Compare Sixtar Gate: STARTRAIL prices across trusted key stores and find the best deal. Developed by Starlike Inc.. Published by Starlike Inc.. Released on 12/30/2024. Available on PC. Genres: Action, Casual, Indie.

The gate mechanic that dynamically shifts your lane count mid-song is either going to click instantly or haunt your nightmares. Either way, the soundtrack will keep you coming back.

I put a couple of sessions into Sixtar Gate: STARTRAIL and the first thing that hit me was not the space backdrop or the anime mascot Shii waving at me from the science vessel Ausflug. It was the sound. The original compositions from artists like Sound Souler, KARUT, and yomoha sit in that specific electronic register that makes your fingers want to move before your brain has caught up, and that instinct is exactly what the game is built around. The core design is a vertical-scrolling keyboard rhythm game with one trick that separates it from a straight DJMAX clone: the gate system. You start a song in either Lunar Mode (4-key layout) or Solar Mode (6-key layout), and at certain points in the track the center lane physically opens or closes, briefly expanding your active keys to 5 or 7. That might sound like a gimmick, but the charts are written to treat the gate moments as genuine compositional beats. When the lane snaps open during a chorus drop, the added key feels earned rather than arbitrary. Transitions between key counts are smooth, with no perceptible input lag, which matters enormously when a missed frame can break a streak you have spent two minutes building. Solar Mode also adds red notes on the outer columns, which demand a separate finger assignment and push experienced players toward the kind of split-concentration that hardcore IIDX fans chase. Lunar Mode, by contrast, is a legitimate on-ramp. If you are migrating from 4-key games like Muse Dash or plain osu!mania, Lunar gives you the mechanical language without dropping you into the deep end. Difficulty tiers carry their own cosmetic naming: Comet for easy, Nova for normal, Super Nova for hard, and the gated STARLIGHT charts unlock only after completing the Senior 3 License Test. The License Test mode itself chains three songs together without a restart midpoint, which is a sharp commitment wall for casual players. Unity Quest offers a multiplayer component where you can see other players' scores populating in real time alongside your own run, and that ambient social presence gives solo sessions a low-key community feeling without forcing full co-op obligations. The customization suite is genuinely deep: note speed, judgment windows, visual skins, colorblind assists. The game does not hold your hand through any of it, and the tutorial only covers the surface. New players will be doing some archaeology in menus and Discord threads to understand everything on offer, which is a recurring criticism the community has leveled since early access. The story wrapper is thin. Shii is charming as a mascot and the space-exploration framing gives the menus a cohesive aesthetic, but an Adventure Mode with real narrative content was still listed as in development at the time of the PC 1.0 launch. Do not come for lore. Come for the feeling of reading a dense 7-key chart at speed and landing a clean S rank when you were sure you had blown it three notes earlier. The Steam user reception sits solidly positive, which for a keyboard-native rhythm game with this level of mechanical specificity is a meaningful signal. This is a small developer building something with the precision of a passion project, and the gap between its mechanical ambitions and its narrative scaffolding is the only thing keeping it from standing alongside the genre's best. Kai, Scout Team

Sixtar Gate: STARTRAIL

Sixtar Gate: STARTRAIL

Dec 30, 2024Starlike Inc.
GamerScout Says

The gate mechanic that dynamically shifts your lane count mid-song is either going to click instantly or haunt your nightmares. Either way, the soundtrack will keep you coming back.

PC
Steam Deck PlayableProtonDB Gold
Best Price Available
€1.68-92%
at Eneba
Lowest tracked: €1.10
Track this price

GamerScout Verdict

A technically sharp keyboard rhythm game that rewards genre veterans; newcomers need patience and a willingness to self-teach.

Compare Prices(4 stores)

EnebaBest price
StandardGlobalSteam KeyKey
€1.68-92%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.71
Priced in EUR by the store
Buy
StandardNorth AmericaSteam KeyKey
€15.29-14%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€20.99
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyGift copy
€24.07
Priced in EUR by the store
Buy
StandardGlobalSteam KeyGift copy
€24.07
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€1.103 Jul 2026
Current best
€1.68
Keyshops
€0.00€5.55€11.10€16.665 Jun28 Jun22 Jul14 Aug6 Sept
5 Jun — 6 Sept
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Screenshots & Media

About Sixtar Gate: STARTRAIL

I put a couple of sessions into Sixtar Gate: STARTRAIL and the first thing that hit me was not the space backdrop or the anime mascot Shii waving at me from the science vessel Ausflug. It was the sound. The original compositions from artists like Sound Souler, KARUT, and yomoha sit in that specific electronic register that makes your fingers want to move before your brain has caught up, and that instinct is exactly what the game is built around. The core design is a vertical-scrolling keyboard rhythm game with one trick that separates it from a straight DJMAX clone: the gate system. You start a song in either Lunar Mode (4-key layout) or Solar Mode (6-key layout), and at certain points in the track the center lane physically opens or closes, briefly expanding your active keys to 5 or 7. That might sound like a gimmick, but the charts are written to treat the gate moments as genuine compositional beats. When the lane snaps open during a chorus drop, the added key feels earned rather than arbitrary. Transitions between key counts are smooth, with no perceptible input lag, which matters enormously when a missed frame can break a streak you have spent two minutes building. Solar Mode also adds red notes on the outer columns, which demand a separate finger assignment and push experienced players toward the kind of split-concentration that hardcore IIDX fans chase. Lunar Mode, by contrast, is a legitimate on-ramp. If you are migrating from 4-key games like Muse Dash or plain osu!mania, Lunar gives you the mechanical language without dropping you into the deep end. Difficulty tiers carry their own cosmetic naming: Comet for easy, Nova for normal, Super Nova for hard, and the gated STARLIGHT charts unlock only after completing the Senior 3 License Test. The License Test mode itself chains three songs together without a restart midpoint, which is a sharp commitment wall for casual players. Unity Quest offers a multiplayer component where you can see other players' scores populating in real time alongside your own run, and that ambient social presence gives solo sessions a low-key community feeling without forcing full co-op obligations. The customization suite is genuinely deep: note speed, judgment windows, visual skins, colorblind assists. The game does not hold your hand through any of it, and the tutorial only covers the surface. New players will be doing some archaeology in menus and Discord threads to understand everything on offer, which is a recurring criticism the community has leveled since early access. The story wrapper is thin. Shii is charming as a mascot and the space-exploration framing gives the menus a cohesive aesthetic, but an Adventure Mode with real narrative content was still listed as in development at the time of the PC 1.0 launch. Do not come for lore. Come for the feeling of reading a dense 7-key chart at speed and landing a clean S rank when you were sure you had blown it three notes earlier. The Steam user reception sits solidly positive, which for a keyboard-native rhythm game with this level of mechanical specificity is a meaningful signal. This is a small developer building something with the precision of a passion project, and the gap between its mechanical ambitions and its narrative scaffolding is the only thing keeping it from standing alongside the genre's best.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayermultiplayercooponline-coopachievementstier:indieGate MechanicKeyboard RhythmLane ShiftLicense ProgressionDJMAX-likeScore AttackElectronic SoundtrackReal-Time LeaderboardColorblind Support

System Requirements

Minimum

OS
Windows 10
Memory
8 GB RAM
DirectX
Version 11
Storage
20 GB available space
Graphics
Nvidia GeForce GTS 450, 1 GB | AMD Radeon HD 7750, 1 GB
Processor
Intel Core 2 Duo E6750 | AMD Athlon 64 X2 6400+

Recommended

OS
Windows 10
Memory
16 GB RAM
DirectX
Version 11
Storage
20 GB available space
Graphics
Nvidia GeForce GTX 750, 2 GB | AMD R7 260, 2 GB
Processor
Intel Core 2 Quad Q9400 | AMD Phenom II X3 720

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Reviews & Ratings

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Game Info

Developer
Starlike Inc.
Publisher
Starlike Inc.
Release Date
Dec 30, 2024

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Frequently asked questions about Sixtar Gate: STARTRAIL

How much does Sixtar Gate: STARTRAIL cost?

As of 6 September 2026, the cheapest in-stock offer for Sixtar Gate: STARTRAIL is €1.68 at Eneba, out of 6 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Sixtar Gate: STARTRAIL cheapest?

The lowest in-stock price we track for Sixtar Gate: STARTRAIL is €1.68 at Eneba (6 September 2026). We compare 6 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Sixtar Gate: STARTRAIL available on?

Sixtar Gate: STARTRAIL is available on PC.

When was Sixtar Gate: STARTRAIL released?

Sixtar Gate: STARTRAIL was released on 30 December 2024.

Who developed Sixtar Gate: STARTRAIL?

Sixtar Gate: STARTRAIL was developed by Starlike Inc..