Compare Oxytone prices across trusted key stores and find the best deal. Developed by OxGames. Published by Tate Multimedia. Released on 11/22/2023. Available on PC, Mac. Genres: Indie, Strategy.

Hex-tile path-routing with a score-attack spine hiding under a meditative surface, deceptively strategic once you realize every discard is a resource gamble.

My spreadsheet instincts kicked in about ten minutes into Oxytone, which is not what I expected from something marketed as a chill-out experience. The surface reading is accurate enough: you rotate hexagonal tiles onto a board and watch a spark of energy trace the maze you are building in real time. But the moment I started thinking about tile economy, the game revealed a second, much sharper layer underneath all that ambient calm. The core loop works like this. A glowing spark travels forward along whatever path you have laid down, and your job is to keep extending that path before it hits a dead end. Each hexagonal tile carries multiple route segments and can be traversed up to six times, meaning a single well-placed tile can keep paying scoring dividends long after you placed it. Routing the spark back through an already-visited tile to max out its traversal count is where the combo system lives, and chasing those full-tile clears is where Oxytone stops feeling like a relaxation tool and starts feeling like a puzzle with teeth. Discarding a tile you do not like is always an option, but doing so shrinks your available pool, and a depleted pool is often a death sentence several turns later. That discard-versus-hold tension is the strategic fulcrum the whole game balances on. For players who want structure, the 99 challenges spread across 12 maps give a clear progression ladder with score thresholds to clear before the next board unlocks. A post-launch update added four more maps along with fresh mechanics and achievements, so the content base is meaningfully larger than at release. Unlockable cosmetics, trail colors, background themes, and modifiers including a Relax Mode with an infinite tile stack give you genuine control over how punishing the experience is. Worth noting: Relax Mode disables achievements, so the completionist path and the chill-out path are deliberately separated. That is a clean design decision. The audio side is also worth calling out specifically: the soundtrack is generative and music-reactive in a way that rewards headphone listening, adding a tactile satisfaction to every path completion that purely visual puzzle games rarely match. The weaknesses are real but minor. The onboarding is thin enough that some players report confusion navigating the menu and understanding the tile-refresh mechanic on first contact. There is no in-game hint system, and if you accidentally dead-end your spark through a mis-rotation, the run simply ends. Players who want a narrative frame or a clearly telegraphed skill tree will find nothing of the sort here. The game also sits at a low price point, and the post-launch update notwithstanding, community chatter about future content has gone quiet. What you see is largely what you get. Who should care? Anyone who likes abstract score-attack puzzlers with a resource-management underpinning will find this punches well above its footprint. It sits in the same mental neighbourhood as Tsuro crossed with a Sudoku-style combo optimizer. Steam players have rated it very positively in aggregate, and that consensus feels earned rather than hype-inflated. If your idea of a good session is putting on headphones and optimizing a system until the numbers go satisfying numbers, Oxytone is exactly that. Diego, Scout Team

Oxytone

Oxytone

Nov 22, 2023OxGamesTate Multimedia
GamerScout Says

Hex-tile path-routing with a score-attack spine hiding under a meditative surface, deceptively strategic once you realize every discard is a resource gamble.

PCMac
Steam Deck Verified
Best Price Available
€0.86
at Kinguin
Lowest tracked: €0.65
Track this price

GamerScout Verdict

Best for score-attack puzzle fans who want a short daily session that slowly reveals a surprisingly deep tile-economy system.

Compare Prices(9 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€0.86
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.93
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.02-85%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.12-84%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.37-80%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.41-18%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€5.29
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€6.10-11%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.659 Jun 2026
Current best
€0.86
Official storesKeyshops
€0.62€0.73€0.85€0.969 Jun2 Jul24 Jul16 Aug7 Sept
9 Jun — 7 Sept
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Screenshots & Media

About Oxytone

My spreadsheet instincts kicked in about ten minutes into Oxytone, which is not what I expected from something marketed as a chill-out experience. The surface reading is accurate enough: you rotate hexagonal tiles onto a board and watch a spark of energy trace the maze you are building in real time. But the moment I started thinking about tile economy, the game revealed a second, much sharper layer underneath all that ambient calm. The core loop works like this. A glowing spark travels forward along whatever path you have laid down, and your job is to keep extending that path before it hits a dead end. Each hexagonal tile carries multiple route segments and can be traversed up to six times, meaning a single well-placed tile can keep paying scoring dividends long after you placed it. Routing the spark back through an already-visited tile to max out its traversal count is where the combo system lives, and chasing those full-tile clears is where Oxytone stops feeling like a relaxation tool and starts feeling like a puzzle with teeth. Discarding a tile you do not like is always an option, but doing so shrinks your available pool, and a depleted pool is often a death sentence several turns later. That discard-versus-hold tension is the strategic fulcrum the whole game balances on. For players who want structure, the 99 challenges spread across 12 maps give a clear progression ladder with score thresholds to clear before the next board unlocks. A post-launch update added four more maps along with fresh mechanics and achievements, so the content base is meaningfully larger than at release. Unlockable cosmetics, trail colors, background themes, and modifiers including a Relax Mode with an infinite tile stack give you genuine control over how punishing the experience is. Worth noting: Relax Mode disables achievements, so the completionist path and the chill-out path are deliberately separated. That is a clean design decision. The audio side is also worth calling out specifically: the soundtrack is generative and music-reactive in a way that rewards headphone listening, adding a tactile satisfaction to every path completion that purely visual puzzle games rarely match. The weaknesses are real but minor. The onboarding is thin enough that some players report confusion navigating the menu and understanding the tile-refresh mechanic on first contact. There is no in-game hint system, and if you accidentally dead-end your spark through a mis-rotation, the run simply ends. Players who want a narrative frame or a clearly telegraphed skill tree will find nothing of the sort here. The game also sits at a low price point, and the post-launch update notwithstanding, community chatter about future content has gone quiet. What you see is largely what you get. Who should care? Anyone who likes abstract score-attack puzzlers with a resource-management underpinning will find this punches well above its footprint. It sits in the same mental neighbourhood as Tsuro crossed with a Sudoku-style combo optimizer. Steam players have rated it very positively in aggregate, and that consensus feels earned rather than hype-inflated. If your idea of a good session is putting on headphones and optimizing a system until the numbers go satisfying numbers, Oxytone is exactly that.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayerachievementscontroller-supporttrading-cardscloud-savestier:sub-5Score-AttackHex-GridTile PlacementResource ManagementMusic-ReactiveCombo SystemMeditative

System Requirements

Minimum

OS
Windows 7
Memory
2 GB RAM
DirectX
Version 11
Storage
200 MB available space
Graphics
Intel HD Graphics 4400
Processor
Intel Core i3

Recommended

Requires a 64-bit processor and operating system

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Reviews & Ratings

Steam
94%(142)

Game Info

Developer
OxGames
Publisher
Tate Multimedia
Release Date
Nov 22, 2023

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Frequently asked questions about Oxytone

How much does Oxytone cost?

As of 7 September 2026, the cheapest in-stock offer for Oxytone is €0.86 at Kinguin, out of 11 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Oxytone cheapest?

The lowest in-stock price we track for Oxytone is €0.86 at Kinguin (7 September 2026). We compare 11 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Oxytone available on?

Oxytone is available on PC, Mac.

When was Oxytone released?

Oxytone was released on 22 November 2023.

Who developed Oxytone?

Oxytone was developed by OxGames and published by Tate Multimedia.