Compare Resident Evil 7 Biohazard: Banned Footage Vol.2 (DLC) prices across 50+ stores and find the best deal. Developed by CAPCOM Co., Ltd.. Published by CAPCOM CO., LTD. Released on 2/21/2017. Available on Xbox Series X, Xbox One, PC, Xbox. Genres: Action, Horror, Adventure.

Three wildly different side stories for RE7 die-hards: a Saw-style blackjack duel, a Baker family prequel, and a birthday party gone gloriously absurd. Short, uneven, but Daughters alone is worth the ride for lore fans.

Banned Footage Vol. 2 is a three-mode DLC expansion for Resident Evil 7: Biohazard, arriving mere weeks after the base game launched. It lives in the Extra Content menu rather than the main campaign, and each of its three scenarios plays like a short-form remix of RE7's mechanics, tone, and setting. None of them are long. None of them add new areas or new enemy types. But two of the three are genuinely interesting, and one is a legitimate highlight of the whole RE7 package. The centrepiece is Daughters, a prequel episode that puts you in the shoes of Zoe Baker on the night the family's downfall begins. Armed with only a lighter, you creep through a still-recognisable Baker house before it became a gore-soaked labyrinth, trying to survive as people you know turn monstrous around you. It runs about 15 to 20 minutes per playthrough, has two endings, and rewards a second run with new context. The environment is the same warren of interconnecting rooms you know from the main game, but the hide-and-seek tension and the quieter, humanising glimpse of the Bakers before the infection make it hit differently. It is short to a fault, and it leaves several character threads hanging, but it is the best reason to buy this pack. The 21 scenario takes Clancy, the unluckiest cameraman in survival-horror history, and sits him across a table from a bagged-head stranger for a game of Lucas Baker's version of blackjack. The deck runs one card each numbered 1 through 11, which makes card-counting actually viable, and trump cards let you protect fingers, swap draws, or increase stakes. Lose enough rounds and you lose fingers; lose all five and you bleed out. It has a strong Saw atmosphere, Lucas makes a suitably unhinged game-show host, and the Survival and Survival-plus modes add replay structure. Whether blackjack in a horror skin holds your attention for multiple sessions will depend entirely on your tolerance for card-game mechanics dressed in RE clothing. Jack's 55th Birthday is the wild card. Playing as Mia, you race around the Baker estate collecting food to feed Jack before time runs out, all while Molded in silly hats wander the halls. Kills pause the timer, combining food items boosts your score, and six levels with leaderboard hooks give it the most raw replayability of anything in the pack. It is aggressively goofy in a way that will either land as a fun palate cleanser or feel like content filler depending on how much you enjoy the base game's combat loop. The game's own community is split on it almost exactly that way. The honest verdict on Vol. 2 is that it is slightly better than Vol. 1 in terms of tonal variety, but the content-to-price ratio still feels tight if you are buying standalone. If you have the Season Pass, Daughters and 21 are worth your evening. If you are on the fence, the pack rewards lore-hungry players far more than action-seekers, and anyone hoping for a story expansion on the scale of the main game will come away wanting. Alex, Scout Team

Resident Evil 7 Biohazard: Banned Footage Vol.2 (DLC)
ActionHorrorAdventure

Resident Evil 7 Biohazard: Banned Footage Vol.2 (DLC)

Feb 21, 2017CAPCOM Co., Ltd.CAPCOM CO., LTD
GamerScout Says

Three wildly different side stories for RE7 die-hards: a Saw-style blackjack duel, a Baker family prequel, and a birthday party gone gloriously absurd. Short, uneven, but Daughters alone is worth the ride for lore fans.

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About Resident Evil 7 Biohazard: Banned Footage Vol.2 (DLC)

Banned Footage Vol. 2 is a three-mode DLC expansion for Resident Evil 7: Biohazard, arriving mere weeks after the base game launched. It lives in the Extra Content menu rather than the main campaign, and each of its three scenarios plays like a short-form remix of RE7's mechanics, tone, and setting. None of them are long. None of them add new areas or new enemy types. But two of the three are genuinely interesting, and one is a legitimate highlight of the whole RE7 package. The centrepiece is Daughters, a prequel episode that puts you in the shoes of Zoe Baker on the night the family's downfall begins. Armed with only a lighter, you creep through a still-recognisable Baker house before it became a gore-soaked labyrinth, trying to survive as people you know turn monstrous around you. It runs about 15 to 20 minutes per playthrough, has two endings, and rewards a second run with new context. The environment is the same warren of interconnecting rooms you know from the main game, but the hide-and-seek tension and the quieter, humanising glimpse of the Bakers before the infection make it hit differently. It is short to a fault, and it leaves several character threads hanging, but it is the best reason to buy this pack. The 21 scenario takes Clancy, the unluckiest cameraman in survival-horror history, and sits him across a table from a bagged-head stranger for a game of Lucas Baker's version of blackjack. The deck runs one card each numbered 1 through 11, which makes card-counting actually viable, and trump cards let you protect fingers, swap draws, or increase stakes. Lose enough rounds and you lose fingers; lose all five and you bleed out. It has a strong Saw atmosphere, Lucas makes a suitably unhinged game-show host, and the Survival and Survival-plus modes add replay structure. Whether blackjack in a horror skin holds your attention for multiple sessions will depend entirely on your tolerance for card-game mechanics dressed in RE clothing. Jack's 55th Birthday is the wild card. Playing as Mia, you race around the Baker estate collecting food to feed Jack before time runs out, all while Molded in silly hats wander the halls. Kills pause the timer, combining food items boosts your score, and six levels with leaderboard hooks give it the most raw replayability of anything in the pack. It is aggressively goofy in a way that will either land as a fun palate cleanser or feel like content filler depending on how much you enjoy the base game's combat loop. The game's own community is split on it almost exactly that way. The honest verdict on Vol. 2 is that it is slightly better than Vol. 1 in terms of tonal variety, but the content-to-price ratio still feels tight if you are buying standalone. If you have the Season Pass, Daughters and 21 are worth your evening. If you are on the fence, the pack rewards lore-hungry players far more than action-seekers, and anyone hoping for a story expansion on the scale of the main game will come away wanting. Alex, Scout Team

Tags

xboxPrequel Story ContentMultiple EndingsScore AttackCard Game MechanicLore ExpansionLeaderboard ReplayStealth SegmentsSingle-session Horror

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Game Info

Developer
CAPCOM Co., Ltd.
Publisher
CAPCOM CO., LTD
Release Date
Feb 21, 2017

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