Compare RESOURCE RECON prices across 50+ stores and find the best deal. Developed by Johan Games. Published by Johan Games. Released on 3/30/2024. Available on PC. Genres: Action, Adventure, Casual, Indie.

A 2D side-scrolling miner that trades atmosphere for arcade simplicity - worth a look if you want something breezy and underground-flavored, but don't expect Spelunky-level depth.

I'll be straight with you: Resource Recon sits firmly in the corner of Steam populated by small, unpretentious games that ask very little of you and promise very little in return. That is not always a bad thing. What Johan Games has put together here is a 2D side-scrolling platformer where you play a miner tunneling through increasingly dangerous underground layers, swinging a pickaxe at enemies, lobbing bombs, and hoarding rare minerals before something underground hoards you instead. It is arcade-casual DNA dressed in a mining-adventure coat, and the distinction matters when you're deciding whether to spend an evening with it. The core loop is simple and legible. You descend, you mine, you fight. Enemies stand between you and the good ore, and your only tools are a pickaxe for close encounters and bombs for when things get crowded. There is a modest progression to the depth system - each new layer peels back a little more danger and a little more reward - and if you have ever lost half an hour to any idle or incremental miner on a slow afternoon, you will recognize the pull immediately. The side-scrolling combat is functional rather than precise; this is not a game asking you to memorize hitboxes or master timing windows. The pickaxe swings, the bombs bounce, and the minerals pile up. Johan Games sits in a small-publisher lane alongside their own "Survivor in the Forest" releases, all sharing that same easygoing, short-session design philosophy. Where Resource Recon struggles is in depth - the mechanic kind, not the geological kind. Outside the Steam tags pointing to platformer, arcade, and side-scroller, there is little evidence of systems that compound on each other. No crafting progression, no unlockable tool tree, no environmental storytelling that rewards curiosity. If you came here having just put down Deep Rock Galactic or Noita expecting underground complexity, the plainness of the loop will feel sparse fast. The community around it is genuinely small - ten reviews, all positive, which speaks more to a friendly niche than a polished consensus. That review count keeps expectations honest and is worth weighing before committing. For the right person, though, Resource Recon is exactly what it looks like: a low-friction, single-session casual platformer that sits comfortably alongside a podcast or a lazy Sunday. The underground theming has a quiet, lamp-lit charm to it, and there is something earnest about a small developer shipping a game that knows its own modest scope. It is not reaching for something it cannot achieve - it is just a miner, heading down. That honesty counts for something with me. Kai, Scout Team

RESOURCE RECON
ActionAdventureCasualIndie

RESOURCE RECON

Mar 30, 2024Johan Games
GamerScout Says

A 2D side-scrolling miner that trades atmosphere for arcade simplicity - worth a look if you want something breezy and underground-flavored, but don't expect Spelunky-level depth.

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Screenshots & Media

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About RESOURCE RECON

I'll be straight with you: Resource Recon sits firmly in the corner of Steam populated by small, unpretentious games that ask very little of you and promise very little in return. That is not always a bad thing. What Johan Games has put together here is a 2D side-scrolling platformer where you play a miner tunneling through increasingly dangerous underground layers, swinging a pickaxe at enemies, lobbing bombs, and hoarding rare minerals before something underground hoards you instead. It is arcade-casual DNA dressed in a mining-adventure coat, and the distinction matters when you're deciding whether to spend an evening with it. The core loop is simple and legible. You descend, you mine, you fight. Enemies stand between you and the good ore, and your only tools are a pickaxe for close encounters and bombs for when things get crowded. There is a modest progression to the depth system - each new layer peels back a little more danger and a little more reward - and if you have ever lost half an hour to any idle or incremental miner on a slow afternoon, you will recognize the pull immediately. The side-scrolling combat is functional rather than precise; this is not a game asking you to memorize hitboxes or master timing windows. The pickaxe swings, the bombs bounce, and the minerals pile up. Johan Games sits in a small-publisher lane alongside their own "Survivor in the Forest" releases, all sharing that same easygoing, short-session design philosophy. Where Resource Recon struggles is in depth - the mechanic kind, not the geological kind. Outside the Steam tags pointing to platformer, arcade, and side-scroller, there is little evidence of systems that compound on each other. No crafting progression, no unlockable tool tree, no environmental storytelling that rewards curiosity. If you came here having just put down Deep Rock Galactic or Noita expecting underground complexity, the plainness of the loop will feel sparse fast. The community around it is genuinely small - ten reviews, all positive, which speaks more to a friendly niche than a polished consensus. That review count keeps expectations honest and is worth weighing before committing. For the right person, though, Resource Recon is exactly what it looks like: a low-friction, single-session casual platformer that sits comfortably alongside a podcast or a lazy Sunday. The underground theming has a quiet, lamp-lit charm to it, and there is something earnest about a small developer shipping a game that knows its own modest scope. It is not reaching for something it cannot achieve - it is just a miner, heading down. That honesty counts for something with me. Kai, Scout Team

Tags

singleplayertier:indie2D MiningPickaxe CombatBomb MechanicsDepth ProgressionArcade PlatformerShort SessionUnderground ExplorationLow-Friction Casual

System Requirements

Minimum

OS
Windows 7/8/10
Memory
1 GB RAM
Storage
100 MB available space
Graphics
GeForce 7600 GS (512 MB) or equivalent
Processor
Intel Core 2 Duo E6320 (2*1866) or equivalent

Reviews & Ratings

No ratings available

Game Info

Developer
Johan Games
Publisher
Johan Games
Release Date
Mar 30, 2024

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