Resident Evil Revelations 2 - Season Pass (DLC)
If you already own Episode 1 and want the full Revelations 2 experience, this Season Pass is the practical way to get there - Episodes 2-4, two bonus episodes, and HUNK for Raid Mode, all in one shot.
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About Resident Evil Revelations 2 - Season Pass (DLC)
I went back to Revelations 2 specifically to audit this Season Pass and figure out who it actually serves in 2025, and the answer is pretty clear: if you have Episode 1 and want to finish the job, this is the cleanest path. The pass covers Episodes 2 through 4 (titled Contemplation, Judgment, and Metamorphosis), the two bonus extra episodes - The Struggle and Little Miss - plus HUNK as a playable character in Raid Mode. It does not include Wesker for Raid Mode, the character costumes, or the Throwback Map Pack, so it is worth knowing the ceiling going in. On the campaign side, the episodic format is a mixed bag. Each episode runs roughly two to three hours, structured like a TV season with recaps and cliffhangers. You control two parallel pairs: Claire Redfield and Moira Burton on one hand, Barry Burton and young Natalia on the other. The dual-character switching is the most interesting mechanical wrinkle - Moira brings a crowbar and flashlight to stun and reveal hidden items, while Natalia can sense enemies through walls and slip into spaces Barry cannot reach. Replay value gets a small boost from an invisibility mode that forces both characters to work together to track threats - genuinely tense in short bursts. The story is classic Resident Evil B-movie lore, set between RE5 and RE6, and it picks up enough momentum toward the finale to stay worth watching. The two bonus extra episodes add meaningful texture: The Struggle gives Moira more backstory through a survival-focused scenario, while Little Miss explores Natalia's perspective through a shorter, stealth-leaning chapter. Raid Mode is where the long-term value actually lives, and the Season Pass content feeds directly into it. Each episode unlocks additional Raid missions - Episodes 2 and 3 add 36 missions each, and Episode 4 stacks on another 68, pushing the total beyond 200 stages across multiple difficulty settings. HUNK arrives with his own active skill, Stealth Cloak, which plays differently from the rest of the 15-character roster. The mode itself functions like a loot-driven gauntlet - you clear stages, earn weapons, collect custom parts, spend skill points, and level characters up to 100. It is much closer to a light RPG loop than a simple arcade mode, and it is the reason players who bounced off the main story often stay. The weaknesses in the underlying game are real and they carry through here. Pacing issues in the middle episodes are noticeable, some boss encounters feel undercooked, and the episodic structure occasionally makes the story feel padded rather than paced. Critics were split at launch, with praise landing squarely on the co-op mechanics and Raid Mode while the solo narrative experience drew more skepticism. The mixed Steam review score reflects exactly that divide. Bottom line for the purchase decision: this Season Pass makes sense if you own Episode 1 and want the full story plus a deep Raid Mode sandbox with HUNK in the roster. If you do not own anything yet, hunting for the complete bundle with Wesker and the extra Raid content included is the better long-term play. Alex, Scout Team
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Game Info
- Developer
- CAPCOM Co., Ltd.
- Publisher
- CAPCOM Co., Ltd.
- Release Date
- Feb 24, 2015

