Compare Pizza Connection 2 prices across 50+ stores and find the best deal. Developed by Assemble Entertainment. Published by Assemble Entertainment. Released on 4/5/2017. Available on PC. Genres: Simulation, Strategy.

A late-90s tycoon classic with real strategic bite - mob bribes, recipe wars, and staff training included - let down by a rough modern PC port that demands patience before it rewards you.

My spreadsheet instincts kicked in about ten minutes into Pizza Connection 2, and they did not switch off for the next several sessions. Underneath what looks like a cheerful pizza-chain sim sits a genuinely layered management game where location scouting, customer demographic profiling, staff skill trees, advertising budgets, and outright criminal sabotage all feed into the same win condition. That combination is rarer than you'd think, and it still holds up as a decision engine even if the presentation has aged hard. The core loop works like this: you either rent an existing branch or construct one from scratch, hire front-of-house staff and delivery drivers, design your pizza recipes by matching ingredients to the preferences of specific customer types (students want different toppings than families, and the game is granular enough that interior decor colour scheme matters to footfall), then build a headquarters to run advertising campaigns and train your team. Progression is mission-based, with each map requiring you to hit targets before unlocking the next city. The character you create at the start has skill stats across categories like politician, specialist, gangster, and guard, and those stats develop through play - your gangster rating climbs by winning street confrontations with rival thugs, your politician score improves by running more locations simultaneously. It is not deep in the way a Paradox grand-strategy game is deep, but for a tycoon title from this era it has more moving parts than most modern equivalents dare to include. Here is the honest difficulty warning for newcomers: there is essentially no tutorial worth the name. The community has filled the gap with Steam guides and tip threads, and reading one before your first mission is strongly recommended rather than optional. The mission objectives themselves have penalties for outright refusal, but you can sidestep unwanted contracts by clicking away from the notification before accepting - small tricks like that are things you will either discover yourself after a painful loss or learn from the community. Once the mechanics click, though, the mid-game decision density is genuinely satisfying. Do you upgrade headquarters early to unlock sabotage options like woodworms and rival-restaurant bombings, or do you save capital for more branch locations? That tradeoff feels real. The technical situation is the biggest reason to go in with eyes open. This is a re-release of a title originally from around 2001, and Assemble Entertainment put it on Steam without meaningful modernisation. Expect an 800x600 native resolution that scales awkwardly on modern monitors, a 12 FPS idle lock that makes the UI feel sluggish, and occasional crashes on Windows 10 and 11 requiring compatibility mode workarounds. The good news is that the community has produced a small DLL mod - pc2fix - that removes the framerate lock, adds proper windowed mode, and speeds up loading times. Installing it takes under a minute and transforms the experience noticeably. Whether you should have to do that on a paid re-release is a fair question, and the answer is no, but the fix exists and works. For tycoon and sim fans who came up with titles like Theme Hospital or the original Pizza Connection, this is the kind of game you will forgive a lot on the technical side because the systems underneath still justify the time. For players expecting a polished modern sim, it will feel unfinished before the mechanics surface. Approach it as a preserved classic that needs a community patch, not as a current-generation product, and the depth-to-price ratio makes reasonable sense. Diego, Scout Team

Pizza Connection 2
SimulationStrategy

Pizza Connection 2

Apr 5, 2017Assemble Entertainment
GamerScout Says

A late-90s tycoon classic with real strategic bite - mob bribes, recipe wars, and staff training included - let down by a rough modern PC port that demands patience before it rewards you.

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About Pizza Connection 2

My spreadsheet instincts kicked in about ten minutes into Pizza Connection 2, and they did not switch off for the next several sessions. Underneath what looks like a cheerful pizza-chain sim sits a genuinely layered management game where location scouting, customer demographic profiling, staff skill trees, advertising budgets, and outright criminal sabotage all feed into the same win condition. That combination is rarer than you'd think, and it still holds up as a decision engine even if the presentation has aged hard. The core loop works like this: you either rent an existing branch or construct one from scratch, hire front-of-house staff and delivery drivers, design your pizza recipes by matching ingredients to the preferences of specific customer types (students want different toppings than families, and the game is granular enough that interior decor colour scheme matters to footfall), then build a headquarters to run advertising campaigns and train your team. Progression is mission-based, with each map requiring you to hit targets before unlocking the next city. The character you create at the start has skill stats across categories like politician, specialist, gangster, and guard, and those stats develop through play - your gangster rating climbs by winning street confrontations with rival thugs, your politician score improves by running more locations simultaneously. It is not deep in the way a Paradox grand-strategy game is deep, but for a tycoon title from this era it has more moving parts than most modern equivalents dare to include. Here is the honest difficulty warning for newcomers: there is essentially no tutorial worth the name. The community has filled the gap with Steam guides and tip threads, and reading one before your first mission is strongly recommended rather than optional. The mission objectives themselves have penalties for outright refusal, but you can sidestep unwanted contracts by clicking away from the notification before accepting - small tricks like that are things you will either discover yourself after a painful loss or learn from the community. Once the mechanics click, though, the mid-game decision density is genuinely satisfying. Do you upgrade headquarters early to unlock sabotage options like woodworms and rival-restaurant bombings, or do you save capital for more branch locations? That tradeoff feels real. The technical situation is the biggest reason to go in with eyes open. This is a re-release of a title originally from around 2001, and Assemble Entertainment put it on Steam without meaningful modernisation. Expect an 800x600 native resolution that scales awkwardly on modern monitors, a 12 FPS idle lock that makes the UI feel sluggish, and occasional crashes on Windows 10 and 11 requiring compatibility mode workarounds. The good news is that the community has produced a small DLL mod - pc2fix - that removes the framerate lock, adds proper windowed mode, and speeds up loading times. Installing it takes under a minute and transforms the experience noticeably. Whether you should have to do that on a paid re-release is a fair question, and the answer is no, but the fix exists and works. For tycoon and sim fans who came up with titles like Theme Hospital or the original Pizza Connection, this is the kind of game you will forgive a lot on the technical side because the systems underneath still justify the time. For players expecting a polished modern sim, it will feel unfinished before the mechanics surface. Approach it as a preserved classic that needs a community patch, not as a current-generation product, and the depth-to-price ratio makes reasonable sense. Diego, Scout Team

Tags

singleplayertier:sub-5TycoonMission-BasedMob MechanicsStaff TrainingRecipe CustomisationSabotageRetro SimNo Tutorial

Steam Deck & Linux

ProtonDB Platinum

Runs flawlessly on Linux out of the box. Based on 8 ProtonDB community reports.

System Requirements

Minimum

OS
Windows (7, 8, 10)
Memory
512 MB RAM
Storage
1 GB available space
Graphics
3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
Processor
1.8 GHz

Recommended

Memory
1 GB RAM

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Game Info

Developer
Assemble Entertainment
Publisher
Assemble Entertainment
Release Date
Apr 5, 2017

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What platforms is Pizza Connection 2 available on?

Pizza Connection 2 is available on PC.

When was Pizza Connection 2 released?

Pizza Connection 2 was released on 5 April 2017.

Who developed Pizza Connection 2?

Pizza Connection 2 was developed by Assemble Entertainment.