Professional Farmer 2014 - America (DLC)
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About Professional Farmer 2014 - America (DLC)
I put time into Professional Farmer 2014 with a straight face and a spreadsheet, because that is exactly the kind of discipline this genre rewards when it is done right. The problem is that this one is not done right, and the gap between what it promises and what it delivers is wide enough to drive a combine harvester through. On paper the loop is familiar to anyone who has touched Farming Simulator: you start with a modest estate and a loan from the bank, then work through plowing, cultivating, planting, and harvesting across all four seasons, gradually expanding your machinery roster and buying new fields. The career mode funnels you through a first-year tutorial that essentially removes decision-making entirely, pointing you from task to task with popup instructions. Free Play mode removes those guardrails, but by then the cracks in the foundation are already visible. Season-based planning and weather effects are present and technically functional, and there is a range of livestock to manage alongside crop work, chickens and cows included. The neighbor-objective system, where you can earn extra cash helping nearby farmers with broken-down combines or field plowing, is a genuinely interesting wrinkle that nudges the economy along without forcing you to grind your own fields repeatedly. The execution, though, stumbles in almost every direction. Field deformation is cosmetic only: plowing lays a new texture on top of the existing one rather than actually modifying terrain geometry, and the seams are visible at every row turn. The vehicle roster is limited and lacks the visual polish you would expect for machines that fill your screen for every session. Getting a bank loan means physically driving your tractor to a bank building, and restocking means physically driving to a shop. The logic behind routing these transactions through fetch-quest travel rather than a simple menu is not explained and it pads session time without adding any depth. Steam user reviews sit at a "Mixed" rating of 45 percent positive across 187 reviews, and the critical consensus from the time of release points to the same pattern: too many technical shortcuts, too little strategic reward, and no mod community to compensate the way Farming Simulator's ecosystem does. If you are a committed farming-sim player who has exhausted everything else and simply wants more hours of tractor operation at a very low entry cost, there is a thin slice of that here. The seasonal cycle and the neighbor-objective economy offer just enough structure to occupy a weekend. For everyone else, the genre has moved far enough forward since 2013 that spending time here feels like plowing a field that was never going to yield a crop worth harvesting. Diego, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows XP / Vista / 7 / 8
- Memory
- 2 GB RAM
- DirectX
- Version 9.0c
- Storage
- 4 GB available space
- Graphics
- Nvidia GeForce 6800GT / AMD Radeon HD 3650
- Processor
- Intel Core 2 Duo / AMD Athlon X2
Recommended
- OS
- Windows XP / Vista / 7 / 8 / 10 / 11
- Memory
- 4 GB RAM
- DirectX
- Version 9.0c
- Storage
- 4 GB available space
- Graphics
- Nvidia GeForce GTX 560 / AMD Radeon HD 6970
- Processor
- Intel Core 2 Quad / AMD Phenom X4
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Game Info
- Developer
- PlayWay S.A.
- Publisher
- United Independent Entertainment
- Release Date
- Nov 27, 2013

