Compare Quest Hunter prices across 50+ stores and find the best deal. Developed by 2 Zombie Games. Published by 2 Zombie Games. Released on 12/31/2018. Available on PC, Xbox. Genres: Action, Single Player, Indie, Adventure, RPG.

A cartoon isometric dungeon crawler where you dig up loot with a shovel, hack through monster-filled procedurally generated dungeons, and drag up to three friends along for the ride. Best played with company.

Quest Hunter is an isometric action-RPG built around a simple, satisfying loop: take a quest from an NPC, trek across a darkened fantasy world where the sun has literally been stolen, raid a dungeon, grab loot, upgrade your gear, repeat. The premise sounds thin, but 2 Zombie Games wraps it in enough cartoon charm and low-key humor that the first several hours go down easy. The writing leans into self-aware comedy, NPCs have something cheeky to say, and the branching dialogue options - while they do not meaningfully alter the ending - keep conversations from feeling like pure filler. Think of the story as a breezy backdrop, not a selling point. The mechanics are intentionally stripped back. Combat runs in real time with a left-click attack, a right-click block, and three hotkey spell slots you fill from a pool of around ten available spells. Character progression tracks four stats - health, damage, armor, and shield armor - plus level-gated skills you unlock using gems found throughout the world. Weapons and gear can be upgraded at crafters in your main camp, and the game's standout quirk is the shovel: digging spots scattered across levels hide extra loot, and hunting them down gives exploration a small treasure-hunt energy that the straight dungeon runs lack. Procedurally generated dungeons add some replay padding, though later chapters lean more on fixed layouts, and the tile variety wears thin if you push hard into a solo run. Here is the honest catch: solo play gets repetitive faster than the game's length can justify. The quest loop is fun for four to six hours before the hit-loot-upgrade cycle starts to feel mechanical. Where Quest Hunter clearly comes alive is in co-op. Online and couch co-op support up to four players, enemy counts scale with the group size, and the cross-platform multiplayer between PC, Xbox, and Switch is genuinely under-appreciated for a small indie. Setting up a private session is straightforward, and the shared chaos of four players digging up treasure and blundering into boss rooms lands closer to a party game than a hardcore dungeon crawler. Loot is shared on pickup, so play with people you trust. Inventory management is clunky, falling off ledges happens more often than it should, and co-op progression sync can occasionally misfire - only the host keeps story unlocks between sessions. The item comparison system is basic enough that gear choices rarely feel meaningful beyond raw stat numbers. None of these issues break anything, but they add friction that a smoother production would sand away. For what Quest Hunter is - a casual, family-friendly dungeon crawler with a cartoon look and genuine co-op warmth - it delivers on its own terms. Go in expecting Diablo depth and you will bounce off fast. Go in with a friend or two looking for a relaxed evening of loot and light puzzles, and it earns its runtime comfortably. Alex, Scout Team

Quest Hunter
ActionSingle PlayerIndieAdventureRPG

Quest Hunter

Dec 31, 20182 Zombie Games
GamerScout Says

A cartoon isometric dungeon crawler where you dig up loot with a shovel, hack through monster-filled procedurally generated dungeons, and drag up to three friends along for the ride. Best played with company.

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Screenshots & Media

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About Quest Hunter

Quest Hunter is an isometric action-RPG built around a simple, satisfying loop: take a quest from an NPC, trek across a darkened fantasy world where the sun has literally been stolen, raid a dungeon, grab loot, upgrade your gear, repeat. The premise sounds thin, but 2 Zombie Games wraps it in enough cartoon charm and low-key humor that the first several hours go down easy. The writing leans into self-aware comedy, NPCs have something cheeky to say, and the branching dialogue options - while they do not meaningfully alter the ending - keep conversations from feeling like pure filler. Think of the story as a breezy backdrop, not a selling point. The mechanics are intentionally stripped back. Combat runs in real time with a left-click attack, a right-click block, and three hotkey spell slots you fill from a pool of around ten available spells. Character progression tracks four stats - health, damage, armor, and shield armor - plus level-gated skills you unlock using gems found throughout the world. Weapons and gear can be upgraded at crafters in your main camp, and the game's standout quirk is the shovel: digging spots scattered across levels hide extra loot, and hunting them down gives exploration a small treasure-hunt energy that the straight dungeon runs lack. Procedurally generated dungeons add some replay padding, though later chapters lean more on fixed layouts, and the tile variety wears thin if you push hard into a solo run. Here is the honest catch: solo play gets repetitive faster than the game's length can justify. The quest loop is fun for four to six hours before the hit-loot-upgrade cycle starts to feel mechanical. Where Quest Hunter clearly comes alive is in co-op. Online and couch co-op support up to four players, enemy counts scale with the group size, and the cross-platform multiplayer between PC, Xbox, and Switch is genuinely under-appreciated for a small indie. Setting up a private session is straightforward, and the shared chaos of four players digging up treasure and blundering into boss rooms lands closer to a party game than a hardcore dungeon crawler. Loot is shared on pickup, so play with people you trust. Inventory management is clunky, falling off ledges happens more often than it should, and co-op progression sync can occasionally misfire - only the host keeps story unlocks between sessions. The item comparison system is basic enough that gear choices rarely feel meaningful beyond raw stat numbers. None of these issues break anything, but they add friction that a smoother production would sand away. For what Quest Hunter is - a casual, family-friendly dungeon crawler with a cartoon look and genuine co-op warmth - it delivers on its own terms. Go in expecting Diablo depth and you will bounce off fast. Go in with a friend or two looking for a relaxed evening of loot and light puzzles, and it earns its runtime comfortably. Alex, Scout Team

Tags

steamCouch Co-opCross-Platform MultiplayerShovel MechanicsGear UpgradingCasual Dungeon CrawlerBranching DialogueSpell HotkeysProcedural DungeonsFamily Friendly Co-op

System Requirements

Minimum

Graphics
ed 4.0
Processor
1.4GHz, SSE2
System requirements
Microst Windows 8

Reviews & Ratings

No ratings available

Game Info

Developer
2 Zombie Games
Publisher
2 Zombie Games
Release Date
Dec 31, 2018

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