Compare SpiderHeck prices across trusted key stores and find the best deal. Developed by Neverjam. Published by tinyBuild. Released on 9/22/2022. Available on PC, Xbox. Genres: Action, Casual, Indie.

SpiderHeck is a chaotic couch-brawler where spider-like creatures duel with lasers and rockets. Fast, loud, and built for groups.

SpiderHeck is a local-multiplayer arena brawler dressed up in neon and spider legs. You and up to four players control small spider creatures who grab weapons off the arena floor and immediately start flinging them at each other. Lasers, rockets, swords, and a handful of other tools rotate through the space, and the physics of every throw and deflection feel tactile enough that landing a good hit never gets old. Matches last maybe ninety seconds, deaths come fast, and you queue straight back in. It is the kind of game that functions like a party accelerant. Neverjam built this as a solo-founded studio project before tinyBuild picked it up, and that handcrafted origin is visible. The spider characters animate with a rubbery looseness that feels considered rather than procedural. The arenas are compact and readable, which matters enormously in a game where half the skill is tracking three other players while a sword ricochets off a wall toward your face. The neon-on-dark visual palette is a deliberate choice: it keeps the action legible without making the screen a cluttered mess. Someone thought carefully about contrast here. The soundtrack deserves a specific mention. It sits in that fast electronic space that pushes adrenaline without demanding your attention, and it scales in energy to match the chaos on screen in a way that feels subtle until you notice it. For a game this small in scope, the audio design is doing real work. Where SpiderHeck runs thin is solo play. There is a wave-based horde mode for single players, and it is fine, but the game does not pretend that is its core offering. The chaos is tuned for human opponents reading each other in real time. Playing alone is a bit like eating takeout from a restaurant known for its atmosphere: the food is there, but something is missing. The weapon variety, while fun, also does not expand much past its initial range, so very long solo sessions can feel repetitive before the hour mark. That said, with two or more people on the same couch, SpiderHeck does exactly what it sets out to do. It is short-session friendly, beginner-accessible within one or two rounds, and generates the kind of screaming reactive moments that local multiplayer exists for. The 93 percent positive Steam rating from over six thousand reviews is not an accident. This is a small, focused game that knows its lane and stays in it. If you have people to play it with, it earns its place in the rotation. Kai, Scout Team

SpiderHeck

SpiderHeck

Sep 22, 2022NeverjamtinyBuild
GamerScout Says

SpiderHeck is a chaotic couch-brawler where spider-like creatures duel with lasers and rockets. Fast, loud, and built for groups.

PCXbox
Steam Deck VerifiedProtonDB Gold
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Historical low: €1.00

GamerScout Verdict

Excellent with a couch full of friends, but thin as a solo experience - buy it for the company, not the solo grind.

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Price History

Historical low
€1.0026 Jun 2026
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Screenshots & Media

About SpiderHeck

SpiderHeck is a local-multiplayer arena brawler dressed up in neon and spider legs. You and up to four players control small spider creatures who grab weapons off the arena floor and immediately start flinging them at each other. Lasers, rockets, swords, and a handful of other tools rotate through the space, and the physics of every throw and deflection feel tactile enough that landing a good hit never gets old. Matches last maybe ninety seconds, deaths come fast, and you queue straight back in. It is the kind of game that functions like a party accelerant. Neverjam built this as a solo-founded studio project before tinyBuild picked it up, and that handcrafted origin is visible. The spider characters animate with a rubbery looseness that feels considered rather than procedural. The arenas are compact and readable, which matters enormously in a game where half the skill is tracking three other players while a sword ricochets off a wall toward your face. The neon-on-dark visual palette is a deliberate choice: it keeps the action legible without making the screen a cluttered mess. Someone thought carefully about contrast here. The soundtrack deserves a specific mention. It sits in that fast electronic space that pushes adrenaline without demanding your attention, and it scales in energy to match the chaos on screen in a way that feels subtle until you notice it. For a game this small in scope, the audio design is doing real work. Where SpiderHeck runs thin is solo play. There is a wave-based horde mode for single players, and it is fine, but the game does not pretend that is its core offering. The chaos is tuned for human opponents reading each other in real time. Playing alone is a bit like eating takeout from a restaurant known for its atmosphere: the food is there, but something is missing. The weapon variety, while fun, also does not expand much past its initial range, so very long solo sessions can feel repetitive before the hour mark. That said, with two or more people on the same couch, SpiderHeck does exactly what it sets out to do. It is short-session friendly, beginner-accessible within one or two rounds, and generates the kind of screaming reactive moments that local multiplayer exists for. The 93 percent positive Steam rating from over six thousand reviews is not an accident. This is a small, focused game that knows its lane and stays in it. If you have people to play it with, it earns its place in the rotation.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamCouch MultiplayerArena BrawlerParty GamePhysics CombatLocal PvPNeon AestheticWave SurvivalQuick Sessions

System Requirements

Minimum

OS
Windows 10
Processor
Intel i3 2125 3.30 GHz
Memory
4 GB RAM
Graphics
nVidia GTX 750
DirectX
Version 11
Network
Broadband Internet connection
Storage
1100 MB ava…

Recommended

Requires a 64-bit processor and operating system

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Reviews & Ratings

Steam
93%(6,219)

Game Info

Developer
Neverjam
Publisher
tinyBuild
Release Date
Sep 22, 2022

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Frequently asked questions about SpiderHeck

How much does SpiderHeck cost?

SpiderHeck pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy SpiderHeck cheapest?

Compare SpiderHeck prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is SpiderHeck available on?

SpiderHeck is available on PC, Xbox.

When was SpiderHeck released?

SpiderHeck was released on 22 September 2022.

Who developed SpiderHeck?

SpiderHeck was developed by Neverjam and published by tinyBuild.