Compare Panzer Corps prices across 50+ stores and find the best deal. Developed by Flashback Games. Published by Slitherine. Released on 3/19/2020. Available on PC. Genres: Strategy. Metacritic score: 86/100.

Turn-based WWII hex strategy with deep unit progression and a campaign spanning the entire European theater. Old-school wargaming, modernized.

Panzer Corps 2 is a turn-based hex-grid wargame set in World War II, developed by Flashback Games and published by Slitherine. If you have ever looked at a map of Operation Barbarossa and thought "I could have done that better," this is the game that will test that theory across dozens of historically-grounded scenarios. It sits firmly in the tradition of SSI's Panzer General, a lineage the series wears openly, and it earns its place at the top of that family tree. The core loop revolves around acquiring, upgrading, and preserving a core force of units that carries over between missions. This prestige system, where you spend earned points on new armor, infantry, artillery, and air support, creates genuine attachment to your forces. Losing a veteran Panzer IV that you have nursed through six campaigns stings in a way that most strategy games fail to achieve. Unit experience tiers meaningfully change combat math, so the late-game payoff for early-campaign discipline is real and measurable. The tactical layer rewards combined-arms thinking: suppression from artillery, air interdiction to cut supply lines, and flanking bonuses are not optional optimizations but requirements once difficulty climbs past the default settings. For newcomers worried about the genre's reputation for impenetrable complexity, the learning curve here is genuinely gentle compared to something like Hearts of Iron. The tutorial covers the fundamentals clearly, and the hex movement system becomes intuitive within a session or two. That said, the AI at default difficulty is forgiving to a fault. Veterans should push to harder settings immediately, where the opponent becomes noticeably more aggressive about attacking your flanks and contesting objectives before you can dig in. It is not the most sophisticated AI in the genre, but it is competent enough to punish sloppy play on higher tiers. The scenario variety is a genuine strength. The campaign covers both Axis and Allied perspectives across multiple theaters, and the branching path structure means your performance in one operation shapes which scenarios you access next. There is also a solid multiplayer offering through Slitherine's PBEM (play-by-email) system, which suits the game's deliberate pacing perfectly. The mod ecosystem, while not as sprawling as some Paradox titles, has produced meaningful scenario packs and unit reskins that extend replay value well past the base content. DLC campaigns are plentiful, though the cadence of paid expansions requires some budget awareness if you want the full picture. On the production side, the 3D unit models are clean and readable on the battlefield, which matters far more than graphical ambition in a game where you are squinting at combat odds and terrain modifiers. The interface is functional and keeps key data visible without excessive menu-diving. If there is a persistent criticism, it is that some scenarios lean toward scripted Axis success conditions that can feel artificial when the Allied side should logically have options the game quietly closes off. It is a mild frustration, not a deal-breaker. For anyone who wants a wargame that respects their time while still offering genuine strategic depth, Panzer Corps 2 delivers a reliable, replayable package. The prestige and unit persistence systems give it a campaign-RPG quality that keeps sessions feeling consequential, and the PBEM multiplayer means it has a longevity ceiling most single-player strategy games cannot match. Diego, Scout Team

Panzer Corps
Strategy

Panzer Corps

Mar 19, 2020Flashback GamesSlitherine
GamerScout Says

Turn-based WWII hex strategy with deep unit progression and a campaign spanning the entire European theater. Old-school wargaming, modernized.

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About Panzer Corps

Panzer Corps 2 is a turn-based hex-grid wargame set in World War II, developed by Flashback Games and published by Slitherine. If you have ever looked at a map of Operation Barbarossa and thought "I could have done that better," this is the game that will test that theory across dozens of historically-grounded scenarios. It sits firmly in the tradition of SSI's Panzer General, a lineage the series wears openly, and it earns its place at the top of that family tree. The core loop revolves around acquiring, upgrading, and preserving a core force of units that carries over between missions. This prestige system, where you spend earned points on new armor, infantry, artillery, and air support, creates genuine attachment to your forces. Losing a veteran Panzer IV that you have nursed through six campaigns stings in a way that most strategy games fail to achieve. Unit experience tiers meaningfully change combat math, so the late-game payoff for early-campaign discipline is real and measurable. The tactical layer rewards combined-arms thinking: suppression from artillery, air interdiction to cut supply lines, and flanking bonuses are not optional optimizations but requirements once difficulty climbs past the default settings. For newcomers worried about the genre's reputation for impenetrable complexity, the learning curve here is genuinely gentle compared to something like Hearts of Iron. The tutorial covers the fundamentals clearly, and the hex movement system becomes intuitive within a session or two. That said, the AI at default difficulty is forgiving to a fault. Veterans should push to harder settings immediately, where the opponent becomes noticeably more aggressive about attacking your flanks and contesting objectives before you can dig in. It is not the most sophisticated AI in the genre, but it is competent enough to punish sloppy play on higher tiers. The scenario variety is a genuine strength. The campaign covers both Axis and Allied perspectives across multiple theaters, and the branching path structure means your performance in one operation shapes which scenarios you access next. There is also a solid multiplayer offering through Slitherine's PBEM (play-by-email) system, which suits the game's deliberate pacing perfectly. The mod ecosystem, while not as sprawling as some Paradox titles, has produced meaningful scenario packs and unit reskins that extend replay value well past the base content. DLC campaigns are plentiful, though the cadence of paid expansions requires some budget awareness if you want the full picture. On the production side, the 3D unit models are clean and readable on the battlefield, which matters far more than graphical ambition in a game where you are squinting at combat odds and terrain modifiers. The interface is functional and keeps key data visible without excessive menu-diving. If there is a persistent criticism, it is that some scenarios lean toward scripted Axis success conditions that can feel artificial when the Allied side should logically have options the game quietly closes off. It is a mild frustration, not a deal-breaker. For anyone who wants a wargame that respects their time while still offering genuine strategic depth, Panzer Corps 2 delivers a reliable, replayable package. The prestige and unit persistence systems give it a campaign-RPG quality that keeps sessions feeling consequential, and the PBEM multiplayer means it has a longevity ceiling most single-player strategy games cannot match. Diego, Scout Team

Tags

steamHex-Grid StrategyUnit ProgressionPBEM MultiplayerBranching CampaignCombined ArmsHistorical WargamePrestige SystemScenario Editor

System Requirements

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Reviews & Ratings

Metacritic
86
Steam
85%(4,115)

Game Info

Developer
Flashback Games
Publisher
Slitherine
Release Date
Mar 19, 2020

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