Compare Paleo Pines prices across trusted key stores and find the best deal. Developed by Italic Pig. Published by Maximum Entertainment. Released on 9/26/2023. Available on PC, Linux, Xbox. Genres: Adventure, Casual, Indie, RPG, Simulation. Metacritic score: 65/100.

The dinosaur-taming hook is real, but strip it away and you get a farming sim with more gaps than a Cretaceous fossil record. Worth it only if cute dinos are your entire brief.

My first thought when I sat down with Paleo Pines was that it had the bones of something genuinely clever: a farm-life sim where the management layer runs through dinosaurs rather than livestock, crop scheduling, or factory belts. Each rideable dino species fills a distinct field role - Triceratops clears debris, others till long rows of earth or water entire fields in a single pass - so there is a light resource-allocation puzzle underneath the cozy exterior. You have your own stamina bar, but once you offload heavy tasks to your dinos you are essentially managing two stamina pools simultaneously. That is a smarter loop than it first appears, and for the five or ten hours it takes to build a decent roster, it works well. The befriending system is the clearest differentiator from anything else in the genre. Each species communicates through a flute-based call-and-response mechanic: you observe a wild dino, learn its colour-coded musical phrase, then mirror it back before offering favourite foods and building affinity over multiple visits. It is slow by design, and occasionally opaque - the game under-explains mechanics like soothing a dino into sleep to study it in your journal, which actually unlocks a lot of the information the early game withholds from you. Veterans of management sims will find the tutorial pacing frustrating in a different way than newcomers: it is simultaneously too hand-holdy in the basics and too quiet about the systems that actually matter. The good news is that if you figure something out on your own, the game notices and skips the lecture. Once you have a ranch of dinos with specific pen sizes, social needs, and dietary preferences, you are nudged toward something resembling a management sim. Each dinosaur species has individual requirements that cannot always be mixed, so thoughtful pen layout genuinely matters. However, the wider farming loop - crop growing, cooking, sugar-making - never builds into anything with real depth. Crops feel like a currency you farm out of obligation rather than interest, cooking is under-prompted and under-rewarding, and the quest structure that gates story progress is thin. There is no fast-travel between the three exploration biomes, which reviewers broadly flagged as a quality-of-life omission that compounds the pacing drag. The world is bright, colourful and low-stress, but the side content sits closer to filler than to meaningful progression. No mod support is currently planned, which is a notable gap for a PC release in this genre. For the audience it is clearly targeting - younger players and farming-sim newcomers drawn in by dinosaurs - those structural complaints matter less. The art style reads as deliberate and welcoming, the lack of a real-time clock means no pressure, and dinos only bolt if you neglect them during active play. That is a thoughtful design choice for a first foray into life sims. Seasoned genre players who have absorbed Stardew Valley, Story of Seasons, or even Fae Farm will hit the ceiling quickly and find the farming half of the game underdeveloped by comparison. The Kickstarter-funded Players' Choice expansion - which cleared its goal in 48 hours and promises a Spinosaurus, more biomes, and additional dreamstones - signals that the developer wants to address the content gaps, but that content is not in the base game yet, and publisher volatility has raised cautious eyebrows in the community. Diego, Scout Team

Paleo Pines

Paleo Pines

Sep 26, 2023Italic PigMaximum Entertainment
GamerScout Says

The dinosaur-taming hook is real, but strip it away and you get a farming sim with more gaps than a Cretaceous fossil record. Worth it only if cute dinos are your entire brief.

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Historical low: €1.84

GamerScout Verdict

Best for younger players and farming-sim newcomers who want dinosaurs front and centre; genre veterans will hit the shallow end fast.

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Price History

Historical low
€1.848 Jun 2026
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€1.52€2.62€3.71€4.818 Jun19 Jun1 Jul12 Jul23 Jul
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Screenshots & Media

About Paleo Pines

My first thought when I sat down with Paleo Pines was that it had the bones of something genuinely clever: a farm-life sim where the management layer runs through dinosaurs rather than livestock, crop scheduling, or factory belts. Each rideable dino species fills a distinct field role - Triceratops clears debris, others till long rows of earth or water entire fields in a single pass - so there is a light resource-allocation puzzle underneath the cozy exterior. You have your own stamina bar, but once you offload heavy tasks to your dinos you are essentially managing two stamina pools simultaneously. That is a smarter loop than it first appears, and for the five or ten hours it takes to build a decent roster, it works well. The befriending system is the clearest differentiator from anything else in the genre. Each species communicates through a flute-based call-and-response mechanic: you observe a wild dino, learn its colour-coded musical phrase, then mirror it back before offering favourite foods and building affinity over multiple visits. It is slow by design, and occasionally opaque - the game under-explains mechanics like soothing a dino into sleep to study it in your journal, which actually unlocks a lot of the information the early game withholds from you. Veterans of management sims will find the tutorial pacing frustrating in a different way than newcomers: it is simultaneously too hand-holdy in the basics and too quiet about the systems that actually matter. The good news is that if you figure something out on your own, the game notices and skips the lecture. Once you have a ranch of dinos with specific pen sizes, social needs, and dietary preferences, you are nudged toward something resembling a management sim. Each dinosaur species has individual requirements that cannot always be mixed, so thoughtful pen layout genuinely matters. However, the wider farming loop - crop growing, cooking, sugar-making - never builds into anything with real depth. Crops feel like a currency you farm out of obligation rather than interest, cooking is under-prompted and under-rewarding, and the quest structure that gates story progress is thin. There is no fast-travel between the three exploration biomes, which reviewers broadly flagged as a quality-of-life omission that compounds the pacing drag. The world is bright, colourful and low-stress, but the side content sits closer to filler than to meaningful progression. No mod support is currently planned, which is a notable gap for a PC release in this genre. For the audience it is clearly targeting - younger players and farming-sim newcomers drawn in by dinosaurs - those structural complaints matter less. The art style reads as deliberate and welcoming, the lack of a real-time clock means no pressure, and dinos only bolt if you neglect them during active play. That is a thoughtful design choice for a first foray into life sims. Seasoned genre players who have absorbed Stardew Valley, Story of Seasons, or even Fae Farm will hit the ceiling quickly and find the farming half of the game underdeveloped by comparison. The Kickstarter-funded Players' Choice expansion - which cleared its goal in 48 hours and promises a Spinosaurus, more biomes, and additional dreamstones - signals that the developer wants to address the content gaps, but that content is not in the base game yet, and publisher volatility has raised cautious eyebrows in the community.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayerachievementscontroller-supporttrading-cardscloud-savestier:indieDino TamingFlute MechanicPen ManagementStamina DelegationNo Fast TravelFamily FriendlyCreature CollectorLow Pressure PacingBiome Exploration

System Requirements

Minimum

OS
Windows 10
Memory
8 GB RAM
DirectX
Version 11
Storage
5 GB available space
Graphics
NVIDIA GeForce GTX 950 or AMD Radeon RX 460
Processor
Intel i5-2300 or AMD Phenom II 830

Recommended

OS
Windows 10 or 11
Memory
8 GB RAM
DirectX
Version 12
Storage
5 GB available space
Graphics
NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
Processor
Intel i5-8300H or AMD Ryzen 3 2300U

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Community Discussion

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Reviews & Ratings

Metacritic
65

Game Info

Developer
Italic Pig
Publisher
Maximum Entertainment
Release Date
Sep 26, 2023

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Frequently asked questions about Paleo Pines

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What platforms is Paleo Pines available on?

Paleo Pines is available on PC, Linux, Xbox.

When was Paleo Pines released?

Paleo Pines was released on 26 September 2023.

Who developed Paleo Pines?

Paleo Pines was developed by Italic Pig and published by Maximum Entertainment.

Is Paleo Pines worth buying?

Paleo Pines holds a Metacritic score of 65/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.