Compare Saints Row: The Third prices across trusted key stores and find the best deal. Developed by Volition. Published by Deep Silver. Released on 11/17/2011. Available on PC, Linux, Xbox, Nintendo Switch. Genres: Action. Metacritic score: 84/100.

Volition's gonzo open-world sandbox where you skydive onto penthouses and commit insurance fraud for fun, loud, dumb in the best way, and still a strong pick for co-op chaos.

I've spent enough time in open-world sandboxes to know the difference between a game that's wild on the surface and one that's committed to the bit all the way through. Saints Row: The Third is firmly the latter. Set in the fictional city of Steelport, it drops you into the sneakers of the fully customizable leader of the 3rd Street Saints, a street gang turned global media brand, as they go to war with a criminal syndicate called The Syndicate. The setup is paper-thin, and that's completely intentional. The gameplay loop is third-person action: shoot things, drive things into other things, unlock upgrades, repeat. On paper it sounds shallow, and in some ways it is. Enemy AI is not going to win any awards, with tougher opponents largely just absorbing more bullets rather than behaving smarter. The shooting feels serviceable rather than exceptional, and the city of Steelport, while packed with activities, lacks the lived-in texture that makes a great open-world feel real. But here is where the game makes its deal with you: it dresses every objective in enough insanity that the underlying mechanics rarely matter. One minute you are piloting a laser-beam VTOL aircraft, the next you are deliberately throwing your character into traffic to collect insurance money. There is a mission set inside a Tron-style digital world. There is a pimp named Zimos who communicates exclusively in autotune. The activity roster spans tank rampages, assassination contracts, sniper escort missions, and a game-show called Professor Genki's Super Ethical Reality Climax that critics singled out as a genuine highlight. Character customization is a legitimate strength. Building your Boss is detailed to an almost absurd degree, and the upgrade system gives you a steady stream of carrots: new weapons, abilities, and income-generating territory to claim across Steelport. The weapon variety ranges from conventional firearms to gloriously stupid novelty items, and the full co-op campaign means all of it plays better with a friend online. The main story runs roughly ten to fifteen hours depending on how much side content you absorb, and most of those hours maintain a high enough tempo that pacing rarely drags. The honest criticism is this: if you played Saints Row 2, The Third trades some of that game's grittier character writing and tighter world-building for pure escalation. The gangs you face here, the Morningstar, the Luchadores, the Deckers, are more concept than character. The humor is broader and more scattershot. Some players who came in from the second game found the shift jarring. For a first-timer, none of that history baggage applies, and the experience lands closer to what a generous critic called "an open-world adult theme park." The DLC is included in this PC version, which meaningfully extends the content. If you want a sandbox that respects your time, keeps missions short and punchy, and never once asks you to take its story seriously, Saints Row: The Third holds up. It is not the deepest game in its genre, but depth was never the point. Alex, Scout Team

Saints Row: The Third

Saints Row: The Third

Nov 17, 2011VolitionDeep Silver
GamerScout Says

Volition's gonzo open-world sandbox where you skydive onto penthouses and commit insurance fraud for fun, loud, dumb in the best way, and still a strong pick for co-op chaos.

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About Saints Row: The Third

I've spent enough time in open-world sandboxes to know the difference between a game that's wild on the surface and one that's committed to the bit all the way through. Saints Row: The Third is firmly the latter. Set in the fictional city of Steelport, it drops you into the sneakers of the fully customizable leader of the 3rd Street Saints, a street gang turned global media brand, as they go to war with a criminal syndicate called The Syndicate. The setup is paper-thin, and that's completely intentional. The gameplay loop is third-person action: shoot things, drive things into other things, unlock upgrades, repeat. On paper it sounds shallow, and in some ways it is. Enemy AI is not going to win any awards, with tougher opponents largely just absorbing more bullets rather than behaving smarter. The shooting feels serviceable rather than exceptional, and the city of Steelport, while packed with activities, lacks the lived-in texture that makes a great open-world feel real. But here is where the game makes its deal with you: it dresses every objective in enough insanity that the underlying mechanics rarely matter. One minute you are piloting a laser-beam VTOL aircraft, the next you are deliberately throwing your character into traffic to collect insurance money. There is a mission set inside a Tron-style digital world. There is a pimp named Zimos who communicates exclusively in autotune. The activity roster spans tank rampages, assassination contracts, sniper escort missions, and a game-show called Professor Genki's Super Ethical Reality Climax that critics singled out as a genuine highlight. Character customization is a legitimate strength. Building your Boss is detailed to an almost absurd degree, and the upgrade system gives you a steady stream of carrots: new weapons, abilities, and income-generating territory to claim across Steelport. The weapon variety ranges from conventional firearms to gloriously stupid novelty items, and the full co-op campaign means all of it plays better with a friend online. The main story runs roughly ten to fifteen hours depending on how much side content you absorb, and most of those hours maintain a high enough tempo that pacing rarely drags. The honest criticism is this: if you played Saints Row 2, The Third trades some of that game's grittier character writing and tighter world-building for pure escalation. The gangs you face here, the Morningstar, the Luchadores, the Deckers, are more concept than character. The humor is broader and more scattershot. Some players who came in from the second game found the shift jarring. For a first-timer, none of that history baggage applies, and the experience lands closer to what a generous critic called "an open-world adult theme park." The DLC is included in this PC version, which meaningfully extends the content. If you want a sandbox that respects your time, keeps missions short and punchy, and never once asks you to take its story seriously, Saints Row: The Third holds up. It is not the deepest game in its genre, but depth was never the point.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayermultiplayercoopachievementscontroller-supportcloud-savessteamAbsurdist HumorCo-op CampaignOpen-World SandboxUpgrade SystemWeapon VarietyGang ThemeArcade ActionDLC IncludedReplayable MissionsAbsurdist ComedyCharacter CreatorMission VarietyUpgrade ProgressionGang WarfareArcade SandboxShort-Session Friendly

System Requirements

Minimum

Processor
2GHz Dual Core Processor (Intel® Core 2 Duo or AMD Athlon™ X2) or higher
Memory
2GB System RAM or more
Graphics
320MB Video RAM GPU w/ Shader Model 3.0 support. NVIDIA® GeForce® 8800 series or b…

Recommended

Processor
Any Quad Core Processor (Intel® Core i5 or AMD Phenom™ II X4) or 3.0+ Dual Core CPU
Memory
4GB System RAM or more
Graphics
1GB Video RAM GPU w/ Shader Model 4.0…

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Reviews & Ratings

Metacritic
84

Game Info

Developer
Volition
Publisher
Deep Silver
Release Date
Nov 17, 2011
Age Rating
PEGI 18

Game Modes

singleplayer
multiplayer
coop
Online Co-op

Languages

Audio (1)
English
Subtitles (9)
CzechDutchEnglishFrenchGermanItalian+3 more

Features

AchievementsController SupportCloud Saves

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Frequently asked questions about Saints Row: The Third

How much does Saints Row: The Third cost?

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What platforms is Saints Row: The Third available on?

Saints Row: The Third is available on PC, Linux, Xbox, Nintendo Switch.

When was Saints Row: The Third released?

Saints Row: The Third was released on 17 November 2011.

Who developed Saints Row: The Third?

Saints Row: The Third was developed by Volition and published by Deep Silver.

Is Saints Row: The Third worth buying?

Saints Row: The Third holds a Metacritic score of 84/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.