Compare Realms of Arkania: Star Trail prices across 50+ stores and find the best deal. Developed by United Independent Entertainment GmbH. Published by United Independent Entertainment. Released on 8/10/2017. Available on PC, Mac, Linux. Genres: Adventure, Indie, RPG.

A mid-nineties hardcore CRPG rebuilt for modern hardware, but stubbornly wearing its 1994 design philosophy like armor. The patient and the nostalgic will find something rare here. Everyone else will bounce off fast.

I have a soft spot for games that refuse to meet you halfway, and Star Trail is one of those games. It is a remake of the second entry in the Northlands Trilogy, rooted in the German tabletop RPG system Das Schwarze Auge, and it asks you to think the way players did in 1994: slowly, carefully, with no minimap arrow pointing you toward the next objective. The quest to recover the Salamander Stone and unite elves and dwarves against an orc resurgence is told mostly through text, keyword-driven NPC interrogations, and your own willingness to knock on every door in a town until someone useful says something. That friction is not a flaw the developers forgot to fix. It is the point. The structure mixes first-person exploration through towns and dungeons with an overworld map where your party crawls across Aventuria as day cycles into night. Survival is real: gear wears out, shoes literally fall apart, weather changes can trigger illness, and food runs out if you plan poorly. Combat shifts into a grid-based isometric view, where you command a full party of up to six characters drawn from distinct races and classes including Warriors, Druids, Rogues, Silvan Elves, and Sorceresses. The turn-based system leans into old-school miss-chance mechanics with great conviction. Attacks and spells whiff constantly, backfire occasionally, and every clean hit lands with a satisfying weight that you earned. Every win against the game's often overwhelming enemy groups does feel meaningful for exactly that reason. Character management runs deep. Levelling means manually assigning points across dozens of individual talents and skills, and automating that process is technically possible but ill-advised. Importing a saved party from Blade of Destiny works if you own it, carrying your characters and items forward, though it is entirely optional. The soundscape carries more warmth than the visuals do: narrator commentary and ambient audio are noticeably upgraded from the first game, and the music has a northern, mythic quality that suits long overland marches well. The presentation underneath that sound layer is rough. Graphics sit somewhere around early-2000s quality, cutscene animation is stiff, and some voice work is thinly staffed. The UI retains enough archaic habits to frustrate newcomers before they even reach a fight. Steam reviews land at a mixed rating, and that division makes sense. Players who grew up with pen-and-paper CRPGs, or who specifically hunger for management-heavy old-school design with no handholding, find something here that almost nothing else on the modern market offers. Players expecting a polished modern RPG with streamlined progression and legible quest markers will find the obfuscated design exhausting. Bugs have been a recurring complaint across the game's lifespan, with some reports of travel-blocking and inventory-access glitches, though patches have addressed a portion of these since release. The macOS compatibility situation is also worth checking before purchasing, as older macOS versions are no longer supported. Star Trail rewards a specific kind of player: one who reads, who plans, who finds satisfaction in a combat victory that took thirty minutes and nearly wiped the party. If you can sit with the slow, deliberate rhythm it demands, there is a grim northern atmosphere and a depth of systems here that genuinely earns your time. Kai, Scout Team

Realms of Arkania: Star Trail
AdventureIndieRPG

Realms of Arkania: Star Trail

Aug 10, 2017United Independent Entertainment GmbHUnited Independent Entertainment
GamerScout Says

A mid-nineties hardcore CRPG rebuilt for modern hardware, but stubbornly wearing its 1994 design philosophy like armor. The patient and the nostalgic will find something rare here. Everyone else will bounce off fast.

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About Realms of Arkania: Star Trail

I have a soft spot for games that refuse to meet you halfway, and Star Trail is one of those games. It is a remake of the second entry in the Northlands Trilogy, rooted in the German tabletop RPG system Das Schwarze Auge, and it asks you to think the way players did in 1994: slowly, carefully, with no minimap arrow pointing you toward the next objective. The quest to recover the Salamander Stone and unite elves and dwarves against an orc resurgence is told mostly through text, keyword-driven NPC interrogations, and your own willingness to knock on every door in a town until someone useful says something. That friction is not a flaw the developers forgot to fix. It is the point. The structure mixes first-person exploration through towns and dungeons with an overworld map where your party crawls across Aventuria as day cycles into night. Survival is real: gear wears out, shoes literally fall apart, weather changes can trigger illness, and food runs out if you plan poorly. Combat shifts into a grid-based isometric view, where you command a full party of up to six characters drawn from distinct races and classes including Warriors, Druids, Rogues, Silvan Elves, and Sorceresses. The turn-based system leans into old-school miss-chance mechanics with great conviction. Attacks and spells whiff constantly, backfire occasionally, and every clean hit lands with a satisfying weight that you earned. Every win against the game's often overwhelming enemy groups does feel meaningful for exactly that reason. Character management runs deep. Levelling means manually assigning points across dozens of individual talents and skills, and automating that process is technically possible but ill-advised. Importing a saved party from Blade of Destiny works if you own it, carrying your characters and items forward, though it is entirely optional. The soundscape carries more warmth than the visuals do: narrator commentary and ambient audio are noticeably upgraded from the first game, and the music has a northern, mythic quality that suits long overland marches well. The presentation underneath that sound layer is rough. Graphics sit somewhere around early-2000s quality, cutscene animation is stiff, and some voice work is thinly staffed. The UI retains enough archaic habits to frustrate newcomers before they even reach a fight. Steam reviews land at a mixed rating, and that division makes sense. Players who grew up with pen-and-paper CRPGs, or who specifically hunger for management-heavy old-school design with no handholding, find something here that almost nothing else on the modern market offers. Players expecting a polished modern RPG with streamlined progression and legible quest markers will find the obfuscated design exhausting. Bugs have been a recurring complaint across the game's lifespan, with some reports of travel-blocking and inventory-access glitches, though patches have addressed a portion of these since release. The macOS compatibility situation is also worth checking before purchasing, as older macOS versions are no longer supported. Star Trail rewards a specific kind of player: one who reads, who plans, who finds satisfaction in a combat victory that took thirty minutes and nearly wiped the party. If you can sit with the slow, deliberate rhythm it demands, there is a grim northern atmosphere and a depth of systems here that genuinely earns your time. Kai, Scout Team

Tags

singleplayerachievementstrading-cardsworkshopcloud-savestier:sub-5Old-School CRPGParty ManagementSurvival ElementsNo Quest MarkersDas Schwarze AugeKeyword DialogueImport Save SupportGrid-Based CombatHardcore Difficulty

System Requirements

Minimum

OS
Windows 7, 8, 10
Memory
4 GB RAM
Storage
10 GB available space
Graphics
Nvidia Geforce GTX 560 / AMD Radeon 7850, min. 2GB VRAM
Processor
Intel Core2Duo / AMD X2, min. 2.4 GHZ

Recommended

OS
Windows 7, 8, 10, 11
Memory
8 GB RAM
Storage
10 GB available space
Graphics
Nvidia Geforce GTX 780 / AMD Radeon R9 270X, min. 4GB VRAM
Processor
Intel i5 / AMD X4, min. 2.8 GHZ

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Game Info

Developer
United Independent Entertainment GmbH
Publisher
United Independent Entertainment
Release Date
Aug 10, 2017

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What platforms is Realms of Arkania: Star Trail available on?

Realms of Arkania: Star Trail is available on PC, Mac, Linux.

When was Realms of Arkania: Star Trail released?

Realms of Arkania: Star Trail was released on 10 August 2017.

Who developed Realms of Arkania: Star Trail?

Realms of Arkania: Star Trail was developed by United Independent Entertainment GmbH and published by United Independent Entertainment.