Compare Rocket Knight Adventures: Re-Sparked prices across trusted key stores and find the best deal. Developed by Limited Run Games, Inc.. Published by KONAMI. Released on 6/11/2024. Available on PC. Genres: Action.

Three punishing 16-bit action-platformers in one package, held together by a genuine design gem and a Museum mode that fans will actually explore. Newcomers beware: Sparkster does not hold your hand.

I went into Re-Sparked knowing almost nothing about the Rocket Knight series, and that blank-slate approach turns out to be one of the better ways to appreciate what Konami and Limited Run have put together here. The collection bundles three 16-bit entries: the original Rocket Knight Adventures from 1993, Sparkster: Rocket Knight Adventures 2 on Sega Genesis, and the separately developed Sparkster on Super Nintendo. They share a protagonist - an armored opossum named Sparkster who swings a sword, fires energy projectiles, and propels himself across levels using a rocket-boosted jetpack - but each game handles the boost mechanic differently enough that switching between them requires genuine adjustment. The original charges the jet by holding the attack button; the Genesis sequel separates jetpack activation to its own button and adds a second charge level that doubles as a drilling attack useful for certain boss fights; and the SNES Sparkster adds directional lunge attacks via shoulder buttons. Three games, three control sets to internalize. That variety is either a selling point or a headache depending on your patience level. The standout is undeniably the 1993 original. Its level design keeps inventing new situations across its runtime, mixing standard platforming with shoot-em-up segments and set-piece boss fights, and the rocket mechanic feeds into almost every encounter in ways that still feel inventive thirty years later. The two sequels are more uneven. The Genesis Sparkster has maze-like levels that overstay their welcome, while the SNES version has a slightly washed-out visual tone that divides opinion sharply depending on which hardware camp you grew up in. None of these games are relaxed experiences - all three are old-school hard, built on the assumption that you will die repeatedly until stage layouts are memorized. Re-Sparked addresses that difficulty head-on with a rewind feature and save-anywhere support, both essential quality-of-life tools if you are coming in cold. There is also a Boss Rush mode for each title, which is a reasonable fit for games where bosses are often the design highlight. The extras are where the package shows real effort: a Museum mode with concept art, design documents, instruction manual scans, and production materials, plus a music player and a newly animated intro produced by Studio Meala. That Museum content is genuinely interesting even if you are not a series devotee, and it adds texture that straight ports rarely bother with. What the collection does not include is the 2010 Rocket Knight sequel or any interview material that would explain how the series evolved - a gap that enthusiasts will notice. The honest summary is that this collection has one exceptional game, two games that range from solid to frustrating, and a set of extras that punch above the average retro compilation. The emulation, built on Limited Run's Carbon Engine, runs accurately with crisp pixel output and faithful audio. If the original Rocket Knight Adventures alone reads as an interesting pitch to you - frantic jetpack platforming with constantly rotating level gimmicks - the collection earns its place. Newcomers should use the rewind liberally and start with the 1993 game before deciding whether the sequels are worth their time. Alex, Scout Team

Rocket Knight Adventures: Re-Sparked

Rocket Knight Adventures: Re-Sparked

Jun 11, 2024Limited Run Games, Inc.KONAMI
GamerScout Says

Three punishing 16-bit action-platformers in one package, held together by a genuine design gem and a Museum mode that fans will actually explore. Newcomers beware: Sparkster does not hold your hand.

PC
Steam Deck Playable
Best Price Available
€18.60-38%
at YuPlay
Lowest tracked: €14.86
Track this price

GamerScout Verdict

Worth it for the 1993 original alone if you like hard 16-bit action; the sequels and Museum extras are a bonus, not the main event.

Compare Prices(8 stores)

YuPlayBest price
StandardEurope (EU)Steam KeyKey
€18.60-38%
Priced in EUR by the store
Buy
StandardNorth AmericaSteam KeyGift copy
€20.24-11%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€20.83
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€20.99-30%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€21.06-30%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€21.22
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€22.26-11%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyGift copy
€24.46
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€14.867 Jul 2026
Current best
€18.60
Keyshops
€14.41€15.96€17.50€19.056 Jul22 Jul7 Aug22 Aug7 Sept
6 Jul — 7 Sept
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Screenshots & Media

About Rocket Knight Adventures: Re-Sparked

I went into Re-Sparked knowing almost nothing about the Rocket Knight series, and that blank-slate approach turns out to be one of the better ways to appreciate what Konami and Limited Run have put together here. The collection bundles three 16-bit entries: the original Rocket Knight Adventures from 1993, Sparkster: Rocket Knight Adventures 2 on Sega Genesis, and the separately developed Sparkster on Super Nintendo. They share a protagonist - an armored opossum named Sparkster who swings a sword, fires energy projectiles, and propels himself across levels using a rocket-boosted jetpack - but each game handles the boost mechanic differently enough that switching between them requires genuine adjustment. The original charges the jet by holding the attack button; the Genesis sequel separates jetpack activation to its own button and adds a second charge level that doubles as a drilling attack useful for certain boss fights; and the SNES Sparkster adds directional lunge attacks via shoulder buttons. Three games, three control sets to internalize. That variety is either a selling point or a headache depending on your patience level. The standout is undeniably the 1993 original. Its level design keeps inventing new situations across its runtime, mixing standard platforming with shoot-em-up segments and set-piece boss fights, and the rocket mechanic feeds into almost every encounter in ways that still feel inventive thirty years later. The two sequels are more uneven. The Genesis Sparkster has maze-like levels that overstay their welcome, while the SNES version has a slightly washed-out visual tone that divides opinion sharply depending on which hardware camp you grew up in. None of these games are relaxed experiences - all three are old-school hard, built on the assumption that you will die repeatedly until stage layouts are memorized. Re-Sparked addresses that difficulty head-on with a rewind feature and save-anywhere support, both essential quality-of-life tools if you are coming in cold. There is also a Boss Rush mode for each title, which is a reasonable fit for games where bosses are often the design highlight. The extras are where the package shows real effort: a Museum mode with concept art, design documents, instruction manual scans, and production materials, plus a music player and a newly animated intro produced by Studio Meala. That Museum content is genuinely interesting even if you are not a series devotee, and it adds texture that straight ports rarely bother with. What the collection does not include is the 2010 Rocket Knight sequel or any interview material that would explain how the series evolved - a gap that enthusiasts will notice. The honest summary is that this collection has one exceptional game, two games that range from solid to frustrating, and a set of extras that punch above the average retro compilation. The emulation, built on Limited Run's Carbon Engine, runs accurately with crisp pixel output and faithful audio. If the original Rocket Knight Adventures alone reads as an interesting pitch to you - frantic jetpack platforming with constantly rotating level gimmicks - the collection earns its place. Newcomers should use the rewind liberally and start with the 1993 game before deciding whether the sequels are worth their time.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayercontroller-supporttier:aaaRetro Compilation16-bitJetpack MechanicsBoss Rush ModeMuseum ModeCarbon EngineRewind FeaturePunishing DifficultySide-scrolling Action

System Requirements

Minimum

OS
Windows 10 (64-bit OS required)
Memory
4 GB RAM
DirectX
Version 11
Storage
4 GB available space
Graphics
NVIDIA GeForce GTX 750 or equivalent
Processor
Intel(R) Core 2 Duo E7500

Recommended

OS
10 (64-bit OS required)
Memory
8 GB RAM
DirectX
Version 11
Storage
4 GB available space
Graphics
AMD Radeon HD 7800 Series / NVIDIA GTX 950 or higher
Processor
AMD Phenom(TM) II X6 1035T @3100

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Game Info

Developer
Limited Run Games, Inc.
Publisher
KONAMI
Release Date
Jun 11, 2024

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Frequently asked questions about Rocket Knight Adventures: Re-Sparked

How much does Rocket Knight Adventures: Re-Sparked cost?

As of 7 September 2026, the cheapest in-stock offer for Rocket Knight Adventures: Re-Sparked is €18.60 at YuPlay, out of 10 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Rocket Knight Adventures: Re-Sparked cheapest?

The lowest in-stock price we track for Rocket Knight Adventures: Re-Sparked is €18.60 at YuPlay (7 September 2026). We compare 10 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Rocket Knight Adventures: Re-Sparked available on?

Rocket Knight Adventures: Re-Sparked is available on PC.

When was Rocket Knight Adventures: Re-Sparked released?

Rocket Knight Adventures: Re-Sparked was released on 11 June 2024.

Who developed Rocket Knight Adventures: Re-Sparked?

Rocket Knight Adventures: Re-Sparked was developed by Limited Run Games, Inc. and published by KONAMI.