Compare Perfection. prices across trusted key stores and find the best deal. Developed by Greg Lobanov. Published by Dumb and Fat Games. Released on 8/28/2013. Available on PC, Mac. Genres: Casual, Indie.

A before-bed puzzle for people who want to think without being punished for it. Infinite shape-cutting, zero timers, total calm.

I keep a handful of games on my desktop specifically for the spaces between things, the ten minutes before a meeting or the wind-down after a long session of something loud. Perfection. has lived in that slot for me longer than most, and I find it genuinely hard to explain why without sounding precious about it. It is, on its surface, about drawing straight lines across irregular shapes until the trimmed result fits inside a target outline. That is the whole game. And yet there is something almost meditative about the moment a stubborn polygon finally clicks home. The mechanic is a single line-cut gesture. You draw across the shape, the excess falls away, and you reassess. No timer is ticking, no star rating is waiting to judge you at the end of the level. If a cut goes wrong you undo it. If the whole puzzle feels unsolvable you can swap it out for a fresh one at any time. Each completed shape disappears forever, replaced by a new procedurally generated one, so there is no backlog of failure to confront, only the next form sitting there asking to be trimmed. For players who want a sharper edge, the self-imposed challenge is efficiency: finishing a shape in the fewest possible cuts. That secondary goal does real work, turning a relaxation tool into a mild spatial-reasoning exercise without forcing anything on players who just want quiet progress. The soundtrack deserves its own sentence. Composed by Omni-Psyence, it is a synthesized ambient soundscape that sits underneath the cutting without demanding attention. It is the kind of music that makes the room feel slightly larger. The composer made it available for free on Bandcamp alongside the game's launch, which feels in keeping with the whole spirit of the thing. Greg Lobanov, who went on to make Wandersong and Chicory, built this during what was technically a university internship where he hired himself as an indie developer. That origin story matters because the game has that particular quality of a personal object made carefully rather than a product made to market. It won the 2014 Philly Geek Awards, which most coverage at the time noted felt quietly deserved. The honest criticism is the one that surfaces in almost every review of this type of game: the unadorned slicing can wear thin if you sit with it for too long in one stretch. Perfection. does not build toward anything. There is no unlocking, no narrative, no escalating difficulty arc beyond what you impose on yourself. The Steam reception has been thin and mixed, which I suspect is mostly down to players expecting something with more traditional progression hooks. If that is what you are after, this will frustrate you inside of twenty minutes. But for the specific mood it is built for, nothing here is accidental. Lobanov understood exactly when to stop adding. Kai, Scout Team

Perfection.

Perfection.

Aug 28, 2013Greg LobanovDumb and Fat Games
GamerScout Says

A before-bed puzzle for people who want to think without being punished for it. Infinite shape-cutting, zero timers, total calm.

PCMac
Best Price Available
€0.79
at Gamivo
Lowest tracked: €0.79
Track this price

GamerScout Verdict

Best for players who want a quiet, infinite puzzle to dip into between sessions, not a structured challenge with a finish line.

Compare Prices(5 stores)

GamivoBest price
StandardGlobalSteam KeyKey
€0.79
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.38
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.71
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.28-19%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.99
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€0.7926 Jun 2026
Current best
€0.79
Lowest since we started tracking
Keyshops
€0.71€1.00€1.28€1.575 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
Create alert

Screenshots & Media

About Perfection.

I keep a handful of games on my desktop specifically for the spaces between things, the ten minutes before a meeting or the wind-down after a long session of something loud. Perfection. has lived in that slot for me longer than most, and I find it genuinely hard to explain why without sounding precious about it. It is, on its surface, about drawing straight lines across irregular shapes until the trimmed result fits inside a target outline. That is the whole game. And yet there is something almost meditative about the moment a stubborn polygon finally clicks home. The mechanic is a single line-cut gesture. You draw across the shape, the excess falls away, and you reassess. No timer is ticking, no star rating is waiting to judge you at the end of the level. If a cut goes wrong you undo it. If the whole puzzle feels unsolvable you can swap it out for a fresh one at any time. Each completed shape disappears forever, replaced by a new procedurally generated one, so there is no backlog of failure to confront, only the next form sitting there asking to be trimmed. For players who want a sharper edge, the self-imposed challenge is efficiency: finishing a shape in the fewest possible cuts. That secondary goal does real work, turning a relaxation tool into a mild spatial-reasoning exercise without forcing anything on players who just want quiet progress. The soundtrack deserves its own sentence. Composed by Omni-Psyence, it is a synthesized ambient soundscape that sits underneath the cutting without demanding attention. It is the kind of music that makes the room feel slightly larger. The composer made it available for free on Bandcamp alongside the game's launch, which feels in keeping with the whole spirit of the thing. Greg Lobanov, who went on to make Wandersong and Chicory, built this during what was technically a university internship where he hired himself as an indie developer. That origin story matters because the game has that particular quality of a personal object made carefully rather than a product made to market. It won the 2014 Philly Geek Awards, which most coverage at the time noted felt quietly deserved. The honest criticism is the one that surfaces in almost every review of this type of game: the unadorned slicing can wear thin if you sit with it for too long in one stretch. Perfection. does not build toward anything. There is no unlocking, no narrative, no escalating difficulty arc beyond what you impose on yourself. The Steam reception has been thin and mixed, which I suspect is mostly down to players expecting something with more traditional progression hooks. If that is what you are after, this will frustrate you inside of twenty minutes. But for the specific mood it is built for, nothing here is accidental. Lobanov understood exactly when to stop adding.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayertier:sub-5Procedural GenerationMinimalistAmbient SoundtrackZenSpatial ReasoningNo TimerInfinite ReplayabilityMouse-Driven

System Requirements

Minimum

OS
XP, Vista, 7, 8
Memory
512 MB RAM
DirectX
Version 9.0c
Storage
35 MB available space
Graphics
DirectX 8-compatible graphics card with at least 32MB of video memory
Processor
1.2GHz processor

Keep exploring

Community Discussion

Be the first to comment on Perfection..

Reviews & Ratings

No ratings available

Game Info

Developer
Greg Lobanov
Publisher
Dumb and Fat Games
Release Date
Aug 28, 2013

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€0.79
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

Buy smarter: helpful guides

Frequently asked questions about Perfection.

How much does Perfection. cost?

As of 7 September 2026, the cheapest in-stock offer for Perfection. is €0.79 at Gamivo, out of 5 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Perfection. cheapest?

The lowest in-stock price we track for Perfection. is €0.79 at Gamivo (7 September 2026). We compare 5 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Perfection. available on?

Perfection. is available on PC, Mac.

When was Perfection. released?

Perfection. was released on 28 August 2013.

Who developed Perfection.?

Perfection. was developed by Greg Lobanov and published by Dumb and Fat Games.