Compare Steel Rats prices across trusted key stores and find the best deal. Developed by Tate Multimedia. Published by Tate Multimedia. Released on 11/7/2018. Available on PC, Xbox. Genres: Action, Racing.

Trials physics, robot-slaying combat, and a Mad Max aesthetic crammed into one 2.5D arcade ride, a genuinely weird concept that half-works, and is worth the ticket if you can tolerate a bumpy learning curve.

My first instinct when I loaded up Steel Rats was pure curiosity: who thought it was a good idea to strap circular saw blades to a motorcycle, throw it into a Trials-style physics engine, and then dump a robot apocalypse on top? Tate Multimedia, apparently, and the result is one of the stranger action-platformers you'll find on PC. Set in a steampunk-flavoured alternate 1940s, you control four members of a biker gang, James, Lisa, Randall, and Toshi, each with their own weapons and special abilities, as they tear through the five districts of Coastal City fighting off an invasion of Junkbots. The wheelsaw mechanic is the real star: your front wheel is a spinning blade that chews through obstacles, alters your trajectory mid-air, and just generally feels incredible when it clicks. Chase sequences where you're leaping across exploding blimps or outrunning a giant swinging anchor are genuinely thrilling setpieces. The 2.5D lane-switching system is what sets Steel Rats apart from a straight Trials clone. Rather than being locked to one plane, you push up or down to shift between foreground and background lanes, think of it like riding in parallel tracks through the world. It opens up a surprising amount of route variety and lets levels feel maze-like in their better moments. The catch is that the controls take real time to internalize: managing lane switches, a spin deflect move, character-specific specials like James's ground shockwave or Randy's harpoon chain, firing weapons, and keeping your bike upright under physics pressure is a lot to juggle all at once. The camera also struggles at high speed, sudden drops and environmental hazards sneak up on you in ways that feel cheap rather than challenging. Stick with a gamepad here; keyboard is genuinely not recommended and the physics demand analog input. The four characters sound more distinct on paper than they play in practice. Switching between them on the fly is a cool idea, but their unique abilities rarely demand you think carefully about who you deploy. The RPG-lite upgrade system has the same problem: junk currency, earned by destroying enemies and environment, flows in so freely that you can unlock almost every perk before the campaign is half done, which kills any sense of meaningful progression. The enemy roster, Spinners, Hatchers, Hovers, and their bigger cousins, looks cool but plays repetitively, and the final boss drew specific complaints even from fans of the game. Story is thin, voice acting is patchy, and there is zero multiplayer of any kind, which is a genuine missed opportunity for a game about a four-person biker crew. With that said, Steel Rats runs around six to seven hours for a single playthrough, and per-level bonus objectives (speed runs, no-damage clears, enemy-type challenges) give completionists a reason to go back. The art direction is legitimately good, dark, industrial, colour-coded by character, and visually readable even during hectic combat. The soundtrack, composed by Arkadiusz Reikowski, fits the chaos well. If you are a Trials or Urban Trial fan looking for something that pushes that formula in a weird new direction, this scratches a very specific itch. If you want split-screen couch fun or a breezy pick-up-and-play arcade game, look elsewhere, this one needs patience before it rewards you, and it will never be the party game the premise implies. Riley, Scout Team

Steel Rats

Steel Rats

Nov 7, 2018Tate Multimedia
GamerScout Says

Trials physics, robot-slaying combat, and a Mad Max aesthetic crammed into one 2.5D arcade ride, a genuinely weird concept that half-works, and is worth the ticket if you can tolerate a bumpy learning curve.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.24
at Kinguin
Lowest tracked: €0.24
Track this price

GamerScout Verdict

Worth a look for Trials devotees who want robot carnage with their physics, casual players and co-op seekers should ride on.

Compare Prices(10 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€0.24
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.60
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.65
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.70-93%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.77-92%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.79
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.82-92%
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€0.99-90%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.2431 Aug 2026
Current best
€0.24
Lowest since we started tracking
Keyshops
€0.21€0.31€0.40€0.505 Jun28 Jun21 Jul13 Aug5 Sept
5 Jun — 5 Sept
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Screenshots & Media

About Steel Rats

My first instinct when I loaded up Steel Rats was pure curiosity: who thought it was a good idea to strap circular saw blades to a motorcycle, throw it into a Trials-style physics engine, and then dump a robot apocalypse on top? Tate Multimedia, apparently, and the result is one of the stranger action-platformers you'll find on PC. Set in a steampunk-flavoured alternate 1940s, you control four members of a biker gang, James, Lisa, Randall, and Toshi, each with their own weapons and special abilities, as they tear through the five districts of Coastal City fighting off an invasion of Junkbots. The wheelsaw mechanic is the real star: your front wheel is a spinning blade that chews through obstacles, alters your trajectory mid-air, and just generally feels incredible when it clicks. Chase sequences where you're leaping across exploding blimps or outrunning a giant swinging anchor are genuinely thrilling setpieces. The 2.5D lane-switching system is what sets Steel Rats apart from a straight Trials clone. Rather than being locked to one plane, you push up or down to shift between foreground and background lanes, think of it like riding in parallel tracks through the world. It opens up a surprising amount of route variety and lets levels feel maze-like in their better moments. The catch is that the controls take real time to internalize: managing lane switches, a spin deflect move, character-specific specials like James's ground shockwave or Randy's harpoon chain, firing weapons, and keeping your bike upright under physics pressure is a lot to juggle all at once. The camera also struggles at high speed, sudden drops and environmental hazards sneak up on you in ways that feel cheap rather than challenging. Stick with a gamepad here; keyboard is genuinely not recommended and the physics demand analog input. The four characters sound more distinct on paper than they play in practice. Switching between them on the fly is a cool idea, but their unique abilities rarely demand you think carefully about who you deploy. The RPG-lite upgrade system has the same problem: junk currency, earned by destroying enemies and environment, flows in so freely that you can unlock almost every perk before the campaign is half done, which kills any sense of meaningful progression. The enemy roster, Spinners, Hatchers, Hovers, and their bigger cousins, looks cool but plays repetitively, and the final boss drew specific complaints even from fans of the game. Story is thin, voice acting is patchy, and there is zero multiplayer of any kind, which is a genuine missed opportunity for a game about a four-person biker crew. With that said, Steel Rats runs around six to seven hours for a single playthrough, and per-level bonus objectives (speed runs, no-damage clears, enemy-type challenges) give completionists a reason to go back. The art direction is legitimately good, dark, industrial, colour-coded by character, and visually readable even during hectic combat. The soundtrack, composed by Arkadiusz Reikowski, fits the chaos well. If you are a Trials or Urban Trial fan looking for something that pushes that formula in a weird new direction, this scratches a very specific itch. If you want split-screen couch fun or a breezy pick-up-and-play arcade game, look elsewhere, this one needs patience before it rewards you, and it will never be the party game the premise implies.

Riley
Riley · Scout Team

Sports & racing

Tags

steam2.5D PlatformerWheelsaw CombatPhysics-Based RidingLane-SwitchingJunkbot EnemiesSteampunk SettingSingle-Player OnlyGamepad RequiredUpgrade TreeSetpiece Action

System Requirements

Minimum

Processor
Intel Core 2 Duo E8400 / AMD Phenom II X4 940
Memory
4 GB RAM
Graphics
GeForce GT 630 / Radeon HD 7570
DirectX
Version 11
Storage
6 GB available space
Sound Card
DirectX compatible sound c…

Recommended

Requires a 64-bit processor and operating system

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Reviews & Ratings

Steam
57%(1,390)

Game Info

Developer
Tate Multimedia
Publisher
Tate Multimedia
Release Date
Nov 7, 2018

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Frequently asked questions about Steel Rats

How much does Steel Rats cost?

As of 5 September 2026, the cheapest in-stock offer for Steel Rats is €0.24 at Kinguin, out of 20 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Steel Rats cheapest?

The lowest in-stock price we track for Steel Rats is €0.24 at Kinguin (5 September 2026). We compare 20 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Steel Rats available on?

Steel Rats is available on PC, Xbox.

When was Steel Rats released?

Steel Rats was released on 7 November 2018.

Who developed Steel Rats?

Steel Rats was developed by Tate Multimedia.