Compare PlateUp! prices across trusted key stores and find the best deal. Developed by It's happening. Published by Yogscast Games. Released on 8/4/2022. Available on PC, Xbox. Genres: Action, Casual, Indie, Strategy.

PlateUp! is a restaurant-building roguelite where you design the kitchen, automate the chaos, and pray your spaghetti pipeline survives the dinner rush.

PlateUp! sits at the intersection of Overcooked-style kitchen chaos and a surprisingly deep automation-builder, and that combination is more potent than it sounds. You start each run by drafting a restaurant layout, placing prep stations, cookers, and serving counters, then watch paying customers arrive and immediately stress-test every assumption you made during setup. The roguelite structure means each campaign day ends with a card-draft upgrade offering new appliances, blueprints, or passive bonuses. It sounds casual, and the early days genuinely are. But the moment you realize you can wire up conveyors, automated grabbers, and smart counters into a fully mechanical kitchen that runs without you touching a single plate, the game reveals its real audience. From a systems perspective, the depth here is legitimate. The upgrade card pool has meaningful build paths: you can lean into high-throughput automation, stack discount and tip modifiers for a money-per-customer economy, or take the manual-labor route and compensate with sheer co-op coordination. Every decision compounds. A conveyor that saves you two seconds per dish in round three is worth exponentially more by round eight when order volume triples. That kind of snowball math is exactly what strategy players respond to, and PlateUp! delivers it wrapped in a kitchen theme that makes it accessible to people who have never once optimized a production chain. The tutorial is functional but thin. It covers the absolute basics and then releases you, which means a first solo run will involve at least one catastrophic restaurant collapse before the systems click. That said, the learning curve is self-correcting: failed runs are short enough that you gather information quickly, and the card-draft structure means no two runs force identical solutions. The AI for solo play is nonexistent - this is a game about human players, ideally two to four of them. Solo is completable and even enjoyable if you enjoy the puzzle-box aspect, but the co-op version is a meaningfully different (and better) experience where communication breakdown is half the fun. What does not work as well: the camera can feel restrictive in larger restaurant layouts, and there is a mid-game plateau where the automation tools available feel slightly behind the complexity of orders being thrown at you. The mod ecosystem on PC is growing but not yet at the depth where community content dramatically extends the base game. For a 2022 indie release from a small developer this is not a dealbreaker, but it is worth knowing if you are comparing value against games with years of post-launch content. Bottom line for strategy-minded players: if you have ever optimized a factory game and wished it had a social mode with a timer attached, PlateUp! is built for you. The automation logic is real, the build variety rewards experimentation, and the co-op pressure-cooker dynamic creates moments of genuine emergent comedy that no amount of planning fully prevents. Diego, Scout Team

PlateUp!

PlateUp!

Aug 4, 2022It's happeningYogscast Games
GamerScout Says

PlateUp! is a restaurant-building roguelite where you design the kitchen, automate the chaos, and pray your spaghetti pipeline survives the dinner rush.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Best Price Available
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Historical low: €1.69

GamerScout Verdict

Best for co-op groups who want Overcooked depth replaced with actual automation puzzles and snowballing build decisions.

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Price History

Historical low
€1.699 Jul 2026
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€1.60€1.92€2.25€2.575 Jun16 Jun27 Jun7 Jul18 Jul
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Screenshots & Media

About PlateUp!

PlateUp! sits at the intersection of Overcooked-style kitchen chaos and a surprisingly deep automation-builder, and that combination is more potent than it sounds. You start each run by drafting a restaurant layout, placing prep stations, cookers, and serving counters, then watch paying customers arrive and immediately stress-test every assumption you made during setup. The roguelite structure means each campaign day ends with a card-draft upgrade offering new appliances, blueprints, or passive bonuses. It sounds casual, and the early days genuinely are. But the moment you realize you can wire up conveyors, automated grabbers, and smart counters into a fully mechanical kitchen that runs without you touching a single plate, the game reveals its real audience. From a systems perspective, the depth here is legitimate. The upgrade card pool has meaningful build paths: you can lean into high-throughput automation, stack discount and tip modifiers for a money-per-customer economy, or take the manual-labor route and compensate with sheer co-op coordination. Every decision compounds. A conveyor that saves you two seconds per dish in round three is worth exponentially more by round eight when order volume triples. That kind of snowball math is exactly what strategy players respond to, and PlateUp! delivers it wrapped in a kitchen theme that makes it accessible to people who have never once optimized a production chain. The tutorial is functional but thin. It covers the absolute basics and then releases you, which means a first solo run will involve at least one catastrophic restaurant collapse before the systems click. That said, the learning curve is self-correcting: failed runs are short enough that you gather information quickly, and the card-draft structure means no two runs force identical solutions. The AI for solo play is nonexistent - this is a game about human players, ideally two to four of them. Solo is completable and even enjoyable if you enjoy the puzzle-box aspect, but the co-op version is a meaningfully different (and better) experience where communication breakdown is half the fun. What does not work as well: the camera can feel restrictive in larger restaurant layouts, and there is a mid-game plateau where the automation tools available feel slightly behind the complexity of orders being thrown at you. The mod ecosystem on PC is growing but not yet at the depth where community content dramatically extends the base game. For a 2022 indie release from a small developer this is not a dealbreaker, but it is worth knowing if you are comparing value against games with years of post-launch content. Bottom line for strategy-minded players: if you have ever optimized a factory game and wished it had a social mode with a timer attached, PlateUp! is built for you. The automation logic is real, the build variety rewards experimentation, and the co-op pressure-cooker dynamic creates moments of genuine emergent comedy that no amount of planning fully prevents.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamAutomationRogueliteCo-opBase BuildingCard DraftKitchen ManagementRun-BasedLocal Multiplayer

System Requirements

Minimum

Processor
Quad Core I5 or AMD equivalent
Memory
8 GB RAM
Graphics
Intel HD Graphics 530 or AMD equivalent
Storage
2 GB available space

Recommended

Processor
Quad Core I5 / Ryzen 5
Memory
16 GB RAM
Graphics
GTX 960 or AMD equivalent
Storage
2 GB available space

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Reviews & Ratings

Steam
95%(26,269)

Game Info

Developer
It's happening
Publisher
Yogscast Games
Release Date
Aug 4, 2022

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Frequently asked questions about PlateUp!

How much does PlateUp! cost?

PlateUp! pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy PlateUp! cheapest?

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What platforms is PlateUp! available on?

PlateUp! is available on PC, Xbox.

When was PlateUp! released?

PlateUp! was released on 4 August 2022.

Who developed PlateUp!?

PlateUp! was developed by It's happening and published by Yogscast Games.