Compare SunnySide prices across 50+ stores and find the best deal. Developed by Aftabi Games. Published by Aftabi Games. Released on 6/14/2024. Available on PC. Genres: Casual, Indie, RPG, Simulation.

Ambitious enough to ditch the watering can and replace it with a hose, an in-game smartphone, and a drone-powered build mode - but the gap between ambition and execution here is wide enough to plant a whole crop row in.

I respect the design intent behind SunnySide more than I respect its current execution, and that tension is exactly what makes it a difficult recommendation. Aftabi Games set out to do something genuinely interesting: strip away the tired Stardew Valley conventions - no watering cans, no gift-spam socializing loops, no shipping containers - and replace them with systems that feel like they belong to 2024. You water crops with a hose connected to a manually pumped water tank that eventually upgrades to an electric pump. You order seeds via an in-game smartphone app. You switch into a drone to access build mode, placing walls, fences, and structures at angles across your plot in a Hokkaido coastal village called, naturally, SunnySide. On paper, that is a fresher set of verbs than most farming sims dare to try. The systems stack up impressively on a whiteboard. Crop planning on a grid, a cooking mechanic tied to a hunger-and-stamina loop, a mining and foraging layer, cave dungeons with turn-based combat driven by a collectible Ofuda card system, romance across a cast of 24 NPCs with Persona-style social link energy, and a community supply chain where you source raw materials and hand them to specialist townsfolk to craft building components. That last loop - gather wood, bring it to the carpenter, receive beams, use beams to build the barn - creates a sense of community dependency that genuinely distinguishes SunnySide from genre peers. The town feels lived-in too: NPCs follow schedules, swap outfits with the seasons, and are not waiting around for the player to trigger their existence. Here is where the spreadsheet gets ugly. Steam's user reviews sit at a Mixed 67% across over 900 reviews, and the criticism is consistent: performance problems in open outdoor areas, bugs that soft-lock progress, clunky inventory management through the smartphone menu, gamepad controls that never quite translated properly, and a save system locked to sleeping rather than saving any time. The turn-based combat, while conceptually fun with its Ofuda deck, is shallow enough that you can ignore it for dozens of hours without consequence. The 3D character models look noticeably rougher than the expressive 2D portraits, and texture loading issues undercut what is otherwise a colorful anime-inflected art style. Critics across multiple outlets called it out as a game that arrived too early - one described it as feeling like an early-access release that shipped as a full product. The development situation adds another variable worth knowing. Aftabi Games has publicly acknowledged a troubled publishing relationship that pushed the game out before it was ready, and as of the time of this writing they have reacquired full rights to SunnySide and announced they are rebuilding it on a cleaner technical foundation. No full-time staff remain on the project, which is either a sign of honest commitment under difficult circumstances or a caution flag depending on your patience for long post-launch turnarounds. Mods are not supported, so there is no community patch route while you wait. For whom does this make sense right now? Cozy-genre players with a high tolerance for rough edges and a genuine curiosity about what farming sims look like when they try to modernize will find a real core here worth exploring - the community loop, the drone build system, and the character writing are all better than the review scores suggest. Anyone who needs a polished, bug-free experience from session one should hold. The potential is real. The execution, by the numbers, is not there yet. Diego, Scout Team

SunnySide
CasualIndieRPGSimulation

SunnySide

Jun 14, 2024Aftabi Games
GamerScout Says

Ambitious enough to ditch the watering can and replace it with a hose, an in-game smartphone, and a drone-powered build mode - but the gap between ambition and execution here is wide enough to plant a whole crop row in.

PC
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Screenshots & Media

Screenshot

About SunnySide

I respect the design intent behind SunnySide more than I respect its current execution, and that tension is exactly what makes it a difficult recommendation. Aftabi Games set out to do something genuinely interesting: strip away the tired Stardew Valley conventions - no watering cans, no gift-spam socializing loops, no shipping containers - and replace them with systems that feel like they belong to 2024. You water crops with a hose connected to a manually pumped water tank that eventually upgrades to an electric pump. You order seeds via an in-game smartphone app. You switch into a drone to access build mode, placing walls, fences, and structures at angles across your plot in a Hokkaido coastal village called, naturally, SunnySide. On paper, that is a fresher set of verbs than most farming sims dare to try. The systems stack up impressively on a whiteboard. Crop planning on a grid, a cooking mechanic tied to a hunger-and-stamina loop, a mining and foraging layer, cave dungeons with turn-based combat driven by a collectible Ofuda card system, romance across a cast of 24 NPCs with Persona-style social link energy, and a community supply chain where you source raw materials and hand them to specialist townsfolk to craft building components. That last loop - gather wood, bring it to the carpenter, receive beams, use beams to build the barn - creates a sense of community dependency that genuinely distinguishes SunnySide from genre peers. The town feels lived-in too: NPCs follow schedules, swap outfits with the seasons, and are not waiting around for the player to trigger their existence. Here is where the spreadsheet gets ugly. Steam's user reviews sit at a Mixed 67% across over 900 reviews, and the criticism is consistent: performance problems in open outdoor areas, bugs that soft-lock progress, clunky inventory management through the smartphone menu, gamepad controls that never quite translated properly, and a save system locked to sleeping rather than saving any time. The turn-based combat, while conceptually fun with its Ofuda deck, is shallow enough that you can ignore it for dozens of hours without consequence. The 3D character models look noticeably rougher than the expressive 2D portraits, and texture loading issues undercut what is otherwise a colorful anime-inflected art style. Critics across multiple outlets called it out as a game that arrived too early - one described it as feeling like an early-access release that shipped as a full product. The development situation adds another variable worth knowing. Aftabi Games has publicly acknowledged a troubled publishing relationship that pushed the game out before it was ready, and as of the time of this writing they have reacquired full rights to SunnySide and announced they are rebuilding it on a cleaner technical foundation. No full-time staff remain on the project, which is either a sign of honest commitment under difficult circumstances or a caution flag depending on your patience for long post-launch turnarounds. Mods are not supported, so there is no community patch route while you wait. For whom does this make sense right now? Cozy-genre players with a high tolerance for rough edges and a genuine curiosity about what farming sims look like when they try to modernize will find a real core here worth exploring - the community loop, the drone build system, and the character writing are all better than the review scores suggest. Anyone who needs a polished, bug-free experience from session one should hold. The potential is real. The execution, by the numbers, is not there yet. Diego, Scout Team

Tags

singleplayerachievementscloud-savestier:sub-5Drone Build ModeOfuda CombatCommunity Supply ChainSmartphone UIHokkaido SettingTurn-Based DungeonNPC SchedulesGrid FarmingHose IrrigationPost-Launch Rebuild

Steam Deck & Linux

Steam Deck PlayableProtonDB Gold

Valve rates this game Steam Deck Playable. Runs great on Linux after minor tweaks. Based on 3 ProtonDB community reports.

System Requirements

Minimum

OS
OS: Windows 10
Memory
8 GB RAM
DirectX
Version 11
Graphics
NVIDIA GeForce® Gtx 1660 Super / AMD Radeon RX 590
Processor
Intel Core i5-2300 / AMD Ryzen 3 1200

Recommended

OS
OS: Windows 10
Memory
8 GB RAM
DirectX
Version 11
Graphics
NVIDIA GeForce® RTX 2060 / ATI Radeon RX 5600 XT
Processor
Intel Core i7-3770K / AMD Ryzen 5 3600

Community Discussion

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Reviews & Ratings

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Game Info

Developer
Aftabi Games
Publisher
Aftabi Games
Release Date
Jun 14, 2024

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What platforms is SunnySide available on?

SunnySide is available on PC.

When was SunnySide released?

SunnySide was released on 14 June 2024.

Who developed SunnySide?

SunnySide was developed by Aftabi Games.