Compare Rez Infinite prices across trusted key stores and find the best deal. Developed by Monstars Inc.. Published by Enhance. Released on 8/9/2017. Available on PC. Genres: Action, Casual, Indie. Metacritic score: 89/100.

A 2001 on-rails shooter reborn in 4K and VR, Rez Infinite is the rare remaster that makes the case for the original's genius louder than ever, but it clocks in under two hours.

I put headphones on before I even touched the controller, because someone warned me years ago that Rez played at low volume is Rez half-experienced. They were right. Tetsuya Mizuguchi's synesthesia project, originally born on Dreamcast and PS2, arrives on PC as Rez Infinite, and the care in this port is palpable from the first wireframe corridor of Area 1. The premise is spare and deliberately cryptic: you are a hacker-entity threading through a deteriorating AI system called Eden, riding invisible rails through five cyberspace zones, locking onto enemies with a reticle and releasing grouped homing shots that ping, thud, and bloom in precise time with the techno soundtrack. Your gunfire is the percussion. The music builds with your accuracy. Mess up your targeting chain and the track thins out. Get into a rhythm and the whole system breathes with you. Areas 1 through 5 are the original game remastered, and the PC version gives you unrestricted resolution and roughly double the texture detail of prior editions. The wireframe aesthetic holds up surprisingly well at high resolution, though anyone who grew up on a CRT playing the PS2 original might notice that the low-fi grit has been sanded away. Bosses are the genuine highlights: elaborate, transforming constructs that demand you learn their patterns while the music swells around you, and the Overdrive power-up, which detonates a screen-clearing burst, lands at exactly the right moments to feel earned rather than cheap. The core loop is simple by design, but that simplicity is load-bearing. Pull at the thread and you find score-chasing, hidden items tucked into each zone, and multiple difficulty settings that reframe the same corridors as endurance tests. A single run of the main game takes under two hours, and whether that registers as "tight and intentional" or "thin on content" is entirely personal. The game has always split people that way. Then there is Area X. Built fresh in Unreal Engine 4 and visually distinct from the wireframe main game, it abandons the rails entirely and lets you float freely through particle-dense environments, steering toward enemies while glowing shapes scatter into indigo clouds on impact. It is brief, somewhere around fifteen minutes, and critics from multiple outlets have used words like "transcendent" while others have called it an agonising proof of concept that leaves you wanting a full game that was never made. Both reactions are fair. What it does is show exactly what a modern Rez built around free movement and current hardware could feel like, and Mizuguchi himself has described it as a prototype for a conceptual third entry in his synesthesia trilogy. Play it without spoilers if you can. On the VR question: the PC version supports HTC Vive and Oculus Rift, and the reception there has been divided. Some reviewers found the main game's on-rails structure strangely flat in a headset, closer to a large monitor than true immersion. Others found Area X in VR overwhelming in the best sense. Playing without a headset is a completely valid choice, and the desktop version at 4K is genuinely lovely, though critics have noted it feels slightly "neutered" compared to the headset experience. The honest answer is that your enjoyment scales with your tolerance for the game's single-mindedness. It does one thing, does it with total conviction, and asks you to meet it there. Kai, Scout Team

Rez Infinite

Rez Infinite

Aug 9, 2017Monstars Inc.Enhance
GamerScout Says

A 2001 on-rails shooter reborn in 4K and VR, Rez Infinite is the rare remaster that makes the case for the original's genius louder than ever, but it clocks in under two hours.

PC
Steam Deck VerifiedProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €7.49

GamerScout Verdict

Best for players who want a short, focused audiovisual experience and can forgive a 2-hour runtime justified by score-chasing depth.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€7.4913 Jul 2026
Keyshops
€7.07€7.48€7.90€8.315 Jun16 Jun28 Jun9 Jul20 Jul
5 Jun — 20 Jul
Create alert

Screenshots & Media

About Rez Infinite

I put headphones on before I even touched the controller, because someone warned me years ago that Rez played at low volume is Rez half-experienced. They were right. Tetsuya Mizuguchi's synesthesia project, originally born on Dreamcast and PS2, arrives on PC as Rez Infinite, and the care in this port is palpable from the first wireframe corridor of Area 1. The premise is spare and deliberately cryptic: you are a hacker-entity threading through a deteriorating AI system called Eden, riding invisible rails through five cyberspace zones, locking onto enemies with a reticle and releasing grouped homing shots that ping, thud, and bloom in precise time with the techno soundtrack. Your gunfire is the percussion. The music builds with your accuracy. Mess up your targeting chain and the track thins out. Get into a rhythm and the whole system breathes with you. Areas 1 through 5 are the original game remastered, and the PC version gives you unrestricted resolution and roughly double the texture detail of prior editions. The wireframe aesthetic holds up surprisingly well at high resolution, though anyone who grew up on a CRT playing the PS2 original might notice that the low-fi grit has been sanded away. Bosses are the genuine highlights: elaborate, transforming constructs that demand you learn their patterns while the music swells around you, and the Overdrive power-up, which detonates a screen-clearing burst, lands at exactly the right moments to feel earned rather than cheap. The core loop is simple by design, but that simplicity is load-bearing. Pull at the thread and you find score-chasing, hidden items tucked into each zone, and multiple difficulty settings that reframe the same corridors as endurance tests. A single run of the main game takes under two hours, and whether that registers as "tight and intentional" or "thin on content" is entirely personal. The game has always split people that way. Then there is Area X. Built fresh in Unreal Engine 4 and visually distinct from the wireframe main game, it abandons the rails entirely and lets you float freely through particle-dense environments, steering toward enemies while glowing shapes scatter into indigo clouds on impact. It is brief, somewhere around fifteen minutes, and critics from multiple outlets have used words like "transcendent" while others have called it an agonising proof of concept that leaves you wanting a full game that was never made. Both reactions are fair. What it does is show exactly what a modern Rez built around free movement and current hardware could feel like, and Mizuguchi himself has described it as a prototype for a conceptual third entry in his synesthesia trilogy. Play it without spoilers if you can. On the VR question: the PC version supports HTC Vive and Oculus Rift, and the reception there has been divided. Some reviewers found the main game's on-rails structure strangely flat in a headset, closer to a large monitor than true immersion. Others found Area X in VR overwhelming in the best sense. Playing without a headset is a completely valid choice, and the desktop version at 4K is genuinely lovely, though critics have noted it feels slightly "neutered" compared to the headset experience. The honest answer is that your enjoyment scales with your tolerance for the game's single-mindedness. It does one thing, does it with total conviction, and asks you to meet it there.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementscontroller-supporttrading-cardscloud-savestier:aaaSynesthesiaOn-Rails ShooterVR-CompatibleScore-ChaseRhythm-ShooterFree-Roam ModeTechno SoundtrackRemasterShort-But-Replayable

System Requirements

Minimum

OS
Windows 7/8/10 (64-bit)
Memory
4 GB RAM
DirectX
Version 11
Storage
2 GB available space
Graphics
NVIDIA GeForce GTX 750 equivalent or greater
Processor
Intel i3-3220
Sound Card
DirectX 11 Compatible
VR Support
SteamVR or Oculus PC

Recommended

OS
Windows 7/8/10 (64-bit)
Memory
8 GB RAM
DirectX
Version 11
Storage
2 GB available space
Graphics
NVIDIA GeForce GTX 970 equivalent or greater (required for VR)
Processor
Intel i5-4590 (required for VR)
Sound Card
DirectX 11 Compatible

Keep exploring

Community Discussion

Be the first to comment on Rez Infinite.

Reviews & Ratings

Metacritic
89

Game Info

Developer
Monstars Inc.
Publisher
Enhance
Release Date
Aug 9, 2017

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Monstars Inc.

Buy smarter: helpful guides

Looking for more? See games like Rez Infinite →

Frequently asked questions about Rez Infinite

How much does Rez Infinite cost?

Rez Infinite pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Rez Infinite cheapest?

Compare Rez Infinite prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Rez Infinite available on?

Rez Infinite is available on PC.

When was Rez Infinite released?

Rez Infinite was released on 9 August 2017.

Who developed Rez Infinite?

Rez Infinite was developed by Monstars Inc. and published by Enhance.

Is Rez Infinite worth buying?

Rez Infinite holds a Metacritic score of 89/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.