Compare Still Not Dead prices across trusted key stores and find the best deal. Developed by Glove Games. Published by Glove Games. Released on 1/24/2018. Available on PC. Genres: Action, Indie.

Doom's kinetic gunplay crossed with Nuclear Throne's anarchic roguelite DNA, built by one indie dev and somehow punishing in all the right ways.

I have a soft spot for the small, ornery games that slip through the cracks while bigger-budgeted shooters hog the spotlight, and Still Not Dead is exactly that kind of gem. Glove Games essentially asked: what if you took the momentum of Doom, stripped it down to pixel-edged chaos, strung six hellish stages together, and sent Death himself sprinting after you whenever things got too comfortable? The answer is a fast, violent, sometimes terrifying little FPS that earns its Very Positive reception on Steam from people who clearly know the sub-genre. The loop is tight. You push through open stages, mow down massive monster hordes with a pool of 30-plus weapons, ranging from the expected pistol and shotgun to more inventive melee options like an axe and barbwire. Between stages, the blessing and curse system forces a genuine decision: accept a buff that reshapes your playstyle, but absorb a corresponding penalty that can make everything worse. Over forty of these pairings exist, and over repeated runs they start to feel like a vocabulary you're slowly learning to speak. Layered on top are the Skill Skulls, unlockable modifiers that let you dial the challenge up in ways that feel personal rather than arbitrary. Environments are fully destructible, weather shifts mid-stage, and fire spreads organically, which means no two runs feel identical even when the stage layouts start to become familiar. The absence of permanent progression is worth naming plainly. You do not carry upgrades between runs. Some players find that liberating, others find it thin. If you're someone who needs a meta-layer of power accumulation to stay engaged, Still Not Dead will feel shorter than it is. What it does offer instead is the purity of feel, the sensation that the weapons actually hit something, plus those red-screen moments when Death locks on to you and the ambient tone shifts into something close to dread. A critic writing about FPS roguelites placed this one alongside City of Brass and Eldritch as a personal favorite, and singled out how good the weapon feedback feels despite the game lacking vertical aim. That tracks with the community response, which praises the intensity above almost everything else. The rough edges are real. Community bug threads mention audio settings resetting between runs, some environmental texture glitches, and door geometry that doesn't always behave. This is a one-developer production from 2018 that has not received the sustained patch cadence of a studio title, so accept that going in. The aesthetic is lo-fi 2.5D pixel work with a horror tilt, the kind of thing that looks cheap in screenshots but reads as intentional atmosphere once you're actually being hunted through a burning stage at full speed. For the right person, specifically someone who plays roguelites for the run-to-run kinetics rather than the unlock drip, this is an underseen one worth the low asking price. It knows exactly what it wants to be and commits to it with the quiet confidence of a solo dev who had a specific nightmare to share. Kai, Scout Team

Still Not Dead

Still Not Dead

Jan 24, 2018Glove Games
GamerScout Says

Doom's kinetic gunplay crossed with Nuclear Throne's anarchic roguelite DNA, built by one indie dev and somehow punishing in all the right ways.

PC
ProtonDB Gold
Best Price Available
€0.40
at Kinguin
Lowest tracked: €0.40
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GamerScout Verdict

Best for FPS roguelite purists who want tight gunplay and run variety without a meta-progression safety net.

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KinguinBest price
StandardGlobalSteam KeyKey
€0.40
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StandardGlobalSteam KeyKey
€0.66
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StandardGlobalSteam KeyKey
€0.73
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StandardEurope (EU)Steam KeyKey
€0.77
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StandardGlobalSteam KeyKey
€1.08-20%
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StandardGlobalSteam KeyKey
€1.32-58%
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StandardEurope (EU)Steam KeyKey
€2.29
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StandardEurope (EU)Steam KeyKey
€4.99
Priced in EUR by the store
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Price History

Lowest tracked
€0.4031 Aug 2026
Current best
€0.40
Lowest since we started tracking
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€0.36€0.50€0.64€0.786 Jun29 Jun22 Jul13 Aug5 Sept
6 Jun — 5 Sept
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Screenshots & Media

About Still Not Dead

I have a soft spot for the small, ornery games that slip through the cracks while bigger-budgeted shooters hog the spotlight, and Still Not Dead is exactly that kind of gem. Glove Games essentially asked: what if you took the momentum of Doom, stripped it down to pixel-edged chaos, strung six hellish stages together, and sent Death himself sprinting after you whenever things got too comfortable? The answer is a fast, violent, sometimes terrifying little FPS that earns its Very Positive reception on Steam from people who clearly know the sub-genre. The loop is tight. You push through open stages, mow down massive monster hordes with a pool of 30-plus weapons, ranging from the expected pistol and shotgun to more inventive melee options like an axe and barbwire. Between stages, the blessing and curse system forces a genuine decision: accept a buff that reshapes your playstyle, but absorb a corresponding penalty that can make everything worse. Over forty of these pairings exist, and over repeated runs they start to feel like a vocabulary you're slowly learning to speak. Layered on top are the Skill Skulls, unlockable modifiers that let you dial the challenge up in ways that feel personal rather than arbitrary. Environments are fully destructible, weather shifts mid-stage, and fire spreads organically, which means no two runs feel identical even when the stage layouts start to become familiar. The absence of permanent progression is worth naming plainly. You do not carry upgrades between runs. Some players find that liberating, others find it thin. If you're someone who needs a meta-layer of power accumulation to stay engaged, Still Not Dead will feel shorter than it is. What it does offer instead is the purity of feel, the sensation that the weapons actually hit something, plus those red-screen moments when Death locks on to you and the ambient tone shifts into something close to dread. A critic writing about FPS roguelites placed this one alongside City of Brass and Eldritch as a personal favorite, and singled out how good the weapon feedback feels despite the game lacking vertical aim. That tracks with the community response, which praises the intensity above almost everything else. The rough edges are real. Community bug threads mention audio settings resetting between runs, some environmental texture glitches, and door geometry that doesn't always behave. This is a one-developer production from 2018 that has not received the sustained patch cadence of a studio title, so accept that going in. The aesthetic is lo-fi 2.5D pixel work with a horror tilt, the kind of thing that looks cheap in screenshots but reads as intentional atmosphere once you're actually being hunted through a burning stage at full speed. For the right person, specifically someone who plays roguelites for the run-to-run kinetics rather than the unlock drip, this is an underseen one worth the low asking price. It knows exactly what it wants to be and commits to it with the quiet confidence of a solo dev who had a specific nightmare to share.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementstrading-cardstier:sub-5Death-Pursues-YouBlessing-Curse BuildsNo Permanent Progression2.5D Pixel FPSSolo DevDestructible EnvironmentsShort Run LengthWeapon-Feel Focus

System Requirements

Minimum

OS
Windows XP
Memory
3 GB RAM
DirectX
Version 9.0
Storage
100 MB available space
Graphics
Intel HD Graphics 4000
Processor
2.2ghz

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Game Info

Developer
Glove Games
Publisher
Glove Games
Release Date
Jan 24, 2018

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Frequently asked questions about Still Not Dead

How much does Still Not Dead cost?

As of 5 September 2026, the cheapest in-stock offer for Still Not Dead is €0.40 at Kinguin, out of 9 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Still Not Dead cheapest?

The lowest in-stock price we track for Still Not Dead is €0.40 at Kinguin (5 September 2026). We compare 9 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Still Not Dead available on?

Still Not Dead is available on PC.

When was Still Not Dead released?

Still Not Dead was released on 24 January 2018.

Who developed Still Not Dead?

Still Not Dead was developed by Glove Games.