GamerScout Verdict
Only for players who genuinely enjoy lo-fi solo-dev experiments - everyone else will finish it before forming an opinion.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About Quilly
My honest first impression of Quilly: this is a game that exists somewhere between a student project and a proof-of-concept, and it wears that status openly. Developed by solo outfit Ceruk, it is a short 2D adventure set in a sparse, desolate environment where you play as Joe, a guy helping his friend Climmi track down a missing laptop. That premise is as modest as the scope, and the whole thing wraps up in a single sitting. The core interaction loop is built around a drag-and-drop item mechanic. You pick up objects in the environment, combine or apply them to solve light puzzles, and push through a small cast of characters - including two ambiguous figures named Denf and Donna - to uncover what the game calls the mystery of Quilly. Whether that mystery lands or just fizzles depends heavily on how forgiving you are about rough edges in experimental indie work. The environments are intentionally spare, the design self-described as experimental, and there is no ambient community feedback to tell you what the consensus is. Zero critic reviews, zero Steam review score, no user commentary anywhere to pull signal from. You are going in genuinely blind. What Quilly does have going for it is low friction. The drag-and-drop system is simple enough that there is no mechanical barrier to entry, which makes it accessible as a curiosity if nothing else. If you have a taste for lo-fi indie micro-adventures - the kind of thing that lives on itch.io and gets made by one person over a long stretch of spare time - there is a certain texture here that polished releases cannot replicate. The desolate setting has atmosphere, however rough its edges. The problems are real and worth naming plainly. This is explicitly a prototype, not a finished commercial product. The writing is functional at best. There is no recorded community enthusiasm, no post-launch update history visible, and the character of the experience is closer to an early build than a shipped game. Calling it short is an understatement - this is measured in minutes, not hours. Players expecting a conventional adventure game with a satisfying story arc will very likely feel shortchanged. If you go in treating Quilly as a small, experimental 2D object rather than a game competing on normal commercial terms, it is at least an honest artifact of a developer learning in public. For everyone else, the mismatch between expectations and delivery will be the whole story.

Catch-all
Tags
System Requirements
Minimum
- Processor
- Core 2 Duo
- Memory
- 512 MB RAM
- Storage
- 50 MB available space
Keep exploring
Community Discussion
Be the first to comment on Quilly.
Reviews & Ratings
No ratings available
Game Info
- Developer
- Unknown
- Publisher
- Unknown
- Release Date
- Sep 29, 2019