Sniper: Ghost Warrior 3 and Season Pass DLC - Compare Prices & Find Best Deals

Compare Sniper: Ghost Warrior 3 and Season Pass DLC prices across 50+ stores and find the best deal. Developed by CI Games. Published by CI Games. Released on 4/24/2017. Available on PC. Genres: Action, Single Player, Multiplayer, First Person.

Open-world sniper sim set in war-torn Georgia. Wind, distance, and bullet drop matter. The sniping loop is genuinely good; most everything around it is not.

Sniper: Ghost Warrior 3 is a first-person tactical shooter built around one core fantasy: being the ghost on the ridge who picks apart an entire outpost before anyone even hears a shot. CI Games wrapped that fantasy in an open world across three distinct zones - Mining Town, Village, and Dam - each stuffed with outposts to clear, side missions, a "Most Wanted" kill list of sixteen high-value targets, and scattered collectibles like antique rifles. On paper, it sounds like a budget Far Cry with a sniper focus. In practice, that comparison is both its best sell and its most damning critique. When the sniping clicks, it genuinely clicks. Wind direction, bullet drop, target distance, and scope zeroing all factor into your shots. You scout with a piloted drone that tags enemies and lets you track their movement through the "Sense" ability. You can tap into enemy comms to hear mortar teams preparing a strike before the shell even leaves the tube. The loadout is flexible: primary sniper rifle, a secondary weapon (assault rifle, shotgun, or compound bow), a sidearm, and a suite of gadgets including smoke grenades, trip-wires, explosive-tipped rounds, and crafted bombs. Three separate skill trees - Sniper, Ghost, and Warrior - level up based on how you actually play. Snipe headshots from over 200 meters, earn Sniper XP. Knife a target silently, earn Ghost XP. Go loud with grenades, earn Warrior XP. It is a clean system that gently pushes you toward your preferred playstyle without locking anything off. The problems stack up fast the moment you step back from the scope. The story follows Marine Jon North hunting his missing brother through a Georgian civil war. It is the kind of plot that feels lifted from a mid-2000s action film - generic factions, stiff voice acting, and a predictable twist. The open world, while geographically solid, is thin on actual life: NPCs stand around, vehicles in free roam are inexplicably locked, and the map can feel hollow between points of interest. Enemy AI holds cover intelligently when alerted and will call in mortar strikes if you sit in one spot too long, but at lower difficulties the challenge disappears quickly. On PC specifically, the launch-era technical state was rough - long load times, memory allocation crashes, and save issues were well-documented. The community-built Unofficial Patch on PCGamingWiki addresses a significant chunk of bugs that official patches left unresolved, including broken key rebinding, texture filtering, and NPC pop-out issues. Install it. It is not optional. This bundle includes the Season Pass, which covers all DLC content outside the two soundtrack packs. That adds extra missions and gear, rounding out an already content-heavy single-player package. There is no meaningful multiplayer to speak of - if you came for a live shooter experience, look elsewhere. This is a solo game through and through, and its replayability depends entirely on how much you enjoy optimising sniper approaches on the same objectives. If your idea of a good session is spending twenty minutes finding an angle, tagging eight enemies with a drone, and threading a suppressed shot through a gap in a fence at 400 meters, SGW3 scratches that itch more honestly than its mixed reputation suggests. If you want a polished world to move through between those shots, you will be underwhelmed. The sniping is the product; everything else is packaging. Fred, Scout Team

Sniper: Ghost Warrior 3 and Season Pass DLC
ActionSingle PlayerMultiplayerFirst Person

Sniper: Ghost Warrior 3 and Season Pass DLC

Apr 24, 2017CI Games
GamerScout Says

Open-world sniper sim set in war-torn Georgia. Wind, distance, and bullet drop matter. The sniping loop is genuinely good; most everything around it is not.

PC
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About Sniper: Ghost Warrior 3 and Season Pass DLC

Sniper: Ghost Warrior 3 is a first-person tactical shooter built around one core fantasy: being the ghost on the ridge who picks apart an entire outpost before anyone even hears a shot. CI Games wrapped that fantasy in an open world across three distinct zones - Mining Town, Village, and Dam - each stuffed with outposts to clear, side missions, a "Most Wanted" kill list of sixteen high-value targets, and scattered collectibles like antique rifles. On paper, it sounds like a budget Far Cry with a sniper focus. In practice, that comparison is both its best sell and its most damning critique. When the sniping clicks, it genuinely clicks. Wind direction, bullet drop, target distance, and scope zeroing all factor into your shots. You scout with a piloted drone that tags enemies and lets you track their movement through the "Sense" ability. You can tap into enemy comms to hear mortar teams preparing a strike before the shell even leaves the tube. The loadout is flexible: primary sniper rifle, a secondary weapon (assault rifle, shotgun, or compound bow), a sidearm, and a suite of gadgets including smoke grenades, trip-wires, explosive-tipped rounds, and crafted bombs. Three separate skill trees - Sniper, Ghost, and Warrior - level up based on how you actually play. Snipe headshots from over 200 meters, earn Sniper XP. Knife a target silently, earn Ghost XP. Go loud with grenades, earn Warrior XP. It is a clean system that gently pushes you toward your preferred playstyle without locking anything off. The problems stack up fast the moment you step back from the scope. The story follows Marine Jon North hunting his missing brother through a Georgian civil war. It is the kind of plot that feels lifted from a mid-2000s action film - generic factions, stiff voice acting, and a predictable twist. The open world, while geographically solid, is thin on actual life: NPCs stand around, vehicles in free roam are inexplicably locked, and the map can feel hollow between points of interest. Enemy AI holds cover intelligently when alerted and will call in mortar strikes if you sit in one spot too long, but at lower difficulties the challenge disappears quickly. On PC specifically, the launch-era technical state was rough - long load times, memory allocation crashes, and save issues were well-documented. The community-built Unofficial Patch on PCGamingWiki addresses a significant chunk of bugs that official patches left unresolved, including broken key rebinding, texture filtering, and NPC pop-out issues. Install it. It is not optional. This bundle includes the Season Pass, which covers all DLC content outside the two soundtrack packs. That adds extra missions and gear, rounding out an already content-heavy single-player package. There is no meaningful multiplayer to speak of - if you came for a live shooter experience, look elsewhere. This is a solo game through and through, and its replayability depends entirely on how much you enjoy optimising sniper approaches on the same objectives. If your idea of a good session is spending twenty minutes finding an angle, tagging eight enemies with a drone, and threading a suppressed shot through a gap in a fence at 400 meters, SGW3 scratches that itch more honestly than its mixed reputation suggests. If you want a polished world to move through between those shots, you will be underwhelmed. The sniping is the product; everything else is packaging. Fred, Scout Team

Tags

steamTactical ShooterBullet DropDrone ScoutingStealth TakedownsSkill TreesOpen-World OutpostsSingle-Player CampaignSeason Pass IncludedUnofficial Patch Required

System Requirements

Minimum

Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 660 2GB or AMD Radeon HD 7850 2GB
Processor
i3 3240 3.4 GHz or AMD FX-6350 3.9 GHz
System requirements
Windows 7/8.1/10 64-bit

Recommended

Memory
16 GB RAM
Graphics
AMD Radeon™ RX 480 4GB or NVIDIA GeForce(R) GTX 1060 3GB
Processor
AMD FX 8350 Wraith or Intel Core i7 4790
System requirements
64-bit Windows 10

Reviews & Ratings

No ratings available

Game Info

Developer
CI Games
Publisher
CI Games
Release Date
Apr 24, 2017

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