Compare Serious Sam Classics: Revolution prices across trusted key stores and find the best deal. Developed by Croteam. Published by Devolver Digital. Released on 8/30/2019. Available on PC. Genres: Action, Indie.

A lovingly remastered collection of the original Serious Sam games, stitched together with chaotic arcade shooting and zero apology for its relentless enemy hordes.

Serious Sam Classics: Revolution is a bundle-and-remaster of the first two Serious Sam games - The First Encounter and The Second Encounter - rebuilt and merged into a single package by Croteam. If you've never played them, the pitch is simple: strip away cover mechanics, complex storytelling, and quiet corridors, and what you get is a shooter that throws hundreds of enemies at you across wide-open arenas and dares you to keep moving. Headless Kamikazes screaming toward you, Werebulls charging in packs, and the unmistakable Kleer Skeleton clattering across ancient ruins. The whole thing runs on adrenaline and muscle memory. As an indie-and-narrative person, I'll be honest - Revolution is not my natural habitat. There is no branching dialogue, no handcrafted emotional beat, no composer score that made me sit still and stare at a skybox. What is here, though, is craft of a different kind. The level design in the Egyptian, Mesopotamian, Mayan, and Medieval worlds is genuinely considered. Croteam understood that big open spaces are a gameplay mechanic in themselves, that giving you room to circle-strafe is what keeps these absurdly scaled encounters from feeling cheap. The maps breathe. That is intentional design, and it deserves credit. The Revolution version adds unified progression across both games, mod support, a revised engine, and multiplayer that still holds a small but dedicated community together years after release. Cooperative play is where the game arguably shines brightest - the chaos scales with player count and the absurdity compounds in ways that feel genuinely social and fun rather than just loud. Solo runs are satisfying but can feel grindy in the later stretches, especially if the relentless pacing starts to wear on you around hour four or five. The game does not modulate its intensity much. That is a feature for some, a flaw for others. Where Revolution earns its "Indie" genre tag is in the scrappy, fan-adjacent energy of the project. This feels like a passion restoration rather than a cash-grab port - the integration of both campaigns into one coherent launcher, the mod pipeline, the attention to the original feel rather than a visual overhaul that would sand off the edges. The soundtrack is classic Damjan Mrsic and Reyn Ouwehand: driving, slightly cheesy, period-accurate to early 2000s action game scoring, and it absolutely fits the tone. Not mystical. Not atmospheric. Just correct. If you bounced off slower modern shooters or you miss the era before regenerating health made everything feel safe, this is a sharp, uncompromising throwback that still functions well technically on PC. If you need narrative hooks or tonal variety to stay engaged, you'll likely tap out before the Medieval world. It knows exactly what it is, and it commits completely. Kai, Scout Team

Serious Sam Classics: Revolution

Serious Sam Classics: Revolution

Aug 30, 2019CroteamDevolver Digital
GamerScout Says

A lovingly remastered collection of the original Serious Sam games, stitched together with chaotic arcade shooting and zero apology for its relentless enemy hordes.

PC
Steam Deck UnsupportedProtonDB Silver
Best Price Available
€0.00
at N/A
Historical low: €2.02

GamerScout Verdict

Best for fans of old-school arcade shooters who want a technically solid, no-nonsense FPS with strong co-op and genuine replay value.

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About Serious Sam Classics: Revolution

Serious Sam Classics: Revolution is a bundle-and-remaster of the first two Serious Sam games - The First Encounter and The Second Encounter - rebuilt and merged into a single package by Croteam. If you've never played them, the pitch is simple: strip away cover mechanics, complex storytelling, and quiet corridors, and what you get is a shooter that throws hundreds of enemies at you across wide-open arenas and dares you to keep moving. Headless Kamikazes screaming toward you, Werebulls charging in packs, and the unmistakable Kleer Skeleton clattering across ancient ruins. The whole thing runs on adrenaline and muscle memory. As an indie-and-narrative person, I'll be honest - Revolution is not my natural habitat. There is no branching dialogue, no handcrafted emotional beat, no composer score that made me sit still and stare at a skybox. What is here, though, is craft of a different kind. The level design in the Egyptian, Mesopotamian, Mayan, and Medieval worlds is genuinely considered. Croteam understood that big open spaces are a gameplay mechanic in themselves, that giving you room to circle-strafe is what keeps these absurdly scaled encounters from feeling cheap. The maps breathe. That is intentional design, and it deserves credit. The Revolution version adds unified progression across both games, mod support, a revised engine, and multiplayer that still holds a small but dedicated community together years after release. Cooperative play is where the game arguably shines brightest - the chaos scales with player count and the absurdity compounds in ways that feel genuinely social and fun rather than just loud. Solo runs are satisfying but can feel grindy in the later stretches, especially if the relentless pacing starts to wear on you around hour four or five. The game does not modulate its intensity much. That is a feature for some, a flaw for others. Where Revolution earns its "Indie" genre tag is in the scrappy, fan-adjacent energy of the project. This feels like a passion restoration rather than a cash-grab port - the integration of both campaigns into one coherent launcher, the mod pipeline, the attention to the original feel rather than a visual overhaul that would sand off the edges. The soundtrack is classic Damjan Mrsic and Reyn Ouwehand: driving, slightly cheesy, period-accurate to early 2000s action game scoring, and it absolutely fits the tone. Not mystical. Not atmospheric. Just correct. If you bounced off slower modern shooters or you miss the era before regenerating health made everything feel safe, this is a sharp, uncompromising throwback that still functions well technically on PC. If you need narrative hooks or tonal variety to stay engaged, you'll likely tap out before the Medieval world. It knows exactly what it is, and it commits completely.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamArena ShooterArcade ActionCo-op ChaosHorde CombatRetro FPSCircle-StrafeMod SupportEnemy Variety

System Requirements

Minimum

Processor
AMD Athlon 650MHz or Pentium III 650MHz range processor
Memory
256 MB RAM
Graphics
OpenGL 1.1 compliant
Storage
2 GB available space

Recommended

Memory
2 GB RAM
Graphics
OpenGL 3.0 compliant
Network
Broadband Internet connection
Storage
2 GB available space

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Reviews & Ratings

Steam
90%(3,747)

Game Info

Developer
Croteam
Publisher
Devolver Digital
Release Date
Aug 30, 2019

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Frequently asked questions about Serious Sam Classics: Revolution

How much does Serious Sam Classics: Revolution cost?

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What platforms is Serious Sam Classics: Revolution available on?

Serious Sam Classics: Revolution is available on PC.

When was Serious Sam Classics: Revolution released?

Serious Sam Classics: Revolution was released on 30 August 2019.

Who developed Serious Sam Classics: Revolution?

Serious Sam Classics: Revolution was developed by Croteam and published by Devolver Digital.