Compare Plane Mechanic Simulator (Incl. Early Access) key prices across 50+ stores and find the best deal. Developed by Disaster Studio. Published by PlayWay S.A., Movie Games S.A.. Released on 2/13/2019. Available on PC. Genres: Single Player, First Person, Simulation, Indie, Adventure.

A first-person WW2 maintenance sim where you keep RAF warbirds flying during the Battle of Britain. Methodical, bolt-by-bolt realism for the patient crowd.

Plane Mechanic Simulator puts you on the ground at an RAF airfield in England, 1940, and asks a simple question: can you keep the Spitfires and Tiger Moths airworthy while the Luftwaffe chips away at them overhead? Your answer arrives one spark plug, one bullet-hole patch, and one gun harmonization at a time. This is not a game about flying; it is a game about the unglamorous work that makes flying possible, and that framing is either the whole appeal or a deal-breaker depending on who you are. The three aircraft on the roster - the Supermarine Spitfire Mk.1, the De Havilland Tiger Moth, and the De Havilland Mosquito - are rendered with real attention to mechanical detail, with each plane broken into well over 200 individual components out of a total catalog of nearly 800 parts across 81 missions. Moment-to-moment play cycles through three core modes: inspect, disassemble, and assemble. Inspect mode lets you isolate and diagnose damaged components; disassemble and assemble are self-explanatory, though accessing deep engine parts often means stripping off entire outer sections first. Some components can be salvaged through a timing-based mini-game rather than outright replaced, which adds a small resource-management layer. The campaign ties your work to a specific squadron pilot whose survival depends directly on whether you signed off a proper job. A sloppy repair and your pilot does not come back. Do consistently good work and he earns ace status. That feedback loop is slim by strategy-game standards, but it gives the repetition genuine stakes. From a decision-making standpoint, the game is closer to a procedural checklist than a build-order puzzle, which is honestly fine for what it is. The satisfaction is diagnostic: find the fault, determine whether to repair or replace given your parts budget, execute correctly in sequence. Where it strains is in the execution layer itself. Bolt removal is the community's standing complaint, and fairly so - some disassembly sequences feel padded far beyond what realism demands. Camera handling around the planes is awkward, and performance optimization has been a long-running concern, with framerate dips reported even on capable hardware. The controls are almost entirely mouse-driven, which lowers the barrier to entry, and ghost-outline guides during reassembly mean you never get genuinely lost about what goes where - a smart tutorial concession that other sims in the PlayWay stable should copy. The Steam user reception sits in the mixed range, around 57-58% positive across roughly 1,500 reviews, which is an honest reflection of a game that does one very specific thing well and leaves a lot of adjacent territory unexplored. There is no cockpit access, no test flight after repairs, limited aircraft variety for the runtime, and no faction choice beyond the RAF. Players who came in wanting Car Mechanic Simulator with wings largely got what they asked for, while anyone hoping for organic mission variety or modern performance found reasons to bounce off. If the niche fits you - WW2 aviation history interest, meditative disassembly loops, puzzle-solving through fault diagnosis - the core loop holds up for many hours. If you need variety of aircraft type or dynamic mission generation to stay engaged, the content ceiling arrives sooner than you would like. Diego, Scout Team

Plane Mechanic Simulator (Incl. Early Access) key
Single PlayerFirst PersonSimulationIndieAdventure

Plane Mechanic Simulator (Incl. Early Access) key

Feb 13, 2019Disaster StudioPlayWay S.A., Movie Games S.A.
GamerScout Says

A first-person WW2 maintenance sim where you keep RAF warbirds flying during the Battle of Britain. Methodical, bolt-by-bolt realism for the patient crowd.

PC
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About Plane Mechanic Simulator (Incl. Early Access) key

Plane Mechanic Simulator puts you on the ground at an RAF airfield in England, 1940, and asks a simple question: can you keep the Spitfires and Tiger Moths airworthy while the Luftwaffe chips away at them overhead? Your answer arrives one spark plug, one bullet-hole patch, and one gun harmonization at a time. This is not a game about flying; it is a game about the unglamorous work that makes flying possible, and that framing is either the whole appeal or a deal-breaker depending on who you are. The three aircraft on the roster - the Supermarine Spitfire Mk.1, the De Havilland Tiger Moth, and the De Havilland Mosquito - are rendered with real attention to mechanical detail, with each plane broken into well over 200 individual components out of a total catalog of nearly 800 parts across 81 missions. Moment-to-moment play cycles through three core modes: inspect, disassemble, and assemble. Inspect mode lets you isolate and diagnose damaged components; disassemble and assemble are self-explanatory, though accessing deep engine parts often means stripping off entire outer sections first. Some components can be salvaged through a timing-based mini-game rather than outright replaced, which adds a small resource-management layer. The campaign ties your work to a specific squadron pilot whose survival depends directly on whether you signed off a proper job. A sloppy repair and your pilot does not come back. Do consistently good work and he earns ace status. That feedback loop is slim by strategy-game standards, but it gives the repetition genuine stakes. From a decision-making standpoint, the game is closer to a procedural checklist than a build-order puzzle, which is honestly fine for what it is. The satisfaction is diagnostic: find the fault, determine whether to repair or replace given your parts budget, execute correctly in sequence. Where it strains is in the execution layer itself. Bolt removal is the community's standing complaint, and fairly so - some disassembly sequences feel padded far beyond what realism demands. Camera handling around the planes is awkward, and performance optimization has been a long-running concern, with framerate dips reported even on capable hardware. The controls are almost entirely mouse-driven, which lowers the barrier to entry, and ghost-outline guides during reassembly mean you never get genuinely lost about what goes where - a smart tutorial concession that other sims in the PlayWay stable should copy. The Steam user reception sits in the mixed range, around 57-58% positive across roughly 1,500 reviews, which is an honest reflection of a game that does one very specific thing well and leaves a lot of adjacent territory unexplored. There is no cockpit access, no test flight after repairs, limited aircraft variety for the runtime, and no faction choice beyond the RAF. Players who came in wanting Car Mechanic Simulator with wings largely got what they asked for, while anyone hoping for organic mission variety or modern performance found reasons to bounce off. If the niche fits you - WW2 aviation history interest, meditative disassembly loops, puzzle-solving through fault diagnosis - the core loop holds up for many hours. If you need variety of aircraft type or dynamic mission generation to stay engaged, the content ceiling arrives sooner than you would like. Diego, Scout Team

Tags

steamWW2 AviationFault DiagnosisDisassembly PuzzlerCampaign ConsequenceBolt-Level RealismTimed Repair Mini-gameParts Budget Management

System Requirements

Minimum

Memory
4 GB RAM
Storage
6 GB
Graphics
GeForce GTX 960M (4GB) or Radeon R9 M375X (4GB)
Processor
Intel i5 - 4210H (4x 2.9 GHz) or AMD / Phenom II X4 980 (4x 3.7 GHz)
System requirements
Windows 7/8/10

Recommended

Memory
8 GB RAM
Storage
6 GB
Graphics
GeForce GTX 660Ti (3GB) or Radeon R9 370 (4GB)
Processor
Intel i7 3770 (4x 3.4 GHz) or AMD FX-9370 (4x 4.4 GHz)
System requirements
Windows 7/8/10

Reviews & Ratings

No ratings available

Game Info

Developer
Disaster Studio
Publisher
PlayWay S.A., Movie Games S.A.
Release Date
Feb 13, 2019

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