Compare Roofbot prices across trusted key stores and find the best deal. Developed by Koreez. Published by Double Coconut. Released on 2/17/2017. Available on PC, Mac. Genres: Adventure, Casual, Indie.

Quiet, isometric, and genuinely clever: Roofbot is the kind of puzzle game you find at 11pm and finish at 2am without noticing the time pass.

I have a soft spot for small puzzle games that know exactly one thing and do it with complete confidence. Roofbot is that game. You guide a tiny floating robot named Roofie across hand-crafted rooftop stages, collecting color-coded energy balls and slotting them into matching receptacles to unlock the exit. The catch that makes everything interesting: every tile Roofie steps on sinks away behind him, which means you are simultaneously solving a routing puzzle and closing off your own escape routes with every move. One careless step and you are stranded on a shrinking island of roof with no way forward. It is a clean, single-rule premise, and the game squeezes an impressive amount of variety out of it across more than 120 levels organized into distinct quadrants. The visual and audio side of Roofbot is where Koreez really earns attention. The isometric perspective gives each rooftop a warm, diorama-like quality, with vivid colors and soft particle effects that never feel overwhelming. Each stage has a distinct architectural character, so the scenery genuinely changes as you progress rather than reskinning the same grid repeatedly. The ambient soundtrack sits somewhere between lo-fi chill and something vaguely otherworldly, the kind of music that slows your breathing without you realizing it. And if you leave Roofie idle long enough, the little robot pulls out a ukulele and starts playing to himself, which is a detail so earnest it would be hard to dislike even if you tried. The whole production has the texture of something made with care rather than assembled to a spec. Difficulty scales at a sensible, unhurried pace. The early levels ease you into the tile-sinking mechanic, then the game starts introducing wrinkles: portals, floor fans, more energy shapes stacked on a single stage. Each quadrant brings a new mechanical idea, so there is always something fresh to reason through without the game becoming chaotic. There is no timer and no scoring system, which is the right call, it keeps the experience meditative rather than pressured. A hint system exists if you get truly stuck, though the puzzles are well-constructed enough that brute-force thinking usually gets you unstuck faster than reaching for help. Two honest caveats. First, this is a port of a mobile game, and it shows in the scope. Over a relaxed sitting or two, a practiced puzzle player can see most of what Roofbot offers. If you need fifty hours of content, look elsewhere. Second, on the mobile version the swipe controls drew consistent complaints for imprecision, and while mouse or keyboard input on PC sidesteps those issues cleanly, it is worth knowing the game was designed with touch as the primary interface, which occasionally gives the UI a slightly compact feel on a larger screen. For what it is, Roofbot is a well-made, genuinely pleasant puzzle game that respects your attention without demanding much of your time. If you like Monument Valley, A Good Snowman Is Hard To Build, or any puzzle game where the whole point is to sit quietly and think, this belongs on your list. Kai, Scout Team

Roofbot

Roofbot

Feb 17, 2017KoreezDouble Coconut
GamerScout Says

Quiet, isometric, and genuinely clever: Roofbot is the kind of puzzle game you find at 11pm and finish at 2am without noticing the time pass.

PCMac
Best Price Available
€0.00
at N/A
Historical low: €1.24

GamerScout Verdict

Best for puzzle fans who want a calm, well-crafted brain-teaser they can finish in a few focused sittings.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€1.2429 Jun 2026
Keyshops
€1.15€1.21€1.28€1.347 Jun18 Jun29 Jun10 Jul21 Jul
7 Jun — 21 Jul
Create alert

Screenshots & Media

About Roofbot

I have a soft spot for small puzzle games that know exactly one thing and do it with complete confidence. Roofbot is that game. You guide a tiny floating robot named Roofie across hand-crafted rooftop stages, collecting color-coded energy balls and slotting them into matching receptacles to unlock the exit. The catch that makes everything interesting: every tile Roofie steps on sinks away behind him, which means you are simultaneously solving a routing puzzle and closing off your own escape routes with every move. One careless step and you are stranded on a shrinking island of roof with no way forward. It is a clean, single-rule premise, and the game squeezes an impressive amount of variety out of it across more than 120 levels organized into distinct quadrants. The visual and audio side of Roofbot is where Koreez really earns attention. The isometric perspective gives each rooftop a warm, diorama-like quality, with vivid colors and soft particle effects that never feel overwhelming. Each stage has a distinct architectural character, so the scenery genuinely changes as you progress rather than reskinning the same grid repeatedly. The ambient soundtrack sits somewhere between lo-fi chill and something vaguely otherworldly, the kind of music that slows your breathing without you realizing it. And if you leave Roofie idle long enough, the little robot pulls out a ukulele and starts playing to himself, which is a detail so earnest it would be hard to dislike even if you tried. The whole production has the texture of something made with care rather than assembled to a spec. Difficulty scales at a sensible, unhurried pace. The early levels ease you into the tile-sinking mechanic, then the game starts introducing wrinkles: portals, floor fans, more energy shapes stacked on a single stage. Each quadrant brings a new mechanical idea, so there is always something fresh to reason through without the game becoming chaotic. There is no timer and no scoring system, which is the right call, it keeps the experience meditative rather than pressured. A hint system exists if you get truly stuck, though the puzzles are well-constructed enough that brute-force thinking usually gets you unstuck faster than reaching for help. Two honest caveats. First, this is a port of a mobile game, and it shows in the scope. Over a relaxed sitting or two, a practiced puzzle player can see most of what Roofbot offers. If you need fifty hours of content, look elsewhere. Second, on the mobile version the swipe controls drew consistent complaints for imprecision, and while mouse or keyboard input on PC sidesteps those issues cleanly, it is worth knowing the game was designed with touch as the primary interface, which occasionally gives the UI a slightly compact feel on a larger screen. For what it is, Roofbot is a well-made, genuinely pleasant puzzle game that respects your attention without demanding much of your time. If you like Monument Valley, A Good Snowman Is Hard To Build, or any puzzle game where the whole point is to sit quietly and think, this belongs on your list.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementscloud-savestier:sub-5Isometric PuzzlerTile-Destruction MechanicMeditative PacingColor-Coded LogicNo TimerMobile PortShort-Session FriendlyAmbient Soundtrack

System Requirements

Minimum

OS
Windows 7
Memory
1 GB RAM
Storage
500 MB available space
Graphics
GeForce 210 or similar
Processor
Core 2 Duo 1.7 Ghz

Keep exploring

Community Discussion

Be the first to comment on Roofbot.

Reviews & Ratings

No ratings available

Game Info

Developer
Koreez
Publisher
Double Coconut
Release Date
Feb 17, 2017

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Koreez

Buy smarter: helpful guides

Frequently asked questions about Roofbot

How much does Roofbot cost?

Roofbot pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Roofbot cheapest?

Compare Roofbot prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Roofbot available on?

Roofbot is available on PC, Mac.

When was Roofbot released?

Roofbot was released on 17 February 2017.

Who developed Roofbot?

Roofbot was developed by Koreez and published by Double Coconut.