
Solitude - Escape of Head
A quiet, almost invisible little indie that asks you to walk into a child's fractured mind and coax him back to reality. Worth a look if your tolerance for rough edges runs high and your taste for melancholy runs higher.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About Solitude - Escape of Head
I have a soft spot for games that nobody covered, and Solitude - Escape of Head is about as uncovered as they come. One Steam review, zero critic scores, a handful of YouTube walkthroughs recorded without commentary by people who found it somehow. That near-total silence around a game that carries a genuinely tender premise - a young woman named Emilie entering the imaginary world her traumatised little brother retreated into after an accident - felt like enough reason to sit down with it properly. What you get is a 3D adventure-platformer that blends open-world exploration with puzzle-solving, artifact hunting, and light platformer sections. The central mechanic with teeth is a magic crystal that lets Emilie rewind time by a couple of seconds, a tool used to undo mistakes in traversal and puzzle sequencing. It is a small idea, but in a game this compact it gives individual moments more weight than the production budget would otherwise allow. The world is structured as a series of distinct locations inside the brother's mind, each carrying its own atmosphere - the kind of surreal internal geography that, when a developer commits to it sincerely, can feel like wandering through someone's actual dream. The roughness is real and worth naming. Threear.Vision is a solo or very small outfit, and the game wears that on its sleeve - animation, audio mixing, and environmental density all reflect a first or very-early project. The writing, localised from what reads as a non-English-native team, has an earnest awkwardness that some players will find charming and others will find distracting. There are no achievements, something a Steam community post flagged as a sore point shortly after launch. The playtime is short, almost certainly under three hours if you move with purpose, and the pacing inside that window is uneven. And yet the premise refuses to be dismissed. A sibling crossing into a wounded inner world to say: the accident was not your fault, the world still wants you back. That is not a premise most small developers would choose. There is something quietly courageous about the choice of subject matter, and something equally quiet about the way the game's dreamlike locations try to reflect a child's sense of scale and internal logic rather than a game designer's sense of optimal layout. Whether the execution fully honours the concept depends on your patience, but the intention feels genuine. For players who pick up every obscure Steam curio and root for the underdog, this sits in familiar but worthwhile territory. For anyone expecting polished mechanics, meaningful replayability, or a runtime that justifies an evening, it will fall short. Approach it as a small, sincere artifact - a developer's first steps into a story that mattered to them - and it earns its two dollars and its hour or two of your attention. Kai, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 7/8
- Memory
- 4 GB RAM
- DirectX
- Version 9.0
- Storage
- 750 MB available space
- Graphics
- Geforce GT 460 || Radeon HD 3800
- Processor
- Intel G4560 2x 3,5Ghz || AMD 860k 4x4Ghz
Recommended
- OS
- Windows 10
- Memory
- 8 GB RAM
- DirectX
- Version 9.0
- Storage
- 1024 MB available space
- Graphics
- GTX 1050Ti || RX 560 equivalent or better
- Processor
- i3 6100 equivalent or better
Community Discussion
Be the first to comment on Solitude - Escape of Head.
Reviews & Ratings
No ratings available
Game Info
- Developer
- Threear.Vision
- Publisher
- Threear.Vision
- Release Date
- Jun 12, 2018