Compare Splotches prices across 50+ stores and find the best deal. Developed by Jolly Crouton Media Ltd.. Published by Jolly Crouton Media Ltd.. Released on 12/3/2018. Available on PC. Genres: Casual, Indie.

A quietly clever paint puzzle that nobody seems to have noticed - 120 levels built around one wonderfully weird idea: mix red, yellow, and blue to blow things up in brown.

I have a soft spot for the small, earnest puzzle game that showed up on Steam one December and then basically whispered into the void. Splotches is exactly that, and after sitting with it long enough to feel its rhythms, I think it deserves more eyes than it has ever had. The central mechanic is disarmingly simple: drag blobs of paint around a level, get red, yellow, and blue touching each other, and the resulting mix detonates as a brownsplosion. That explosion has a limited radius, which is where the thinking actually begins. You cannot just dump all three primaries in a corner and call it done - the blast needs to reach the Rainbow Orb, and the game stacks up obstacles between you and that goal with quiet confidence. Color filters that only let one hue pass through, locked walls that require a brownsplosion near a matching key to open, conveyor belts that pull paint in directions you did not ask for, teleporters, mines, and bucket splotches that mix and explode like their mobile cousins but cannot be dragged anywhere - each mechanic is introduced gradually across 120 levels. The difficulty curve feels hand-tuned rather than algorithmic. Early stages let you get a feel for how paint spreads and trails behind as you drag it; later ones stack four or five of these elements into a single arena and expect you to sequence everything deliberately. Controls are mouse-only and appropriately minimal: left-click to grab, drag to move, watch the trail smear behind you. There is something almost tactile about it - paint behaves like paint, loosely governed by the rules of the level rather than strict physics. It suits the casual-puzzle register without feeling patronizing. The level editor (the game calls its puzzles "spluzzles" with evident joy) is a genuine addition rather than box-art padding; players who finish the campaign and still want more have a full toolset to build with. The soundtrack, composed by Johan Hargne, sits in a chill ambient register - thirty minutes of looping tunes that reviewers have noted has a habit of lodging itself pleasantly in memory. It matches the contemplative pace of the puzzle design in a way that feels intentional rather than incidental. Visually the game is bright, saturated, and unambiguous about what each color is doing on screen. There is no confusion between the puzzle logic and the visual language, which for a color-mixing game is genuinely important craft. What is missing? Multiplayer was never part of the plan and its absence is fine for a puzzle game of this type. The bigger honest caveat is that Splotches arrived without much fanfare and still carries almost no community footprint - no Steam review score, no Metacritic rating. That vacuum makes it a harder sell for players who rely on social proof. What I can tell you is that the one critical write-up that does exist scored it in the mid-eighties on a percentage scale, and the iOS port earned player comparisons to World of Goo. Both data points match what the game actually feels like to play. This is a thoughtful, complete little puzzle package from a one-team studio, and the craft is there if you are willing to find it. Kai, Scout Team

Splotches
CasualIndie

Splotches

Dec 3, 2018Jolly Crouton Media Ltd.
GamerScout Says

A quietly clever paint puzzle that nobody seems to have noticed - 120 levels built around one wonderfully weird idea: mix red, yellow, and blue to blow things up in brown.

PC
Best Price Available
0.00
at N/A
Historical low: $

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About Splotches

I have a soft spot for the small, earnest puzzle game that showed up on Steam one December and then basically whispered into the void. Splotches is exactly that, and after sitting with it long enough to feel its rhythms, I think it deserves more eyes than it has ever had. The central mechanic is disarmingly simple: drag blobs of paint around a level, get red, yellow, and blue touching each other, and the resulting mix detonates as a brownsplosion. That explosion has a limited radius, which is where the thinking actually begins. You cannot just dump all three primaries in a corner and call it done - the blast needs to reach the Rainbow Orb, and the game stacks up obstacles between you and that goal with quiet confidence. Color filters that only let one hue pass through, locked walls that require a brownsplosion near a matching key to open, conveyor belts that pull paint in directions you did not ask for, teleporters, mines, and bucket splotches that mix and explode like their mobile cousins but cannot be dragged anywhere - each mechanic is introduced gradually across 120 levels. The difficulty curve feels hand-tuned rather than algorithmic. Early stages let you get a feel for how paint spreads and trails behind as you drag it; later ones stack four or five of these elements into a single arena and expect you to sequence everything deliberately. Controls are mouse-only and appropriately minimal: left-click to grab, drag to move, watch the trail smear behind you. There is something almost tactile about it - paint behaves like paint, loosely governed by the rules of the level rather than strict physics. It suits the casual-puzzle register without feeling patronizing. The level editor (the game calls its puzzles "spluzzles" with evident joy) is a genuine addition rather than box-art padding; players who finish the campaign and still want more have a full toolset to build with. The soundtrack, composed by Johan Hargne, sits in a chill ambient register - thirty minutes of looping tunes that reviewers have noted has a habit of lodging itself pleasantly in memory. It matches the contemplative pace of the puzzle design in a way that feels intentional rather than incidental. Visually the game is bright, saturated, and unambiguous about what each color is doing on screen. There is no confusion between the puzzle logic and the visual language, which for a color-mixing game is genuinely important craft. What is missing? Multiplayer was never part of the plan and its absence is fine for a puzzle game of this type. The bigger honest caveat is that Splotches arrived without much fanfare and still carries almost no community footprint - no Steam review score, no Metacritic rating. That vacuum makes it a harder sell for players who rely on social proof. What I can tell you is that the one critical write-up that does exist scored it in the mid-eighties on a percentage scale, and the iOS port earned player comparisons to World of Goo. Both data points match what the game actually feels like to play. This is a thoughtful, complete little puzzle package from a one-team studio, and the craft is there if you are willing to find it. Kai, Scout Team

Tags

singleplayertier:sub-5Color MechanicsPhysics-Adjacent PuzzleLevel Editor IncludedMouse-Only ControlsChill SoundtrackObstacle SequencingPaint Simulation

Steam Deck & Linux

ProtonDB Platinum

Runs flawlessly on Linux out of the box. Based on 3 ProtonDB community reports.

System Requirements

Minimum

OS
Windows 7
Memory
1 GB RAM
Storage
100 MB available space
Processor
1Ghz

Community Discussion

Be the first to comment on Splotches.

Reviews & Ratings

No ratings available

Game Info

Developer
Jolly Crouton Media Ltd.
Publisher
Jolly Crouton Media Ltd.
Release Date
Dec 3, 2018

Price Alert

Get notified when the price drops below your target!

Create Alert

More from Jolly Crouton Media Ltd.

Frequently asked questions about Splotches

Where can I buy Splotches cheapest?

Compare Splotches prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Splotches available on?

Splotches is available on PC.

When was Splotches released?

Splotches was released on 3 December 2018.

Who developed Splotches?

Splotches was developed by Jolly Crouton Media Ltd..