Compare SpaceShot prices across trusted key stores and find the best deal. Developed by Shevchenko Technology. Published by Shevchenko Technology. Released on 9/20/2017. Available on PC. Genres: Action, Casual, Indie.

A lean arcade shooter with three modes and enough speed to scratch that classic space-invader itch without overstaying its welcome.

SpaceShot is a compact, no-frills arcade shooter from solo developer Shevchenko Technology, released in 2017. You are shooting down waves of alien invaders, collecting bonuses mid-chaos, and chasing achievements in a format that feels deliberately stripped back to what actually matters: quick sessions, clean feedback, and the small dopamine loop of a score ticking upward. It sits comfortably in the lineage of classic score-attack shooters, and it knows that lineage well enough not to oversell itself. The three game modes are the game's main structural argument. Each one nudges the pacing in a different direction, which gives SpaceShot more replay texture than its surface would suggest. Bonus collection adds a light layer of prioritization to the shooting, asking you to make small routing decisions under pressure. That is more interesting than it sounds when the screen starts filling up. The gameplay is fast, sometimes genuinely demanding, and the difficulty curve is honest rather than punishing. Where SpaceShot earns its 81% Very Positive rating is in the little things: responsive controls, a clean visual language where threats read clearly on screen, and the kind of achievement list that actually motivates replaying modes rather than just padding runtime. For a casual indie arcade title from a small developer, that level of polish in the core loop matters. You are not here for a story. You are here because sometimes you want thirty minutes of focused reflex challenge and a new high score to be quietly proud of. What it is not: a deep mechanical system, a game with progression trees or unlockables beyond achievements, or something that will hold your attention for days on end. The scope is intentional, and scope restraint is underrated. A six-hour game that knows when to end is worth more than a bloated one that does not. SpaceShot sits at the smaller end even for arcade games, but the sessions stay honest and the controls never fight you. If you grew up with classic arcade cabinets or keep a handful of score-chasers around for quick-play gaps in your library, this one earns its shelf space. It will not redefine the genre, but Shevchenko Technology built something tight and functional, and that deserves recognition in a genre littered with half-finished clones. Kai, Scout Team

SpaceShot

SpaceShot

Sep 20, 2017Shevchenko Technology
GamerScout Says

A lean arcade shooter with three modes and enough speed to scratch that classic space-invader itch without overstaying its welcome.

PC
Steam Deck Playable
Best Price Available
€0.74
at Eneba
Lowest tracked: €0.68
Track this price

GamerScout Verdict

Best for arcade purists who want a tight, honest score-chaser with zero filler and no long-term commitment required.

Compare Prices(3 stores)

EnebaBest price
StandardEurope (EU)Steam KeyKey
€0.74
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.76
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.99
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

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Price History

Lowest tracked
€0.6830 Jul 2026
Current best
€0.74
Keyshops
€0.67€0.70€0.74€0.775 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
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Screenshots & Media

About SpaceShot

SpaceShot is a compact, no-frills arcade shooter from solo developer Shevchenko Technology, released in 2017. You are shooting down waves of alien invaders, collecting bonuses mid-chaos, and chasing achievements in a format that feels deliberately stripped back to what actually matters: quick sessions, clean feedback, and the small dopamine loop of a score ticking upward. It sits comfortably in the lineage of classic score-attack shooters, and it knows that lineage well enough not to oversell itself. The three game modes are the game's main structural argument. Each one nudges the pacing in a different direction, which gives SpaceShot more replay texture than its surface would suggest. Bonus collection adds a light layer of prioritization to the shooting, asking you to make small routing decisions under pressure. That is more interesting than it sounds when the screen starts filling up. The gameplay is fast, sometimes genuinely demanding, and the difficulty curve is honest rather than punishing. Where SpaceShot earns its 81% Very Positive rating is in the little things: responsive controls, a clean visual language where threats read clearly on screen, and the kind of achievement list that actually motivates replaying modes rather than just padding runtime. For a casual indie arcade title from a small developer, that level of polish in the core loop matters. You are not here for a story. You are here because sometimes you want thirty minutes of focused reflex challenge and a new high score to be quietly proud of. What it is not: a deep mechanical system, a game with progression trees or unlockables beyond achievements, or something that will hold your attention for days on end. The scope is intentional, and scope restraint is underrated. A six-hour game that knows when to end is worth more than a bloated one that does not. SpaceShot sits at the smaller end even for arcade games, but the sessions stay honest and the controls never fight you. If you grew up with classic arcade cabinets or keep a handful of score-chasers around for quick-play gaps in your library, this one earns its shelf space. It will not redefine the genre, but Shevchenko Technology built something tight and functional, and that deserves recognition in a genre littered with half-finished clones.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamScore AttackArcade ShooterSession PlayAchievement HuntingAlien InvadersSingle PlayerFast Paced

System Requirements

Minimum

Processor
1.4GHz or faster
Memory
256 MB RAM
Graphics
Pixel Shader 3.0, Vertex Shader 3.0
DirectX
Version 9.0c
Storage
500 MB available space

Recommended

Processor
2.4GHz or faster
Memory
1 GB RAM
Graphics
Pixel Shader 3.0, Vertex Shader 3.0
DirectX
Version 11
Storage
500 MB available space

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Reviews & Ratings

Steam
81%(295)

Game Info

Developer
Shevchenko Technology
Publisher
Shevchenko Technology
Release Date
Sep 20, 2017

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Best price€0.74
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Frequently asked questions about SpaceShot

How much does SpaceShot cost?

As of 7 September 2026, the cheapest in-stock offer for SpaceShot is €0.74 at Eneba, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy SpaceShot cheapest?

The lowest in-stock price we track for SpaceShot is €0.74 at Eneba (7 September 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is SpaceShot available on?

SpaceShot is available on PC.

When was SpaceShot released?

SpaceShot was released on 20 September 2017.

Who developed SpaceShot?

SpaceShot was developed by Shevchenko Technology.