Compare Shinobi Shift prices across trusted key stores and find the best deal. Developed by Semyon Maximov. Published by BekkerDev Studio. Released on 10/8/2021. Available on PC. Genres: Adventure, Indie.

Time-bending shurikens in a neon cyberpunk corridor: a tiny solo-dev first-person platformer that earns its 100% positives by knowing exactly how small it is.

I went into Shinobi Shift with the lowest expectations imaginable - a sub-five-dollar solo-dev project sitting in the discount bin with no press coverage and a review count you could count on two hands. What came out the other side surprised me, not because it reinvented anything, but because it committed so cleanly to one specific mood: the cinematic slow-motion ninja fantasy, stripped to its bones. The core loop is first-person platforming laced with shooter mechanics, and the thing that ties it together is a trio of time-manipulation abilities. You can slow time to a crawl for precise shuriken throws, freeze it entirely to line up a tricky platform landing, or rewind to undo a bad jump into a neon-lit void. It is a direct spiritual cousin to the bullet-time rush of old-school action games, transplanted into a compact first-person format. The cyberpunk visual language - bright, saturated, minimalist geometry - suits the pace well. It never tries to be a sprawling open world. It is a series of focused corridors and arenas, and within those boundaries the time mechanics get enough room to feel genuinely playful. For a one-person project, the level design shows real intent. Stages do not overstay their welcome. Each one introduces a variation on the timing-and-movement puzzle before moving on. That discipline is rarer than it sounds in this tier of indie development. The challenge curve is genuine without tipping into cruelty - the levels ask for precision, and the time controls give you just enough grace to feel capable rather than frustrated. Shuriken throwing in slow-time has a low-key satisfying weight to it, the kind of small tactile pleasure that keeps short games memorable. The weaknesses are honest ones. The review pool is too small to draw firm conclusions about long-term staying power, and the runtime is short - this is a session or two, not a weekend. There is no narrative to speak of, no progression system, no unlockables reported by anyone. If you arrive wanting depth, a skill tree, or a reason to replay beyond chasing clean runs, this is not where you find it. It is also a solo-dev release with the rough edges you would expect: no robust audio design, no story hook, production values that are functional rather than beautiful. But here is the thing I keep coming back to when I look at that 100% positive rating on a tiny review pool: every person who played it left satisfied. That speaks to an honest transaction. The game does not pretend to be something it is not. It offers a short, focused, time-bending first-person platformer in a neon cyberpunk wrapper, and it delivers that specific experience without padding or deception. For the right kind of player - someone who likes compact arcade-ish challenges and has 90 minutes to spend on a weird little thing - Shinobi Shift punches at exactly its weight class. Kai, Scout Team

Shinobi Shift

Shinobi Shift

Oct 8, 2021Semyon MaximovBekkerDev Studio
GamerScout Says

Time-bending shurikens in a neon cyberpunk corridor: a tiny solo-dev first-person platformer that earns its 100% positives by knowing exactly how small it is.

PC
Best Price Available
€0.48
at Kinguin
Lowest tracked: €0.48
Track this price

GamerScout Verdict

Best for arcade-minded players who want a focused 90-minute time-bending session and zero fluff.

Compare Prices(3 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€0.48
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.78-92%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.80
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.89-91%
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€0.4831 Aug 2026
Current best
€0.48
Lowest since we started tracking
Keyshops
€0.45€0.54€0.63€0.726 Jun29 Jun23 Jul15 Aug7 Sept
6 Jun — 7 Sept
Create alert

Screenshots & Media

About Shinobi Shift

I went into Shinobi Shift with the lowest expectations imaginable - a sub-five-dollar solo-dev project sitting in the discount bin with no press coverage and a review count you could count on two hands. What came out the other side surprised me, not because it reinvented anything, but because it committed so cleanly to one specific mood: the cinematic slow-motion ninja fantasy, stripped to its bones. The core loop is first-person platforming laced with shooter mechanics, and the thing that ties it together is a trio of time-manipulation abilities. You can slow time to a crawl for precise shuriken throws, freeze it entirely to line up a tricky platform landing, or rewind to undo a bad jump into a neon-lit void. It is a direct spiritual cousin to the bullet-time rush of old-school action games, transplanted into a compact first-person format. The cyberpunk visual language - bright, saturated, minimalist geometry - suits the pace well. It never tries to be a sprawling open world. It is a series of focused corridors and arenas, and within those boundaries the time mechanics get enough room to feel genuinely playful. For a one-person project, the level design shows real intent. Stages do not overstay their welcome. Each one introduces a variation on the timing-and-movement puzzle before moving on. That discipline is rarer than it sounds in this tier of indie development. The challenge curve is genuine without tipping into cruelty - the levels ask for precision, and the time controls give you just enough grace to feel capable rather than frustrated. Shuriken throwing in slow-time has a low-key satisfying weight to it, the kind of small tactile pleasure that keeps short games memorable. The weaknesses are honest ones. The review pool is too small to draw firm conclusions about long-term staying power, and the runtime is short - this is a session or two, not a weekend. There is no narrative to speak of, no progression system, no unlockables reported by anyone. If you arrive wanting depth, a skill tree, or a reason to replay beyond chasing clean runs, this is not where you find it. It is also a solo-dev release with the rough edges you would expect: no robust audio design, no story hook, production values that are functional rather than beautiful. But here is the thing I keep coming back to when I look at that 100% positive rating on a tiny review pool: every person who played it left satisfied. That speaks to an honest transaction. The game does not pretend to be something it is not. It offers a short, focused, time-bending first-person platformer in a neon cyberpunk wrapper, and it delivers that specific experience without padding or deception. For the right kind of player - someone who likes compact arcade-ish challenges and has 90 minutes to spend on a weird little thing - Shinobi Shift punches at exactly its weight class.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayertier:sub-5Time ManipulationBullet TimeFirst-Person PlatformerSolo DevShuriken CombatShort-FormCyberpunk AestheticArcade Challenge

System Requirements

Minimum

OS
Windows 7, 8, 10
Memory
4 GB RAM
DirectX
Version 9.0
Storage
2 GB available space
Graphics
NVIDIA GeForce GTX 1050 / AMD Radeon RX 560
Processor
Quad Core Processor 2.5+ GHz

Recommended

OS
Windows 7, 8, 10
Memory
6 GB RAM
DirectX
Version 9.0
Storage
2 GB available space
Graphics
NVIDIA GeForce GTX 1650 / AMD Radeon RX 570
Processor
Quad Core Processor 3.0+ GHz

Keep exploring

Community Discussion

Be the first to comment on Shinobi Shift.

Reviews & Ratings

No ratings available

Game Info

Developer
Semyon Maximov
Publisher
BekkerDev Studio
Release Date
Oct 8, 2021

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€0.48
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

Buy smarter: helpful guides

Frequently asked questions about Shinobi Shift

How much does Shinobi Shift cost?

As of 7 September 2026, the cheapest in-stock offer for Shinobi Shift is €0.48 at Kinguin, out of 4 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Shinobi Shift cheapest?

The lowest in-stock price we track for Shinobi Shift is €0.48 at Kinguin (7 September 2026). We compare 4 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Shinobi Shift available on?

Shinobi Shift is available on PC.

When was Shinobi Shift released?

Shinobi Shift was released on 8 October 2021.

Who developed Shinobi Shift?

Shinobi Shift was developed by Semyon Maximov and published by BekkerDev Studio.