. If you have no attachment to the series, the lack of MLB licenses will not bother you. If you are a returning SMB player hoping for a seismic upgrade, temper expectations. If you are looking for the most fun local co-op sports game on PC right now, this is a short list contender. Fred, Scout Team

Tags

singleplayermultiplayerpvponline-pvplocal-multiplayercooponline-cooplocal-coopachievementscloud-savestier:indieArcade-Sim HybridFranchise ModeShuffle DraftPennant RaceEgo DifficultyCouch Co-opCross-Platform MultiplayerBaseball LegendsTeam Chemistry

System Requirements

Minimum

OS
Windows 10 or newer
Memory
8 GB RAM
DirectX
Version 12
Network
Broadband Internet connection
Storage
25 GB available space
Graphics
Radeon RX 580/Nvidia GTX970
Processor
Intel i5 6600K/AMD Ryzen 5 1600

Recommended

OS
Windows 10 or newer
Memory
16 GB RAM
DirectX
Version 12
Network
Broadband Internet connection
Storage
25 GB available space
Graphics
Radeon RX5600 XT/ Nvidia GTX 1070
Processor
Intel i76700K/AMD Ryzen 7 3700X

Reviews & Ratings

No ratings available

Game Info

Developer
Metalhead Software Inc.
Publisher
Electronic Arts
Release Date
Jun 2, 2023

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