Compare POBEDA prices across 50+ stores and find the best deal. Developed by RCG. Published by Conglomerate 5. Released on 5/9/2017. Available on PC, Mac. Genres: Action, Casual, Indie.

A Soviet WWII tank shoot-em-up so stripped-down it clocks in under ten minutes and lands with a 'Mixed' reception on Steam. Worth a look only if trading cards are the actual destination.

I went into POBEDA hoping to find one of those quietly earnest micro-projects that gets overlooked because it never had a marketing budget. What I found instead was something considerably harder to defend. This is a fixed-axis shoot-em-up in which you slide your KV-2 left and right across the bottom of the screen while pixelated enemy tanks, drawn from the German roster of E-100s, Tiger IIs, and PzKpfw IVs, descend from the top. You auto-fire. The mouse steers. That is the complete loop. The feature list does include a few things worth naming. Level layouts are procedurally generated, which theoretically keeps individual runs from feeling identical. There is an endless mode if the default run leaves you wanting more. The most distinctive touch is the "vodka" difficulty, a permadeath variant that layers a blurred-screen effect over everything, simulating, apparently, impaired judgment behind the controls. It is a concept that sounds more interesting than it plays, but at least somebody was thinking sideways. Ultrawide 21:9 support is present, a genuinely thoughtful inclusion for a title at this price tier. The problems are not subtle. Player reviews on Steam sit at a mixed 57 percent positive across roughly 150 responses, and the recurring criticisms point at broken or unresponsive mouse controls, the absence of a back button in the options screen (requiring a full restart to return to the main menu), and a total session length that some players report finishing in roughly eight minutes. For a shoot-em-up, eight minutes is not inherently a flaw. For one with almost no mechanical depth to excavate across those eight minutes, it becomes difficult to frame as a feature. Where does POBEDA actually live? Honestly, in the card-farming bracket. It ships with five Steam trading cards, the Soviet hardware artwork is clean enough that the wallpaper backgrounds have mild collector appeal, and the price sits well below a dollar at its discounted floor. If you are completing a set or idling for badge materials, the transaction is perfectly rational. If you are here because you love the Galaga-to-Ikaruga lineage of vertical shooters and want something to test your reflexes, the genre has considerably better representatives at every price point. The WWII Eastern Front setting has genuine charm as a concept. A retro shmup cast with Soviet armor against the Tiger line is the sort of offbeat premise I want to root for. POBEDA just does not build anything memorable on top of it. The craft is thin, the controls feel unreliable under scrutiny, and the session is over before any kind of rhythm has a chance to form. I keep the door open for small games that know their scope and commit to it cleanly. This one knows its scope but has not quite committed to executing it well. Kai, Scout Team

POBEDA
ActionCasualIndie

POBEDA

May 9, 2017RCGConglomerate 5
GamerScout Says

A Soviet WWII tank shoot-em-up so stripped-down it clocks in under ten minutes and lands with a 'Mixed' reception on Steam. Worth a look only if trading cards are the actual destination.

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About POBEDA

I went into POBEDA hoping to find one of those quietly earnest micro-projects that gets overlooked because it never had a marketing budget. What I found instead was something considerably harder to defend. This is a fixed-axis shoot-em-up in which you slide your KV-2 left and right across the bottom of the screen while pixelated enemy tanks, drawn from the German roster of E-100s, Tiger IIs, and PzKpfw IVs, descend from the top. You auto-fire. The mouse steers. That is the complete loop. The feature list does include a few things worth naming. Level layouts are procedurally generated, which theoretically keeps individual runs from feeling identical. There is an endless mode if the default run leaves you wanting more. The most distinctive touch is the "vodka" difficulty, a permadeath variant that layers a blurred-screen effect over everything, simulating, apparently, impaired judgment behind the controls. It is a concept that sounds more interesting than it plays, but at least somebody was thinking sideways. Ultrawide 21:9 support is present, a genuinely thoughtful inclusion for a title at this price tier. The problems are not subtle. Player reviews on Steam sit at a mixed 57 percent positive across roughly 150 responses, and the recurring criticisms point at broken or unresponsive mouse controls, the absence of a back button in the options screen (requiring a full restart to return to the main menu), and a total session length that some players report finishing in roughly eight minutes. For a shoot-em-up, eight minutes is not inherently a flaw. For one with almost no mechanical depth to excavate across those eight minutes, it becomes difficult to frame as a feature. Where does POBEDA actually live? Honestly, in the card-farming bracket. It ships with five Steam trading cards, the Soviet hardware artwork is clean enough that the wallpaper backgrounds have mild collector appeal, and the price sits well below a dollar at its discounted floor. If you are completing a set or idling for badge materials, the transaction is perfectly rational. If you are here because you love the Galaga-to-Ikaruga lineage of vertical shooters and want something to test your reflexes, the genre has considerably better representatives at every price point. The WWII Eastern Front setting has genuine charm as a concept. A retro shmup cast with Soviet armor against the Tiger line is the sort of offbeat premise I want to root for. POBEDA just does not build anything memorable on top of it. The craft is thin, the controls feel unreliable under scrutiny, and the session is over before any kind of rhythm has a chance to form. I keep the door open for small games that know their scope and commit to it cleanly. This one knows its scope but has not quite committed to executing it well. Kai, Scout Team

Tags

singleplayertrading-cardstier:sub-5Shoot-em-upVertical ShmupPermadeath ModeProcedural LevelsCard FarmingWWII ThemeMicro-Session

System Requirements

Minimum

OS
Windows Xp
Memory
2 GB RAM
DirectX
Version 9.0
Storage
450 MB available space
Graphics
Intel HD graphics 256mb
Processor
Intel pentium 4 or Amd Athlon 64 x2

Recommended

OS
Windows 10
Memory
2 GB RAM
DirectX
Version 11
Storage
450 MB available space
Graphics
Intel HD graphics 512mb or better
Processor
Intel Core i3 or Amd FX

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Game Info

Developer
RCG
Publisher
Conglomerate 5
Release Date
May 9, 2017

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Frequently asked questions about POBEDA

Where can I buy POBEDA cheapest?

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What platforms is POBEDA available on?

POBEDA is available on PC, Mac.

When was POBEDA released?

POBEDA was released on 9 May 2017.

Who developed POBEDA?

POBEDA was developed by RCG and published by Conglomerate 5.