Planet Zoo: The Arid Animal Pack (DLC)
Eight desert-adapted species, one career scenario, zero scenery pieces. A solid headcount expansion for Planet Zoo regulars who want their sandboxes stocked with animals Africa's arid biomes have to offer.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media
About Planet Zoo: The Arid Animal Pack (DLC)
The Arid Animal Pack is Frontier's fourteenth content drop for Planet Zoo, and it follows a well-worn formula: buy animals, study their welfare needs, build habitats, watch guests react. That loop is Planet Zoo's core, and this pack adds eight new data points to it. The roster breaks down as seven habitat species and one exhibit reptile. On the habitat side you get the dromedary camel, addax, dama gazelle, black rhino, Somali wild ass, African crested porcupine, and sand cat. Rounding out the slate is the Desert Horned Viper, which lives in a traditional exhibit box rather than a walk-through enclosure, a design choice that attracted criticism from a portion of the community used to the more immersive exhibit formats seen in earlier packs. From a systems standpoint, each animal arrives with its own welfare parameters and unique enrichment interactions. The sand cat uses Rubbing Pads and Cardboard Boxes in ways no other feline in the game does, the crested porcupine burrows and raises its quills under stress, the Somali wild ass vocalizes to conspecifics, and the dromedary camel will spit on guests when agitated, a behavior added via the simultaneous free Update 1.14 rather than locked behind the DLC itself. On the strategy side, the scenario is the main structured content. You are dropped into an Arabian Desert setting and tasked with helping Tiffany Summers build a functional zoo before a grand opening. The tiered objective structure eases you in at bronze level, then tightens the screws around welfare management and budget discipline. You need to assign vets to study each new species before unlocking the enrichment items that keep welfare scores green, which adds a proper resource-allocation decision: do you hire staff early and eat the salary overhead, or delay and watch welfare ratings dip? That minor tension is pleasant without being punishing, and it doubles as a decent onboarding vehicle for players unfamiliar with the new animals before cutting them loose in sandbox. The scenario's Saudi Arabian ruin backdrop is visually appealing, though the mission objectives themselves are structurally familiar to anyone who has run earlier Tiffany Summers scenarios. Community critics pointed out that this is the same recurring character with no voice acting and no novel objective type, which is a fair charge by the time you are on DLC number fourteen. The big omission for players who organize their zoos by theme is the absence of any scenery pieces. This is not a surprise once you notice the pattern: Planet Zoo's eight-animal packs historically skip new scenery, while the five-animal packs bundle it in. Knowing that going in shapes the value calculation. If you run a heavily themed arid or African section of your zoo and rely on the DLC filter to find on-brand props, you will find nothing new in the build menu. The existing base-game desert and Indian-architecture assets can fill the gap, but the creative ambition ceiling for an arid theme zone stays where it was before this pack shipped. As a strategy and sim observer, what I care about most is whether new content adds decision surface to the management layer. The welfare study loop, combined with eight distinct behavioral profiles and their habitat sizing requirements, does add a modest but genuine number of new variables to track. The black rhino in particular comes with its own space and social dynamics that differ from the white rhino already in the game, so players who already own the Africa Pack are not simply getting a reskin. That said, five of the eight animals are ungulates, and hoofed African animals are the most represented group across the entire Planet Zoo catalog. The Somali wild ass, crested porcupine, and sand cat feel genuinely fresh; the remaining five prompt more of a "nice to have" reaction than a "where has this been" one. If your zoo's Africa section is already dense with hoofed browsers, cross-reference what you own before committing. Diego, Scout Team
Tags
System Requirements
Minimum
- Memory
- 8 GB RAM
- Storage
- 16 GB
- Graphics
- NVIDIA GeForce GTX 770 (2GB) / AMD Radeon R9 270X (2GB)
- Processor
- Intel i5-2500 / AMD FX-6350
- System requirements
- Windows 7+
Reviews & Ratings
No ratings available
Game Info
- Developer
- Frontier Developments Ltd
- Publisher
- Frontier Developments
- Release Date
- Jun 20, 2023