Compare Retreat To Enen prices across 50+ stores and find the best deal. Developed by Head West. Published by Freedom Games. Released on 8/1/2022. Available on PC. Genres: Action, Adventure, Indie.

A meditative survival-builder set 1500 years from now, where foraging and base-building matter more than combat. Peaceful, but uneven.

Retreat To Enen asks a question most survival games are too loud to bother with: what if the whole point was to slow down? Set 1500 years in the future on the Island of Enen, this is a base-building, foraging, crafting game from Head West that wears its intentions on its sleeve. You are not here to fight armies. You are here to find a piece of land, gather what the world offers, and build something that feels like home. Three biomes spread across the island give you different textures to work with, different resources, and different moods. The shift from one zone to the next is one of the quieter pleasures the game has to offer. The crafting system is the backbone of everything. Over 160 items to gather, process, and build means there is genuine breadth to what you can construct. No two retreats will look identical, which is a real promise and mostly a kept one. Hunting exists as a mechanic, but it sits gently alongside foraging and meditation rather than dominating the loop. The meditation system is a small, intentional touch that separates Enen from the average survival sandbox. It is not deep, but it signals that the developers wanted the player to pause, to actually inhabit the space they are building rather than sprint past it. Where the game struggles is in polish and moment-to-moment feedback. The Mixed Steam reviews, sitting at 61% positive across a modest review count, point to genuine friction. Players have flagged performance inconsistencies, some clunky inventory management, and a loop that can feel underdeveloped in its middle hours once the initial wonder of the setting settles. The pacing opens slowly, and unlike the slow openings I will usually defend, this one does not always build to a payoff that justifies the wait. Exploration secrets are present but sparse enough that dedicated builders may hit a ceiling faster than they expected. That said, if you are someone who finds most survival games exhausting, aggressive, or relentlessly punishing, Enen offers a genuinely different register. The aesthetic has a soft, considered quality. The soundscape leans into ambience, and there are stretches of play where the game earns that near-meditative promise in its title. It is a handcrafted thing, made by a small team with a specific vision, and that vision is coherent even where the execution wavers. The island has a mood. That mood is rare and worth acknowledging. The audience here is narrow but real. Builders who want calm over conflict, players burned out on hunger meters and enemy raids, people who want a survival-adjacent space to quietly make something pretty. Go in without expecting the systemic depth of genre heavyweights and you will find a flawed but earnest little world worth a few evenings. Kai, Scout Team

Retreat To Enen
ActionAdventureIndie

Retreat To Enen

Aug 1, 2022Head WestFreedom Games
GamerScout Says

A meditative survival-builder set 1500 years from now, where foraging and base-building matter more than combat. Peaceful, but uneven.

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About Retreat To Enen

Retreat To Enen asks a question most survival games are too loud to bother with: what if the whole point was to slow down? Set 1500 years in the future on the Island of Enen, this is a base-building, foraging, crafting game from Head West that wears its intentions on its sleeve. You are not here to fight armies. You are here to find a piece of land, gather what the world offers, and build something that feels like home. Three biomes spread across the island give you different textures to work with, different resources, and different moods. The shift from one zone to the next is one of the quieter pleasures the game has to offer. The crafting system is the backbone of everything. Over 160 items to gather, process, and build means there is genuine breadth to what you can construct. No two retreats will look identical, which is a real promise and mostly a kept one. Hunting exists as a mechanic, but it sits gently alongside foraging and meditation rather than dominating the loop. The meditation system is a small, intentional touch that separates Enen from the average survival sandbox. It is not deep, but it signals that the developers wanted the player to pause, to actually inhabit the space they are building rather than sprint past it. Where the game struggles is in polish and moment-to-moment feedback. The Mixed Steam reviews, sitting at 61% positive across a modest review count, point to genuine friction. Players have flagged performance inconsistencies, some clunky inventory management, and a loop that can feel underdeveloped in its middle hours once the initial wonder of the setting settles. The pacing opens slowly, and unlike the slow openings I will usually defend, this one does not always build to a payoff that justifies the wait. Exploration secrets are present but sparse enough that dedicated builders may hit a ceiling faster than they expected. That said, if you are someone who finds most survival games exhausting, aggressive, or relentlessly punishing, Enen offers a genuinely different register. The aesthetic has a soft, considered quality. The soundscape leans into ambience, and there are stretches of play where the game earns that near-meditative promise in its title. It is a handcrafted thing, made by a small team with a specific vision, and that vision is coherent even where the execution wavers. The island has a mood. That mood is rare and worth acknowledging. The audience here is narrow but real. Builders who want calm over conflict, players burned out on hunger meters and enemy raids, people who want a survival-adjacent space to quietly make something pretty. Go in without expecting the systemic depth of genre heavyweights and you will find a flawed but earnest little world worth a few evenings. Kai, Scout Team

Tags

steamMeditativeBase BuildingForagingCrafting SandboxNature ExplorationLow CombatAtmosphericSingle Player Survival

System Requirements

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Reviews & Ratings

Steam
61%(401)

Game Info

Developer
Head West
Publisher
Freedom Games
Release Date
Aug 1, 2022

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