Compare Open Roads prices across 50+ stores and find the best deal. Developed by Open Roads Team. Published by Annapurna Interactive. Released on 3/28/2024. Available on PC. Genres: Adventure, Indie.

Two to three hours with a mother and daughter in 2003 Michigan, rummaging through abandoned homes for buried family secrets. Worth it if the words 'gone home vibes but warmer' mean something to you.

I sat with Open Roads for a single afternoon and found myself genuinely reluctant to set the controller down, not because the mechanics demanded my attention, but because Tess and Opal did. That is the whole trick of this game: it earns investment through voice and character long before any mystery pays off. Kaitlyn Dever plays sixteen-year-old Tess with an unguarded teenage restlessness, while Keri Russell gives Opal a particular kind of exhausted-but-loving-mother warmth that feels borrowed from real life rather than written for a script. Their chemistry carries everything. The structure is first-person exploration spread across a handful of locations: a family home in Greenville, Michigan, an abandoned summer house, and eventually a decaying houseboat just across the Canadian border. In each space you pick up objects, examine photographs and letters, and occasionally find a key or a screwdriver to unlock the next tucked-away compartment. When particular objects catch Tess's eye, a hand-animated cutscene pops up and the two characters talk, sometimes through a light dialogue tree that gently nudges their relationship one way or another. The choices do not dramatically reshape the plot, but they give you enough agency to feel present rather than merely watching. Tess's journal auto-updates with objectives so you are never lost, which is honest design: this is a story about paying attention, not about being challenged. The art style is genuinely distinctive. Detailed, somewhat cel-shaded 3D environments sit alongside 2D hand-animated character portraits that cycle through expressive gestures as dialogue flows. Mouths never move, which sounds like it should break immersion entirely, and somehow does not, mostly because the voice performances are confident enough to fill that gap. The audio is otherwise sparse: ambient texture rather than a swelling score, which suits the quiet, rummaging-through-grandmother's-things mood more than anything orchestral would have. The real vulnerability of Open Roads is its brevity and what that brevity costs. At roughly two to three hours, the mystery unravels just as momentum builds, and the ending lands before you have fully processed the larger revelations about Grandma Helen's secret life, Opal's divorce, or what any of it means for the pair going forward. Critics and players alike flagged this consistently: the conclusion is not unsatisfying, but it is abrupt, as if a chapter was quietly removed. The dialogue choices, while pleasant, do not alter the narrative in any meaningful structural way, which makes a second playthrough a hard sell. If you arrive expecting Gone Home's atmospheric dread or anything approaching a puzzle, you will leave underwhelmed. This is closer in feel to a Telltale-era character piece than an exploration mystery with teeth. For the audience it is actually aimed at, though, Open Roads does something small and considered well: it finds intimacy in ordinary objects, the receipts and postcards and empty mugs that accumulate a life, and it trusts its two leads to make you care about who left them behind. The 2003 Michigan setting delivers a quiet nostalgia without overstating it, and the road trip structure between chapters gives the pacing a gentle rhythm. Know what you are signing up for and it lands. Arrive expecting more and the credits will roll before you are ready for them. Kai, Scout Team

Open Roads
AdventureIndie

Open Roads

Mar 28, 2024Open Roads TeamAnnapurna Interactive
GamerScout Says

Two to three hours with a mother and daughter in 2003 Michigan, rummaging through abandoned homes for buried family secrets. Worth it if the words 'gone home vibes but warmer' mean something to you.

PC
Best Price Available
0.00
at N/A
Historical low: $

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About Open Roads

I sat with Open Roads for a single afternoon and found myself genuinely reluctant to set the controller down, not because the mechanics demanded my attention, but because Tess and Opal did. That is the whole trick of this game: it earns investment through voice and character long before any mystery pays off. Kaitlyn Dever plays sixteen-year-old Tess with an unguarded teenage restlessness, while Keri Russell gives Opal a particular kind of exhausted-but-loving-mother warmth that feels borrowed from real life rather than written for a script. Their chemistry carries everything. The structure is first-person exploration spread across a handful of locations: a family home in Greenville, Michigan, an abandoned summer house, and eventually a decaying houseboat just across the Canadian border. In each space you pick up objects, examine photographs and letters, and occasionally find a key or a screwdriver to unlock the next tucked-away compartment. When particular objects catch Tess's eye, a hand-animated cutscene pops up and the two characters talk, sometimes through a light dialogue tree that gently nudges their relationship one way or another. The choices do not dramatically reshape the plot, but they give you enough agency to feel present rather than merely watching. Tess's journal auto-updates with objectives so you are never lost, which is honest design: this is a story about paying attention, not about being challenged. The art style is genuinely distinctive. Detailed, somewhat cel-shaded 3D environments sit alongside 2D hand-animated character portraits that cycle through expressive gestures as dialogue flows. Mouths never move, which sounds like it should break immersion entirely, and somehow does not, mostly because the voice performances are confident enough to fill that gap. The audio is otherwise sparse: ambient texture rather than a swelling score, which suits the quiet, rummaging-through-grandmother's-things mood more than anything orchestral would have. The real vulnerability of Open Roads is its brevity and what that brevity costs. At roughly two to three hours, the mystery unravels just as momentum builds, and the ending lands before you have fully processed the larger revelations about Grandma Helen's secret life, Opal's divorce, or what any of it means for the pair going forward. Critics and players alike flagged this consistently: the conclusion is not unsatisfying, but it is abrupt, as if a chapter was quietly removed. The dialogue choices, while pleasant, do not alter the narrative in any meaningful structural way, which makes a second playthrough a hard sell. If you arrive expecting Gone Home's atmospheric dread or anything approaching a puzzle, you will leave underwhelmed. This is closer in feel to a Telltale-era character piece than an exploration mystery with teeth. For the audience it is actually aimed at, though, Open Roads does something small and considered well: it finds intimacy in ordinary objects, the receipts and postcards and empty mugs that accumulate a life, and it trusts its two leads to make you care about who left them behind. The 2003 Michigan setting delivers a quiet nostalgia without overstating it, and the road trip structure between chapters gives the pacing a gentle rhythm. Know what you are signing up for and it lands. Arrive expecting more and the credits will roll before you are ready for them. Kai, Scout Team

Tags

singleplayerachievementscontroller-supporttrading-cardstier:indieWalking SimulatorMother-Daughter NarrativeEarly 2000s SettingDialogue ChoicesHand-Animated CharactersShort PlaytimeGone Home Spiritual SuccessorMystery Exploration

System Requirements

Minimum

OS
Windows 10
Memory
4 GB RAM
DirectX
Version 11
Storage
7 GB available space
Graphics
Nvidia GeForce GTX 460, 768 MB | AMD Radeon HD 6870, 1 GB
Processor
Intel Core i5-2300 | AMD FX-4350

Reviews & Ratings

No ratings available

Game Info

Developer
Open Roads Team
Publisher
Annapurna Interactive
Release Date
Mar 28, 2024

Price Alert

Get notified when the price drops below your target!

Create Alert