
Super 3-D Noah's Ark
A Wolfenstein 3D reskin where you feed angry animals to sleep instead of shooting Nazis, absurd premise, genuine 90s FPS bite, and one of the strangest footnotes in gaming history.
GamerScout Verdict
Worth picking up for Wolf3D fans, retro oddity collectors, or anyone who wants a surprisingly tense FPS with the most surreal premise in the genre.
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About Super 3-D Noah's Ark
My first reaction when loading this up was a genuine double-take: yes, this is Wolfenstein 3D, sprites and grid maps and all, except every SS trooper has been swapped for an irritable goat and every pistol replaced with a slingshot loaded with cantaloupes. That is not a joke. That is the whole game. Wisdom Tree licensed id Software's Wolf3D engine, wrapped it in a biblical skin, and shipped what remains the only commercially released unlicensed SNES game ever made. The PC remaster on Steam is the definitive way to play it now, running on the ECWolf source port with widescreen support, modern controller input, and a proper in-game map. The core loop is pure boomer-shooter in structure. Thirty-odd flat, gridded levels split across several episodes, keys to find, exits to reach, and a roster of animals to knock unconscious by firing food into their faces. Goats kick you in melee range and cannot open doors. Sheep, ostriches, antelopes, and oxen all spit at you from a distance, each with different speed and damage output, which creates a real threat hierarchy once the later episodes start cramming corridors full of them. Your slingshot lineup escalates from a basic feed launcher up through a rapid-fire cantaloupe variant and a watermelon launcher that hits like a Wolf3D rocket, and episode bosses include named characters like Carl the Camel, Melvin the Monkey, and the final encounter with Burt the Bear, who hides in a bush for phase one as a direct stand-in for the mech-suit Hitler fight. The PC version also scatters Bible quiz scrolls through levels, offering multiple-choice questions about the Noah story that reward correct answers with health and ammo. Where the game genuinely earns its Steam rating sitting around 92 percent positive is in the absurdist charm meeting real Wolf3D tension. The combat requires corner-peeking and strafing; hard mode is reportedly brutal enough that full no-save runs are a legitimate achievement grind. The mood is so earnestly odd that the difficulty spike lands as funny rather than frustrating. However, the structural limits of the source material are real. Level design is a parade of wood-paneled corridors with ninety-degree turns and few visual landmarks, which makes navigation repetitive and can trigger motion sickness in short sessions if you are sensitive to classic flat-ceiling rendering. Enemy feedback is weak too, with the animals rarely flinching visibly when hit, so it is not always clear whether your slingshot is connecting. This is a game for a narrow audience, but that audience is wider than you might think. If you have nostalgia for Wolf3D-era shooters, if you collect gaming oddities, or if you just want a compact single-session FPS with a genuinely bizarre concept executed with surprising mechanical fidelity, this delivers. Kids who could use a non-violent FPS introduction are also a plausible fit, though parents should know that normal and hard difficulties are legitimately punishing. The Steam port also bundles the original DOS version, which is a tidy bonus for preservation-minded players.

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System Requirements
Minimum
- OS
- Windows XP or later
- Memory
- 256 MB RAM
- Storage
- 20 MB available space
- Processor
- Pentium 4, Athlon 64 or later
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Game Info
- Developer
- Wisdom Tree, Inc.
- Publisher
- Piko Interactive LLC
- Release Date
- Jun 23, 2015
