Compare Rauniot prices across trusted key stores and find the best deal. Developed by Act Normal Games. Published by Act Normal Games. Released on 4/17/2024. Available on PC, Linux. Genres: Adventure, Indie.

Post-apocalyptic Northern Finland through the eyes of one lone woman, one notebook, and a handful of survivors who barely trust each other. Roughly five hours of bleak, handcrafted atmosphere that rewards patience over reflexes.

My first thought when I loaded Rauniot was that somebody had poured genuine grief into its every pixel. The world opens at an abandoned gas station in Lapland, 1975, six years after a cascade of natural disasters and nuclear fallout swallowed civilization whole. You are Aino, sent from your small survivor community to track down your missing partner Toivo and, somewhere beyond him, a mythic nuclear train called the F.O.R. project. The premise sounds like a dozen other apocalypses, but the setting is genuinely singular: this is not Kansas in rubble, not a chrome-and-leather wasteland. It is the Finnish north, flat and cold and specific, and that specificity is where Rauniot earns its quiet authority. The whole game is voiced in Finnish, accented to the northern dialect, and subtitled in your language of choice. There is no English dub, and the game is better for it. The voices carry a resignation that feels culturally embedded rather than performed, and even when the acting lacks emotional range in certain moments, the flatness reads as exhaustion rather than incompetence. Pair that with a soundtrack that deploys itself sparingly, sound design that fills the silence with creaking structures and distant wind, and you have a soundscape that does the atmospheric heavy lifting that a bigger budget might have wasted on orchestral swells. Over seventy hand-drawn scenes give Aino's world a painted, slightly monochrome texture. Everything looks like it was made by someone who actually cared where each broken bottle ended up. Mechanically this is a classic isometric point-and-click. Left click moves Aino, right click opens your inventory, notebook, and a fast-travel map that is one of the game's smartest touches. The notebook accumulates character notes, codes, and sketched maps as you play, turning a standard UI element into an artifact of the world. Puzzles are item-based, logic-based, and code-deciphering, and they escalate in complexity as the game progresses. Clues are embedded in dialogue and environmental detail rather than handed to you, which means careful players will feel genuinely clever when solutions click. The catch is the pixel hunting. Some interactive objects are small enough to disappear into the detailed backgrounds, and a few scenes tip from atmospheric investigation into frustrating object-search. A hint system is absent entirely, so when the game's logic skews toward older adventure-game opacity, a walkthrough becomes a real possibility rather than a last resort. The game is honest about this and does not apologise for it. At around five hours even when stuck, Rauniot is a short game. The plot is deliberately thin, more a window into the world than a fully resolved narrative, and the ending arrives with a speed that feels mismatched to the slow pace that precedes it. Some reviewers have noted this whiplash, and it is a fair criticism. What the game trades in length for is density of mood and intentionality of craft. Every location, from the gas station to underground bunkers to overgrown forest clearings, carries the same consistent desolation. The characters Aino encounters, ordinary people worn down to their essentials by years of survival, land harder precisely because they do not scream or weep. This game knows what it is doing with restraint. Resource management adds a thin survival layer, and the in-game notebook's fast-travel support keeps backtracking from becoming punishing, even though backtracking is frequent. Rauniot is not for everyone. It will frustrate players who expect accessibility, generous hint systems, or a plot that pays off with closure. It is also not quite as long as its price might suggest for a genre accustomed to bigger runtimes. But for anyone who wants a handmade adventure from a part of the world that almost never anchors this kind of story, Aino's quiet, brutal search across the Finnish wilderness is the kind of game I think about long after I have closed it. Kai, Scout Team

Rauniot

Rauniot

Apr 17, 2024Act Normal Games
GamerScout Says

Post-apocalyptic Northern Finland through the eyes of one lone woman, one notebook, and a handful of survivors who barely trust each other. Roughly five hours of bleak, handcrafted atmosphere that rewards patience over reflexes.

PCLinux
Steam Deck Playable
Best Price Available
€10.52
at Kinguin
Lowest tracked: €10.52
Track this price

GamerScout Verdict

Worth it for patient adventure fans who want mood and craft over length, and who can stomach classic-era puzzle opacity.

Compare Prices(4 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€10.52
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€10.80-28%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€11.12
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€14.99
Priced in EUR by the store
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Price History

Lowest tracked
€10.527 Sept 2026
Current best
€10.52
Lowest since we started tracking
Keyshops
€9.90€10.47€11.05€11.625 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
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Screenshots & Media

About Rauniot

My first thought when I loaded Rauniot was that somebody had poured genuine grief into its every pixel. The world opens at an abandoned gas station in Lapland, 1975, six years after a cascade of natural disasters and nuclear fallout swallowed civilization whole. You are Aino, sent from your small survivor community to track down your missing partner Toivo and, somewhere beyond him, a mythic nuclear train called the F.O.R. project. The premise sounds like a dozen other apocalypses, but the setting is genuinely singular: this is not Kansas in rubble, not a chrome-and-leather wasteland. It is the Finnish north, flat and cold and specific, and that specificity is where Rauniot earns its quiet authority. The whole game is voiced in Finnish, accented to the northern dialect, and subtitled in your language of choice. There is no English dub, and the game is better for it. The voices carry a resignation that feels culturally embedded rather than performed, and even when the acting lacks emotional range in certain moments, the flatness reads as exhaustion rather than incompetence. Pair that with a soundtrack that deploys itself sparingly, sound design that fills the silence with creaking structures and distant wind, and you have a soundscape that does the atmospheric heavy lifting that a bigger budget might have wasted on orchestral swells. Over seventy hand-drawn scenes give Aino's world a painted, slightly monochrome texture. Everything looks like it was made by someone who actually cared where each broken bottle ended up. Mechanically this is a classic isometric point-and-click. Left click moves Aino, right click opens your inventory, notebook, and a fast-travel map that is one of the game's smartest touches. The notebook accumulates character notes, codes, and sketched maps as you play, turning a standard UI element into an artifact of the world. Puzzles are item-based, logic-based, and code-deciphering, and they escalate in complexity as the game progresses. Clues are embedded in dialogue and environmental detail rather than handed to you, which means careful players will feel genuinely clever when solutions click. The catch is the pixel hunting. Some interactive objects are small enough to disappear into the detailed backgrounds, and a few scenes tip from atmospheric investigation into frustrating object-search. A hint system is absent entirely, so when the game's logic skews toward older adventure-game opacity, a walkthrough becomes a real possibility rather than a last resort. The game is honest about this and does not apologise for it. At around five hours even when stuck, Rauniot is a short game. The plot is deliberately thin, more a window into the world than a fully resolved narrative, and the ending arrives with a speed that feels mismatched to the slow pace that precedes it. Some reviewers have noted this whiplash, and it is a fair criticism. What the game trades in length for is density of mood and intentionality of craft. Every location, from the gas station to underground bunkers to overgrown forest clearings, carries the same consistent desolation. The characters Aino encounters, ordinary people worn down to their essentials by years of survival, land harder precisely because they do not scream or weep. This game knows what it is doing with restraint. Resource management adds a thin survival layer, and the in-game notebook's fast-travel support keeps backtracking from becoming punishing, even though backtracking is frequent. Rauniot is not for everyone. It will frustrate players who expect accessibility, generous hint systems, or a plot that pays off with closure. It is also not quite as long as its price might suggest for a genre accustomed to bigger runtimes. But for anyone who wants a handmade adventure from a part of the world that almost never anchors this kind of story, Aino's quiet, brutal search across the Finnish wilderness is the kind of game I think about long after I have closed it.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementscloud-savestier:indiePoint-and-ClickFinnish SettingAlternate HistoryPixel HuntingInventory PuzzlesFast-Travel MapNo Hint SystemFully VoicedSurvival Atmosphere

System Requirements

Minimum

OS
Windows 10
Memory
8 GB RAM
DirectX
Version 9.0c
Storage
11 GB available space
Graphics
NVIDIA GeForce GTX 760 or equivalent
Processor
Intel i5 2,67 GHz or equivalent
Sound Card
DirectX 9.0c Compatible Sound Card

Recommended

OS
Windows 10
Memory
8 GB RAM
DirectX
Version 9.0c
Storage
11 GB available space
Graphics
NVIDIA GeForce GTX 780 or equivalent
Processor
Intel i7 3,50 GHz or equivalent
Sound Card
DirectX 9.0c Compatible Sound Card

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Game Info

Developer
Act Normal Games
Publisher
Act Normal Games
Release Date
Apr 17, 2024

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Frequently asked questions about Rauniot

How much does Rauniot cost?

As of 7 September 2026, the cheapest in-stock offer for Rauniot is €10.52 at Kinguin, out of 4 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Rauniot cheapest?

The lowest in-stock price we track for Rauniot is €10.52 at Kinguin (7 September 2026). We compare 4 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Rauniot available on?

Rauniot is available on PC, Linux.

When was Rauniot released?

Rauniot was released on 17 April 2024.

Who developed Rauniot?

Rauniot was developed by Act Normal Games.