Compare Shift Happens prices across trusted key stores and find the best deal. Developed by Klonk Games. Published by Daedalic Entertainment. Released on 2/22/2017. Available on PC. Genres: Action, Indie.

A two-player co-op platformer where Bismo and Plom share a single mass, forcing constant size-swapping and split-second coordination to survive each level.

Shift Happens is a co-op platformer built entirely around one mechanical idea: two characters, Bismo and Plom, are physically linked and share a common mass. Hit a button and you shift that mass to your partner, making yourself small and nimble while they become large and slow, or vice versa. Every puzzle and obstacle in the game is designed around that toggle. It sounds simple on paper, and in the early levels it is. But Klonk Games layers the concept steadily, and by the mid-game you are coordinating size swaps mid-air, timing shifts to activate pressure plates, and arguing loudly with whoever is sitting next to you on the couch. This is, with full sincerity, a couch co-op game. It technically supports online play but the soul of it is two people physically present, shouting. The levels are bright and cartoony, and the visual design does a clean job of making Bismo and Plom readable at a glance regardless of their current size. There is nothing complicated about the art direction, but it is consistent and cheerful without being garish. The soundtrack sits quietly underneath the action rather than demanding attention, which is the right call for a game that already has two people talking over each other constantly. What works is the core loop. The mass-shifting mechanic genuinely never gets old because the game keeps finding new spatial contexts for it. Wall sections that require one player to be heavy enough to hold a platform down while the other runs across. Gaps that only the small form can squeeze through. Timed sequences that demand both players shift in sequence like a relay. The puzzles are not brain-melting, but they are satisfying, and the difficulty curve is honest rather than punishing. What does not work as well is the solo mode. You can play alone, swapping between both characters, but the game clearly was not designed with that experience as a priority. It becomes a juggling act that drains the fun rather than doubling it. The mixed Steam review score likely reflects players who picked this up expecting a fuller solo experience, or couples and friends who hit a wall with some of the later platforming sections that demand a coordination precision the game does not always communicate clearly. There are also occasional moments where the camera struggles to accommodate both players moving in different directions, which can feel unfair rather than challenging. At its best, Shift Happens is a short, focused co-op experiment that knows what it is. It does not overstay its welcome if you play it with the right person. The mechanical premise is genuinely clever and earns its existence. If you have a regular co-op partner and enjoy games that require talking to each other rather than just playing alongside each other, this is the kind of small, handcrafted experience that deserves an afternoon. Kai, Scout Team

Shift Happens

Shift Happens

Feb 22, 2017Klonk GamesDaedalic Entertainment
GamerScout Says

A two-player co-op platformer where Bismo and Plom share a single mass, forcing constant size-swapping and split-second coordination to survive each level.

PC
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €0.84

GamerScout Verdict

Best for two players on the same couch who want a short, inventive platformer built around one genuinely clever mechanic.

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Screenshots & Media

About Shift Happens

Shift Happens is a co-op platformer built entirely around one mechanical idea: two characters, Bismo and Plom, are physically linked and share a common mass. Hit a button and you shift that mass to your partner, making yourself small and nimble while they become large and slow, or vice versa. Every puzzle and obstacle in the game is designed around that toggle. It sounds simple on paper, and in the early levels it is. But Klonk Games layers the concept steadily, and by the mid-game you are coordinating size swaps mid-air, timing shifts to activate pressure plates, and arguing loudly with whoever is sitting next to you on the couch. This is, with full sincerity, a couch co-op game. It technically supports online play but the soul of it is two people physically present, shouting. The levels are bright and cartoony, and the visual design does a clean job of making Bismo and Plom readable at a glance regardless of their current size. There is nothing complicated about the art direction, but it is consistent and cheerful without being garish. The soundtrack sits quietly underneath the action rather than demanding attention, which is the right call for a game that already has two people talking over each other constantly. What works is the core loop. The mass-shifting mechanic genuinely never gets old because the game keeps finding new spatial contexts for it. Wall sections that require one player to be heavy enough to hold a platform down while the other runs across. Gaps that only the small form can squeeze through. Timed sequences that demand both players shift in sequence like a relay. The puzzles are not brain-melting, but they are satisfying, and the difficulty curve is honest rather than punishing. What does not work as well is the solo mode. You can play alone, swapping between both characters, but the game clearly was not designed with that experience as a priority. It becomes a juggling act that drains the fun rather than doubling it. The mixed Steam review score likely reflects players who picked this up expecting a fuller solo experience, or couples and friends who hit a wall with some of the later platforming sections that demand a coordination precision the game does not always communicate clearly. There are also occasional moments where the camera struggles to accommodate both players moving in different directions, which can feel unfair rather than challenging. At its best, Shift Happens is a short, focused co-op experiment that knows what it is. It does not overstay its welcome if you play it with the right person. The mechanical premise is genuinely clever and earns its existence. If you have a regular co-op partner and enjoy games that require talking to each other rather than just playing alongside each other, this is the kind of small, handcrafted experience that deserves an afternoon.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamCouch Co-opPuzzle PlatformerPhysics-basedSplit MechanicsController RequiredShort CampaignCasual Co-op

System Requirements

Minimum

Processor
AMD Phenom II X4 N930 2GHz
Memory
2 GB RAM
Graphics
Mobility Radeon HD 5650
DirectX
Version 9.0c
Storage
8 GB available space

Recommended

Processor
Intel i5-4460 3.2GHz / AMD FX-6350 3.9GHz
Memory
4 GB RAM
Graphics
GeForce GTX 750 / Radeon R7 260X
DirectX
Version 9.0c
Network
Broadband Internet connection
Storage
9…

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Reviews & Ratings

Steam
78%(4,335)

Game Info

Developer
Klonk Games
Publisher
Daedalic Entertainment
Release Date
Feb 22, 2017

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Frequently asked questions about Shift Happens

How much does Shift Happens cost?

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What platforms is Shift Happens available on?

Shift Happens is available on PC.

When was Shift Happens released?

Shift Happens was released on 22 February 2017.

Who developed Shift Happens?

Shift Happens was developed by Klonk Games and published by Daedalic Entertainment.