Compare Pichon prices across trusted key stores and find the best deal. Developed by Lisandro Lorea. Published by Red Mage Games. Released on 3/15/2018. Available on PC, Mac, Linux. Genres: Action, Casual, Indie.

A one-dev precision platformer that strips the genre down to a single irresistible constraint: your bird never stops bouncing, and that changes everything about how you think.

I have a soft spot for the games that started as a sketch on a napkin and ended up somewhere genuinely surprising, and Pichon is exactly that. Lisandro Lorea spent years slowly growing a bouncing-ball concept into a full precision platformer, porting it across engines before landing on a build polished enough to ship on Steam, and that journey of iterative care shows in how the core mechanic holds together. The central rule is elegant and slightly cruel: Pichon is in perpetual motion, bouncing without pause, and you are only ever steering and timing, never stopping to catch your breath. It is the kind of constraint that sounds like a gimmick until it starts shaping every decision you make. The level design earns its difficulty honestly. Different surface materials alter your bounce height, momentum, and stability, so reading the floor beneath you becomes as important as watching the obstacles ahead. Some blocks crumble on contact, some send you soaring, and activating special blocks can open hidden passages that reward curiosity over raw reflexes. Collecting the required gems to unlock each exit door is the stated goal, but the real puzzle is sequencing your bounces so that gem collection, block activation, and spike avoidance all happen in the right order before the level chews you up. It is tight, arcade-style work dressed in a cartoony pixel art coat, and the two coexist well. The visual presentation is warm and unpretentious. The pixel art leans colorful rather than gritty, giving cave environments more charm than dread, and the whole thing has an early Newgrounds energy that actually suits the mechanical purity of the design. The Steam version is worth noting: it runs on the older Phaser-based build of the game, and a remastered version with a level editor has been in development but has not arrived yet. That means the version you are playing right now is the original, which is not a bad thing, but it is something to know. Mac users running Catalina or above should also be aware that compatibility is broken on that platform. Where Pichon asks for patience is in its unforgiving rhythm. There is no adjustment period where the game holds your hand; the bounce starts immediately and the spikes are real from the first few levels. Players expecting a gentle puzzle game because of the cute bird mascot will get a corrective surprise. That said, the skill ceiling is genuine and the loop of retrying short levels is satisfying rather than punishing, provided you enjoy arcade-style mastery runs. The community around it is small but the Steam reception has been warm, sitting at a positive rating from the players who did find it. For a sub-five-dollar title from a solo developer, the honesty of its design trades well for the price. Kai, Scout Team

Pichon

Pichon

Mar 15, 2018Lisandro LoreaRed Mage Games
GamerScout Says

A one-dev precision platformer that strips the genre down to a single irresistible constraint: your bird never stops bouncing, and that changes everything about how you think.

PCMacLinux
Best Price Available
€2.09
at Kinguin
Lowest tracked: €1.76
Track this price

GamerScout Verdict

Best for arcade-minded players who want a micro-priced precision platformer with a genuinely clever central constraint.

Compare Prices(4 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€2.09
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.28
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.52-37%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€3.16-19%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€3.99
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€1.767 Jun 2026
Current best
€2.09
Keyshops
€1.72€1.86€1.99€2.137 Jun30 Jun23 Jul14 Aug6 Sept
7 Jun — 6 Sept
Create alert

Screenshots & Media

About Pichon

I have a soft spot for the games that started as a sketch on a napkin and ended up somewhere genuinely surprising, and Pichon is exactly that. Lisandro Lorea spent years slowly growing a bouncing-ball concept into a full precision platformer, porting it across engines before landing on a build polished enough to ship on Steam, and that journey of iterative care shows in how the core mechanic holds together. The central rule is elegant and slightly cruel: Pichon is in perpetual motion, bouncing without pause, and you are only ever steering and timing, never stopping to catch your breath. It is the kind of constraint that sounds like a gimmick until it starts shaping every decision you make. The level design earns its difficulty honestly. Different surface materials alter your bounce height, momentum, and stability, so reading the floor beneath you becomes as important as watching the obstacles ahead. Some blocks crumble on contact, some send you soaring, and activating special blocks can open hidden passages that reward curiosity over raw reflexes. Collecting the required gems to unlock each exit door is the stated goal, but the real puzzle is sequencing your bounces so that gem collection, block activation, and spike avoidance all happen in the right order before the level chews you up. It is tight, arcade-style work dressed in a cartoony pixel art coat, and the two coexist well. The visual presentation is warm and unpretentious. The pixel art leans colorful rather than gritty, giving cave environments more charm than dread, and the whole thing has an early Newgrounds energy that actually suits the mechanical purity of the design. The Steam version is worth noting: it runs on the older Phaser-based build of the game, and a remastered version with a level editor has been in development but has not arrived yet. That means the version you are playing right now is the original, which is not a bad thing, but it is something to know. Mac users running Catalina or above should also be aware that compatibility is broken on that platform. Where Pichon asks for patience is in its unforgiving rhythm. There is no adjustment period where the game holds your hand; the bounce starts immediately and the spikes are real from the first few levels. Players expecting a gentle puzzle game because of the cute bird mascot will get a corrective surprise. That said, the skill ceiling is genuine and the loop of retrying short levels is satisfying rather than punishing, provided you enjoy arcade-style mastery runs. The community around it is small but the Steam reception has been warm, sitting at a positive rating from the players who did find it. For a sub-five-dollar title from a solo developer, the honesty of its design trades well for the price.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayercontroller-supporttrading-cardscloud-savestier:sub-5Precision-Bounce MechanicArcade Retry LoopOne-Dev HandcraftMaterial-Based PlatformingReflex PuzzleShort-Session DesignCave ExplorationPixel Art Charmer

System Requirements

Minimum

OS
Windows 7
Memory
2 GB RAM
Storage
200 MB available space
Graphics
lo-end gpu from 2010 or later
Processor
mid-end cpu from 2010 or later
Sound Card
Recommended

Recommended

OS
Windows 10
Memory
4 GB RAM
Storage
200 MB available space
Graphics
mid-end gpu from 2010 or later
Processor
hi-end cpu from 2010 or later
Sound Card
Recommended

Keep exploring

Community Discussion

Be the first to comment on Pichon.

Reviews & Ratings

No ratings available

Game Info

Developer
Lisandro Lorea
Publisher
Red Mage Games
Release Date
Mar 15, 2018

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€2.09
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

Buy smarter: helpful guides

Frequently asked questions about Pichon

How much does Pichon cost?

As of 6 September 2026, the cheapest in-stock offer for Pichon is €2.09 at Kinguin, out of 5 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Pichon cheapest?

The lowest in-stock price we track for Pichon is €2.09 at Kinguin (6 September 2026). We compare 5 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Pichon available on?

Pichon is available on PC, Mac, Linux.

When was Pichon released?

Pichon was released on 15 March 2018.

Who developed Pichon?

Pichon was developed by Lisandro Lorea and published by Red Mage Games.