Compare Samurai Bringer prices across 50+ stores and find the best deal. Developed by ALPHAWING Inc.. Published by PLAYISM. Released on 4/21/2022. Available on PC. Genres: Action, Indie.

Few roguelites let you build every attack from scratch and steal movesets off the samurai you defeat. If that sentence just made your brain light up, stop reading and buy this.

I keep a soft spot for small games that arrive without a marketing budget and quietly turn out to have more mechanical invention than titles ten times their size. Samurai Bringer, from ALPHAWING Inc. and published by PLAYISM, is exactly that kind of game. You step into the role of Susanoo, a deity stripped of his power after a humbling loss to Yamata-no-Orochi, the eight-headed dragon of Japanese mythology. The whole setup lasts about five minutes before the game throws you into an isometric field crawling with Sengoku-era samurai and demons, and from that moment the real game begins: building yourself back up, one combat scroll at a time. The scroll-and-technique system is the reason to play this. Defeating enemies drops Combat Scrolls encoding moves like slice, thrust, dash, jump, and elemental effects including lightning and poison. You slot these into a custom action builder, assigning them to your attack buttons in any sequence you like. The potential combinations run deep enough that players are still publishing combination guides years after launch. Defeating named samurai generals, of which there are over 140, unlocks their specific loadout as a starting preset for future runs, plus cosmetic armor options. Each one is effectively a new page of vocabulary for your fighting style. On top of that, Torii gates scatter the map and offer shrine challenges ranging from platforming sequences to puzzles, each rewarding a stat bonus for success. The time-pressure wrinkle keeps things tense: enemies grow stronger with every in-game day, so dawdling in a shrine while the clock ticks has real consequences. The game earns its Very Positive rating on Steam across over a thousand reviews, but it earns it honestly, meaning it also earns its criticisms. The first handful of runs are genuinely rough. You arrive underpowered, the tutorial explains the basics and then mostly steps aside, and early deaths come frequently. Progression is permanent in the sense that unlocked samurai presets and recovered divine powers carry over, so you are always moving forward, but the menus that govern your scroll loadouts can feel cumbersome until the logic clicks. Some players also find the chiptune soundtrack jarring against the PS1-adjacent voxel aesthetic rather than complementary. These are real friction points, not ones I'd wave away, but they sit on the lighter side of the scale compared to what the combat system delivers once it opens up. Visually the game occupies a curious space. The blocky voxel characters and isometric fields carry a nostalgic warmth, something like a late-era PlayStation title given a slightly sharper coat of paint. It does not look expensive and it does not try to. The craft shows instead in how the camera holds the battlefield readable even when enemy counts climb toward musou territory, and in the considered way named generals feel distinct rather than palette-swapped. The whole thing hums with the energy of a small team that had one very specific mechanical idea and pursued it without distraction. Samurai Bringer is the game for players who find standard roguelite weapon drops underwhelming and want to build the weapon itself. If patience through a slow opening is not your thing, the friction may win. But if you are the kind of person who reads a moveset the way others read a menu, you will find something here that most action games never think to offer. Kai, Scout Team

Samurai Bringer
ActionIndie

Samurai Bringer

Apr 21, 2022ALPHAWING Inc.PLAYISM
GamerScout Says

Few roguelites let you build every attack from scratch and steal movesets off the samurai you defeat. If that sentence just made your brain light up, stop reading and buy this.

PC
Best Price Available
0.00
at N/A
Historical low: $

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About Samurai Bringer

I keep a soft spot for small games that arrive without a marketing budget and quietly turn out to have more mechanical invention than titles ten times their size. Samurai Bringer, from ALPHAWING Inc. and published by PLAYISM, is exactly that kind of game. You step into the role of Susanoo, a deity stripped of his power after a humbling loss to Yamata-no-Orochi, the eight-headed dragon of Japanese mythology. The whole setup lasts about five minutes before the game throws you into an isometric field crawling with Sengoku-era samurai and demons, and from that moment the real game begins: building yourself back up, one combat scroll at a time. The scroll-and-technique system is the reason to play this. Defeating enemies drops Combat Scrolls encoding moves like slice, thrust, dash, jump, and elemental effects including lightning and poison. You slot these into a custom action builder, assigning them to your attack buttons in any sequence you like. The potential combinations run deep enough that players are still publishing combination guides years after launch. Defeating named samurai generals, of which there are over 140, unlocks their specific loadout as a starting preset for future runs, plus cosmetic armor options. Each one is effectively a new page of vocabulary for your fighting style. On top of that, Torii gates scatter the map and offer shrine challenges ranging from platforming sequences to puzzles, each rewarding a stat bonus for success. The time-pressure wrinkle keeps things tense: enemies grow stronger with every in-game day, so dawdling in a shrine while the clock ticks has real consequences. The game earns its Very Positive rating on Steam across over a thousand reviews, but it earns it honestly, meaning it also earns its criticisms. The first handful of runs are genuinely rough. You arrive underpowered, the tutorial explains the basics and then mostly steps aside, and early deaths come frequently. Progression is permanent in the sense that unlocked samurai presets and recovered divine powers carry over, so you are always moving forward, but the menus that govern your scroll loadouts can feel cumbersome until the logic clicks. Some players also find the chiptune soundtrack jarring against the PS1-adjacent voxel aesthetic rather than complementary. These are real friction points, not ones I'd wave away, but they sit on the lighter side of the scale compared to what the combat system delivers once it opens up. Visually the game occupies a curious space. The blocky voxel characters and isometric fields carry a nostalgic warmth, something like a late-era PlayStation title given a slightly sharper coat of paint. It does not look expensive and it does not try to. The craft shows instead in how the camera holds the battlefield readable even when enemy counts climb toward musou territory, and in the considered way named generals feel distinct rather than palette-swapped. The whole thing hums with the energy of a small team that had one very specific mechanical idea and pursued it without distraction. Samurai Bringer is the game for players who find standard roguelite weapon drops underwhelming and want to build the weapon itself. If patience through a slow opening is not your thing, the friction may win. But if you are the kind of person who reads a moveset the way others read a menu, you will find something here that most action games never think to offer. Kai, Scout Team

Tags

singleplayerachievementscontroller-supportcloud-savestier:indieScroll-Based CombatCustom Combo BuilderMythology SettingVoxel IsometricSengoku EraTime-Pressure RunsNamed Samurai UnlocksTorii Shrine ChallengesLong-Term Progression

System Requirements

Minimum

OS
Windows10 64bit
Memory
8 GB RAM
DirectX
Version 11
Storage
1 GB available space
Graphics
NVIDIA Geforce GTX 750 Ti
Processor
Intel Core i3-7100

Reviews & Ratings

No ratings available

Game Info

Developer
ALPHAWING Inc.
Publisher
PLAYISM
Release Date
Apr 21, 2022

Price Alert

Get notified when the price drops below your target!

Create Alert