Compare Splotches prices across trusted key stores and find the best deal. Developed by Jolly Crouton Media Ltd.. Published by Jolly Crouton Media Ltd.. Released on 12/3/2018. Available on PC. Genres: Casual, Indie.

A quietly clever paint puzzle that nobody seems to have noticed - 120 levels built around one wonderfully weird idea: mix red, yellow, and blue to blow things up in brown.

I have a soft spot for the small, earnest puzzle game that showed up on Steam one December and then basically whispered into the void. Splotches is exactly that, and after sitting with it long enough to feel its rhythms, I think it deserves more eyes than it has ever had. The central mechanic is disarmingly simple: drag blobs of paint around a level, get red, yellow, and blue touching each other, and the resulting mix detonates as a brownsplosion. That explosion has a limited radius, which is where the thinking actually begins. You cannot just dump all three primaries in a corner and call it done - the blast needs to reach the Rainbow Orb, and the game stacks up obstacles between you and that goal with quiet confidence. Color filters that only let one hue pass through, locked walls that require a brownsplosion near a matching key to open, conveyor belts that pull paint in directions you did not ask for, teleporters, mines, and bucket splotches that mix and explode like their mobile cousins but cannot be dragged anywhere - each mechanic is introduced gradually across 120 levels. The difficulty curve feels hand-tuned rather than algorithmic. Early stages let you get a feel for how paint spreads and trails behind as you drag it; later ones stack four or five of these elements into a single arena and expect you to sequence everything deliberately. Controls are mouse-only and appropriately minimal: left-click to grab, drag to move, watch the trail smear behind you. There is something almost tactile about it - paint behaves like paint, loosely governed by the rules of the level rather than strict physics. It suits the casual-puzzle register without feeling patronizing. The level editor (the game calls its puzzles "spluzzles" with evident joy) is a genuine addition rather than box-art padding; players who finish the campaign and still want more have a full toolset to build with. The soundtrack, composed by Johan Hargne, sits in a chill ambient register - thirty minutes of looping tunes that reviewers have noted has a habit of lodging itself pleasantly in memory. It matches the contemplative pace of the puzzle design in a way that feels intentional rather than incidental. Visually the game is bright, saturated, and unambiguous about what each color is doing on screen. There is no confusion between the puzzle logic and the visual language, which for a color-mixing game is genuinely important craft. What is missing? Multiplayer was never part of the plan and its absence is fine for a puzzle game of this type. The bigger honest caveat is that Splotches arrived without much fanfare and still carries almost no community footprint - no Steam review score, no Metacritic rating. That vacuum makes it a harder sell for players who rely on social proof. What I can tell you is that the one critical write-up that does exist scored it in the mid-eighties on a percentage scale, and the iOS port earned player comparisons to World of Goo. Both data points match what the game actually feels like to play. This is a thoughtful, complete little puzzle package from a one-team studio, and the craft is there if you are willing to find it. Kai, Scout Team

Splotches

Splotches

Dec 3, 2018Jolly Crouton Media Ltd.
GamerScout Says

A quietly clever paint puzzle that nobody seems to have noticed - 120 levels built around one wonderfully weird idea: mix red, yellow, and blue to blow things up in brown.

PC
ProtonDB Platinum
Best Price Available
€0.19
at Kinguin
Lowest tracked: €0.19
Track this price

GamerScout Verdict

Best for patient puzzle fans who want a compact, hand-crafted challenge with a genuinely original core mechanic.

Compare Prices(5 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€0.19
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.39
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.40
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.60-21%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.97
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.99
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.1924 Aug 2026
Current best
€0.19
Lowest since we started tracking
Keyshops
€0.17€0.25€0.32€0.406 Jun29 Jun22 Jul14 Aug6 Sept
6 Jun — 6 Sept
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Screenshots & Media

About Splotches

I have a soft spot for the small, earnest puzzle game that showed up on Steam one December and then basically whispered into the void. Splotches is exactly that, and after sitting with it long enough to feel its rhythms, I think it deserves more eyes than it has ever had. The central mechanic is disarmingly simple: drag blobs of paint around a level, get red, yellow, and blue touching each other, and the resulting mix detonates as a brownsplosion. That explosion has a limited radius, which is where the thinking actually begins. You cannot just dump all three primaries in a corner and call it done - the blast needs to reach the Rainbow Orb, and the game stacks up obstacles between you and that goal with quiet confidence. Color filters that only let one hue pass through, locked walls that require a brownsplosion near a matching key to open, conveyor belts that pull paint in directions you did not ask for, teleporters, mines, and bucket splotches that mix and explode like their mobile cousins but cannot be dragged anywhere - each mechanic is introduced gradually across 120 levels. The difficulty curve feels hand-tuned rather than algorithmic. Early stages let you get a feel for how paint spreads and trails behind as you drag it; later ones stack four or five of these elements into a single arena and expect you to sequence everything deliberately. Controls are mouse-only and appropriately minimal: left-click to grab, drag to move, watch the trail smear behind you. There is something almost tactile about it - paint behaves like paint, loosely governed by the rules of the level rather than strict physics. It suits the casual-puzzle register without feeling patronizing. The level editor (the game calls its puzzles "spluzzles" with evident joy) is a genuine addition rather than box-art padding; players who finish the campaign and still want more have a full toolset to build with. The soundtrack, composed by Johan Hargne, sits in a chill ambient register - thirty minutes of looping tunes that reviewers have noted has a habit of lodging itself pleasantly in memory. It matches the contemplative pace of the puzzle design in a way that feels intentional rather than incidental. Visually the game is bright, saturated, and unambiguous about what each color is doing on screen. There is no confusion between the puzzle logic and the visual language, which for a color-mixing game is genuinely important craft. What is missing? Multiplayer was never part of the plan and its absence is fine for a puzzle game of this type. The bigger honest caveat is that Splotches arrived without much fanfare and still carries almost no community footprint - no Steam review score, no Metacritic rating. That vacuum makes it a harder sell for players who rely on social proof. What I can tell you is that the one critical write-up that does exist scored it in the mid-eighties on a percentage scale, and the iOS port earned player comparisons to World of Goo. Both data points match what the game actually feels like to play. This is a thoughtful, complete little puzzle package from a one-team studio, and the craft is there if you are willing to find it.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayertier:sub-5Color MechanicsPhysics-Adjacent PuzzleLevel Editor IncludedMouse-Only ControlsChill SoundtrackObstacle SequencingPaint Simulation

System Requirements

Minimum

OS
Windows 7
Memory
1 GB RAM
Storage
100 MB available space
Processor
1Ghz

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Game Info

Developer
Jolly Crouton Media Ltd.
Publisher
Jolly Crouton Media Ltd.
Release Date
Dec 3, 2018

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Frequently asked questions about Splotches

How much does Splotches cost?

As of 6 September 2026, the cheapest in-stock offer for Splotches is €0.19 at Kinguin, out of 6 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Splotches cheapest?

The lowest in-stock price we track for Splotches is €0.19 at Kinguin (6 September 2026). We compare 6 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Splotches available on?

Splotches is available on PC.

When was Splotches released?

Splotches was released on 3 December 2018.

Who developed Splotches?

Splotches was developed by Jolly Crouton Media Ltd..