Compare Pyre prices across trusted key stores and find the best deal. Developed by Supergiant Games. Published by Supergiant Games. Released on 7/25/2017. Available on PC, Mac, Linux. Genres: Action, Indie, RPG. Metacritic score: 82/100.

Forget everything you thought a Supergiant game was. Pyre is fantasy sports fused with a visual novel, and the marriage is weirder and smarter than it has any right to be.

I came into Pyre expecting another action RPG from the Bastion lineage and got something I still struggle to categorize cleanly. The core loop is 3-on-3 arena combat called the Rites, where your triumvirate of exiles passes a celestial orb around a top-down field and tries to dunk it into the opposing team's pyre flame to drain its health. One character moves at a time. Carrying the orb in makes you vulnerable to banishment. Throwing it in from range is safer but scores less. It lands somewhere between Rocket League's spatial urgency and a MOBA's character-switching instinct, and it genuinely works once the muscle memory kicks in. The nine playable exiles all have distinct movement archetypes. Jodariel is a slow-moving tank whose carry scores big but leaves her exposed for an entire round. Rukey is a fast cur who chips away quickly but needs good positioning to matter. Ti'zo is a flying imp who zips across the arena but barely dents the pyre on impact. Between regular Rites, you upgrade characters through a skill tree with eight abilities per character and 46 equippable Talismans, but here is the catch that makes Pyre genuinely unusual: the Liberation Rites. Once you qualify, you can win freedom for one of your three most-experienced characters, and they leave your party permanently. You are literally training your roster to say goodbye to it. That tension between building someone up and knowing you will lose them is the beating heart of the whole game, and Supergiant earns every gut punch it delivers. The Versus Mode drops the story wrapper and lets two players run head-to-head with teams drawn from the campaign roster. It is local-only, which is a real limitation. There is no online play, and that absence was felt at launch and still stings now if you do not have someone on the couch. The default PC keyboard controls are reportedly rough out of the box, though full rebinding and native controller support (including PS4 pads) fix that fast. On PC, performance is solid; the framerate complaints that surfaced on console at launch were largely a console-specific issue. Where the game divides people is the sheer volume of reading. Between every Rite there are dialogue exchanges, lore drops, and branching choose-your-own-adventure decisions that shape character relationships and influence the story's ending. Pyre does not have a skip-the-story difficulty toggle the way later Supergiant titles do. If you are here for the sport and not the fiction, you cannot bypass the fiction. If you are here for the fiction and find 3-on-3 fantasy basketball disorienting, you still have to play the sport. That uneasy compromise is why Pyre sits as Supergiant's least-discussed catalog entry despite being, in many ways, its most ambitious creative swing. If the concept clicks for you, the combination of Darren Korb's genre-shifting score, some of the most distinctive character writing Supergiant has produced, and a sport that is fast-paced and tactically interesting past the surface level adds up to something memorable. The Metacritic consensus of 82 is honest: this is a well-made, genuinely original game with a clear audience ceiling. Know which half of the genre mashup you care about before you buy in, and manage expectations on the multiplayer side accordingly. Fred, Scout Team

Pyre

Pyre

Jul 25, 2017Supergiant Games
GamerScout Says

Forget everything you thought a Supergiant game was. Pyre is fantasy sports fused with a visual novel, and the marriage is weirder and smarter than it has any right to be.

PCMacLinux
Steam Deck PlayableProtonDB Platinum
Best Price Available
€5.00
at Kinguin
Lowest tracked: €4.96
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GamerScout Verdict

Best for RPG fans willing to accept 3-on-3 fantasy basketball as their combat system and a wall of text as their downtime.

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KinguinBest price
StandardGlobalSteam KeyKey
€5.00
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€9.73
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€9.73
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€14.82
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€19.50
Priced in EUR by the store
Buy
StandardGlobalSteam KeyGift copy
€22.53-13%
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StandardEurope (EU)Steam KeyGift copy
€22.53-13%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€4.9626 Jun 2026
Current best
€5.00
Keyshops
€4.84€5.26€5.69€6.115 Jun28 Jun22 Jul14 Aug6 Sept
5 Jun — 6 Sept
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Screenshots & Media

About Pyre

I came into Pyre expecting another action RPG from the Bastion lineage and got something I still struggle to categorize cleanly. The core loop is 3-on-3 arena combat called the Rites, where your triumvirate of exiles passes a celestial orb around a top-down field and tries to dunk it into the opposing team's pyre flame to drain its health. One character moves at a time. Carrying the orb in makes you vulnerable to banishment. Throwing it in from range is safer but scores less. It lands somewhere between Rocket League's spatial urgency and a MOBA's character-switching instinct, and it genuinely works once the muscle memory kicks in. The nine playable exiles all have distinct movement archetypes. Jodariel is a slow-moving tank whose carry scores big but leaves her exposed for an entire round. Rukey is a fast cur who chips away quickly but needs good positioning to matter. Ti'zo is a flying imp who zips across the arena but barely dents the pyre on impact. Between regular Rites, you upgrade characters through a skill tree with eight abilities per character and 46 equippable Talismans, but here is the catch that makes Pyre genuinely unusual: the Liberation Rites. Once you qualify, you can win freedom for one of your three most-experienced characters, and they leave your party permanently. You are literally training your roster to say goodbye to it. That tension between building someone up and knowing you will lose them is the beating heart of the whole game, and Supergiant earns every gut punch it delivers. The Versus Mode drops the story wrapper and lets two players run head-to-head with teams drawn from the campaign roster. It is local-only, which is a real limitation. There is no online play, and that absence was felt at launch and still stings now if you do not have someone on the couch. The default PC keyboard controls are reportedly rough out of the box, though full rebinding and native controller support (including PS4 pads) fix that fast. On PC, performance is solid; the framerate complaints that surfaced on console at launch were largely a console-specific issue. Where the game divides people is the sheer volume of reading. Between every Rite there are dialogue exchanges, lore drops, and branching choose-your-own-adventure decisions that shape character relationships and influence the story's ending. Pyre does not have a skip-the-story difficulty toggle the way later Supergiant titles do. If you are here for the sport and not the fiction, you cannot bypass the fiction. If you are here for the fiction and find 3-on-3 fantasy basketball disorienting, you still have to play the sport. That uneasy compromise is why Pyre sits as Supergiant's least-discussed catalog entry despite being, in many ways, its most ambitious creative swing. If the concept clicks for you, the combination of Darren Korb's genre-shifting score, some of the most distinctive character writing Supergiant has produced, and a sport that is fast-paced and tactically interesting past the surface level adds up to something memorable. The Metacritic consensus of 82 is honest: this is a well-made, genuinely original game with a clear audience ceiling. Know which half of the genre mashup you care about before you buy in, and manage expectations on the multiplayer side accordingly.

Fred
Fred · Scout Team

Shooters

Tags

singleplayermultiplayerpvplocal-multiplayerachievementscontroller-supporttrading-cardscloud-savestier:aaaFantasy SportsVisual Novel ElementsLiberation MechanicLocal Versus ModeParty ManagementBranching NarrativeTalisman BuildsController Recommended

System Requirements

Minimum

OS
Windows 7
Memory
4 GB RAM
Storage
9 GB available space
Graphics
1GB VRAM / OpenGL 2.1+ support
Processor
Dual Core 3.0ghz

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Reviews & Ratings

Metacritic
82

Game Info

Developer
Supergiant Games
Publisher
Supergiant Games
Release Date
Jul 25, 2017

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Frequently asked questions about Pyre

How much does Pyre cost?

As of 6 September 2026, the cheapest in-stock offer for Pyre is €5.00 at Kinguin, out of 7 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Pyre cheapest?

The lowest in-stock price we track for Pyre is €5.00 at Kinguin (6 September 2026). We compare 7 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Pyre available on?

Pyre is available on PC, Mac, Linux.

When was Pyre released?

Pyre was released on 25 July 2017.

Who developed Pyre?

Pyre was developed by Supergiant Games.

Is Pyre worth buying?

Pyre holds a Metacritic score of 82/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.