Compare Silver Chains prices across trusted key stores and find the best deal. Developed by Cracked Heads Games. Published by Headup. Released on 8/6/2019. Available on PC, Xbox. Genres: Adventure, Indie. Metacritic score: 51/100.

A slow-burn first-person horror set in a decaying manor, built more on dread and story than scares. Atmosphere over action, for better and worse.

Silver Chains is a first-person horror-exploration game developed by Cracked Heads Games, released in 2019. You play as a man who wakes up alone inside an abandoned Victorian manor with no memory of how he got there. The loop is familiar: hunt for clues, piece together a fragmented backstory, and try not to get caught by whatever is stalking the hallways. If you've played Amnesia or any of its spiritual cousins, you already know the shape of this experience. The manor itself is the game's strongest argument. Cracked Heads clearly put real care into the environment design. Candlelight catches dust motes. Wallpaper peels in plausible patterns. There's a stillness to the rooms that makes every creak feel earned. For the first hour or so, the atmosphere does genuine work, and if you play with headphones and the lights off, Silver Chains builds a quiet, cold unease that plenty of bigger-budget horror games fail to manufacture. The sound design leans into low drones and ambient environmental noise rather than cheap jump-scare stings, and that restraint is appreciated. Where the game stumbles is in the middle stretch. The pacing loses its grip around the two-hour mark. Clue-hunting starts to feel repetitive because the manor, though handsome, isn't large enough to sustain extended exploration, and the puzzle design rarely surprises. The antagonist - a ghostly presence that appears on a schedule - is visually striking the first time you see it and progressively less threatening each subsequent encounter once you learn its patrol patterns. Chase sequences that should feel desperate end up feeling mechanical. The story, which leans on familiar Victorian-occult tropes, resolves itself in a way that's serviceable but not memorable. The setup promises more than the ending delivers. For a certain kind of player, none of that is disqualifying. If you want a compact, moody walking-horror experience that clocks in at roughly three to five hours and doesn't demand combat skill or quick reflexes, Silver Chains fills that niche honestly. It knows what it is. The mixed reception on Steam reflects a real split: players hoping for a sophisticated narrative horror were disappointed, but players who just wanted a quiet night in a spooky house found something worth their time. At its best, this is competent, atmospheric indie horror with a genuinely handcrafted feel. At its worst, it's a bit of a ghost-tour - pretty to walk through, thin on substance. Kai, Scout Team

Silver Chains

Silver Chains

Aug 6, 2019Cracked Heads GamesHeadup
GamerScout Says

A slow-burn first-person horror set in a decaying manor, built more on dread and story than scares. Atmosphere over action, for better and worse.

PCXbox
Steam Deck PlayableProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €0.66

GamerScout Verdict

Worth a quiet evening if you forgive thin puzzles - the manor atmosphere does real work, but the story doesn't quite pay off the setup.

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Price History

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About Silver Chains

Silver Chains is a first-person horror-exploration game developed by Cracked Heads Games, released in 2019. You play as a man who wakes up alone inside an abandoned Victorian manor with no memory of how he got there. The loop is familiar: hunt for clues, piece together a fragmented backstory, and try not to get caught by whatever is stalking the hallways. If you've played Amnesia or any of its spiritual cousins, you already know the shape of this experience. The manor itself is the game's strongest argument. Cracked Heads clearly put real care into the environment design. Candlelight catches dust motes. Wallpaper peels in plausible patterns. There's a stillness to the rooms that makes every creak feel earned. For the first hour or so, the atmosphere does genuine work, and if you play with headphones and the lights off, Silver Chains builds a quiet, cold unease that plenty of bigger-budget horror games fail to manufacture. The sound design leans into low drones and ambient environmental noise rather than cheap jump-scare stings, and that restraint is appreciated. Where the game stumbles is in the middle stretch. The pacing loses its grip around the two-hour mark. Clue-hunting starts to feel repetitive because the manor, though handsome, isn't large enough to sustain extended exploration, and the puzzle design rarely surprises. The antagonist - a ghostly presence that appears on a schedule - is visually striking the first time you see it and progressively less threatening each subsequent encounter once you learn its patrol patterns. Chase sequences that should feel desperate end up feeling mechanical. The story, which leans on familiar Victorian-occult tropes, resolves itself in a way that's serviceable but not memorable. The setup promises more than the ending delivers. For a certain kind of player, none of that is disqualifying. If you want a compact, moody walking-horror experience that clocks in at roughly three to five hours and doesn't demand combat skill or quick reflexes, Silver Chains fills that niche honestly. It knows what it is. The mixed reception on Steam reflects a real split: players hoping for a sophisticated narrative horror were disappointed, but players who just wanted a quiet night in a spooky house found something worth their time. At its best, this is competent, atmospheric indie horror with a genuinely handcrafted feel. At its worst, it's a bit of a ghost-tour - pretty to walk through, thin on substance.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamFirst-Person HorrorAtmospheric ExplorationWalking Sim AdjacentSingle PlaythroughGothic SettingStealth HorrorShort RuntimeEnvironmental Storytelling

System Requirements

Minimum

Processor
Intel Core i5-3470 (3.2 GHz) / AMD A8-7600 (3.1 GHz)
Memory
5 GB RAM
Graphics
GeForce GTX 750 Ti / AMD Radeon R7 265
Storage
15 GB available space

Recommended

OS
Windows 10
Processor
Intel Core i5-6500 (3.2 GHz) / AMD Ryzen 5 1600
Memory
8 GB RAM
Graphics
GeForce GTX 1070 / AMD Radeon RX 590
Storage
15 GB available space

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Reviews & Ratings

Metacritic
51
Steam
70%(1,340)

Game Info

Developer
Cracked Heads Games
Publisher
Headup
Release Date
Aug 6, 2019

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Frequently asked questions about Silver Chains

How much does Silver Chains cost?

Silver Chains pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Silver Chains available on?

Silver Chains is available on PC, Xbox.

When was Silver Chains released?

Silver Chains was released on 6 August 2019.

Who developed Silver Chains?

Silver Chains was developed by Cracked Heads Games and published by Headup.

Is Silver Chains worth buying?

Silver Chains holds a Metacritic score of 51/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.