Compare Ninja Pizza Girl prices across trusted key stores and find the best deal. Developed by Disparity Games. Published by Disparity Games. Released on 9/30/2015. Available on PC, Mac, Linux. Genres: Action, Indie. Metacritic score: 82/100.

A flow-based parkour platformer with a genuine anti-bullying heart, best picked up if you want a short, emotionally considered indie that earns its earnestness.

I went into this one expecting a lightweight gimmick wrapped in a quirky title, and walked out quietly moved by it. Ninja Pizza Girl is a rooftop-running platformer from Disparity Games, a small Australian family studio whose daughters' real experiences with bullying sit at the foundation of the whole thing. That biographical weight is palpable from the first level, and it stops the game from feeling like an awareness-campaign checkbox. The core loop puts you in Gemma's shoes as she sprints, slides, wall-jumps, and rolls across a dystopian city's skyline, racing a timer to deliver her father's pizza before it goes cold. The movement reads something like a side-scrolling Mirror's Edge - momentum is the language, and breaking it costs you. Landing a long drop cleanly, chaining a wall-jump into a slide under a pipe, recovering with a roll rather than a stumble: these moments produce a small, satisfying music swell in the soundtrack (composed by Max Maars) that rewards you for maintaining flow. Lose that flow, and the music deflates along with the colour palette. That is not a metaphor - it literally happens on screen. The self-esteem system replaces a conventional health bar entirely. Rival MegaCorp ninjas do not deal hit points; they shove Gemma over, throw garbage at her, and laugh. Her emotional state drains. The world desaturates. If her morale collapses fully, she slumps to the floor and you have to mash a button to get her back up. It is mechanically simple, but the decision to make resilience the survival mechanic rather than hit points is a genuinely thoughtful one. The game's 20-odd levels also offer branching paths, a speedrun mode that strips out story moments, global leaderboards, and collectibles - recycling symbols that act as currency for new outfits and QR codes that unlock gameplay modifiers like double jump or big head mode. Completionists will need multiple passes at each stage; a single-run completion of the story takes around two to three hours. The friction points are real and worth naming. Enemy placement occasionally disrupts your flow through no fault of your own - rival ninjas hidden in the background ambush you at the worst moments. The collectibles sit in tension with the speed-run instinct, since grabbing them often means stopping when the game clearly wants you moving. Some of the dialogue between Gemma and the customers who open the door is earnest to a fault, and critics were divided on whether the writing lands or oversells its message. The controls, particularly on keyboard, can feel slightly unresponsive for a game that asks for precision. These are genuine rough edges on a game that is otherwise trying something unusual. What lingers, though, is the craft behind the intention. The dystopian city art - neon-lit corporate towers looming over colour-drained slums - gives the world a lived-in texture that most small indie budgets cannot pull off. The soundtrack shifts dynamically as you build or lose momentum, quietly teaching you to care about Gemma's mental state through sound before the story asks you to. It is a short game that knows when to end, and that restraint is itself a form of respect for the player. If you have a teenager in your life who is going through it, or if you simply want an indie that earns its emotional register rather than just claiming it, Ninja Pizza Girl is worth the time it asks from you. Kai, Scout Team

Ninja Pizza Girl

Ninja Pizza Girl

Sep 30, 2015Disparity Games
GamerScout Says

A flow-based parkour platformer with a genuine anti-bullying heart, best picked up if you want a short, emotionally considered indie that earns its earnestness.

PCMacLinux
Steam Deck Verified
Best Price Available
€0.67
at Kinguin
Lowest tracked: €0.67
Track this price

GamerScout Verdict

Best for players who want a short, emotionally grounded indie platformer and can forgive rough edges in exchange for genuine heart.

Compare Prices(7 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€0.67
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.89
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.97
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.02
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.08-20%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€6.99
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€6.99
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€6.99
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.6731 Aug 2026
Current best
€0.67
Lowest since we started tracking
Keyshops
€0.64€0.73€0.83€0.927 Jun30 Jun23 Jul14 Aug6 Sept
7 Jun — 6 Sept
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Screenshots & Media

About Ninja Pizza Girl

I went into this one expecting a lightweight gimmick wrapped in a quirky title, and walked out quietly moved by it. Ninja Pizza Girl is a rooftop-running platformer from Disparity Games, a small Australian family studio whose daughters' real experiences with bullying sit at the foundation of the whole thing. That biographical weight is palpable from the first level, and it stops the game from feeling like an awareness-campaign checkbox. The core loop puts you in Gemma's shoes as she sprints, slides, wall-jumps, and rolls across a dystopian city's skyline, racing a timer to deliver her father's pizza before it goes cold. The movement reads something like a side-scrolling Mirror's Edge - momentum is the language, and breaking it costs you. Landing a long drop cleanly, chaining a wall-jump into a slide under a pipe, recovering with a roll rather than a stumble: these moments produce a small, satisfying music swell in the soundtrack (composed by Max Maars) that rewards you for maintaining flow. Lose that flow, and the music deflates along with the colour palette. That is not a metaphor - it literally happens on screen. The self-esteem system replaces a conventional health bar entirely. Rival MegaCorp ninjas do not deal hit points; they shove Gemma over, throw garbage at her, and laugh. Her emotional state drains. The world desaturates. If her morale collapses fully, she slumps to the floor and you have to mash a button to get her back up. It is mechanically simple, but the decision to make resilience the survival mechanic rather than hit points is a genuinely thoughtful one. The game's 20-odd levels also offer branching paths, a speedrun mode that strips out story moments, global leaderboards, and collectibles - recycling symbols that act as currency for new outfits and QR codes that unlock gameplay modifiers like double jump or big head mode. Completionists will need multiple passes at each stage; a single-run completion of the story takes around two to three hours. The friction points are real and worth naming. Enemy placement occasionally disrupts your flow through no fault of your own - rival ninjas hidden in the background ambush you at the worst moments. The collectibles sit in tension with the speed-run instinct, since grabbing them often means stopping when the game clearly wants you moving. Some of the dialogue between Gemma and the customers who open the door is earnest to a fault, and critics were divided on whether the writing lands or oversells its message. The controls, particularly on keyboard, can feel slightly unresponsive for a game that asks for precision. These are genuine rough edges on a game that is otherwise trying something unusual. What lingers, though, is the craft behind the intention. The dystopian city art - neon-lit corporate towers looming over colour-drained slums - gives the world a lived-in texture that most small indie budgets cannot pull off. The soundtrack shifts dynamically as you build or lose momentum, quietly teaching you to care about Gemma's mental state through sound before the story asks you to. It is a short game that knows when to end, and that restraint is itself a form of respect for the player. If you have a teenager in your life who is going through it, or if you simply want an indie that earns its emotional register rather than just claiming it, Ninja Pizza Girl is worth the time it asks from you.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementscontroller-supporttrading-cardscloud-savestier:aaaFlow-based PlatformerAnti-Bullying ThemeSpeedrun ModeSelf-Esteem MechanicDynamic SoundtrackRooftop ParkourComic CutscenesCollectible Currency

System Requirements

Minimum

OS
Windows XP+
Memory
2 GB RAM
DirectX
Version 9.0
Storage
1800 MB available space
Graphics
DX9 compatible. Anything made since 2004 should work.
Processor
Core 2 Duo

Recommended

OS
Windows XP+
Memory
4 GB RAM
DirectX
Version 9.0
Storage
1800 MB available space
Graphics
Nvidia Geforce GTX 460 or AMD Radeon HD6850
Processor
Core i5

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Reviews & Ratings

Metacritic
82

Game Info

Developer
Disparity Games
Publisher
Disparity Games
Release Date
Sep 30, 2015

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Frequently asked questions about Ninja Pizza Girl

How much does Ninja Pizza Girl cost?

As of 6 September 2026, the cheapest in-stock offer for Ninja Pizza Girl is €0.67 at Kinguin, out of 8 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Ninja Pizza Girl cheapest?

The lowest in-stock price we track for Ninja Pizza Girl is €0.67 at Kinguin (6 September 2026). We compare 8 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Ninja Pizza Girl available on?

Ninja Pizza Girl is available on PC, Mac, Linux.

When was Ninja Pizza Girl released?

Ninja Pizza Girl was released on 30 September 2015.

Who developed Ninja Pizza Girl?

Ninja Pizza Girl was developed by Disparity Games.

Is Ninja Pizza Girl worth buying?

Ninja Pizza Girl holds a Metacritic score of 82/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.