Neighbours From Hell Compilation (PC) Steam key
Pure early-2000s schadenfreude in two episodes: sneak into your awful neighbour's house, chain pranks for TV ratings, and don't get caught. Short, sharp, and still surprisingly clever.
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About Neighbours From Hell Compilation (PC) Steam key
I came in expecting a dusty early-2000s curiosity and left with a grin on my face for most of the afternoon. The premise sounds paper-thin: you play Woody, a fed-up regular guy who hires a reality TV crew to film him sneaking into the house of his insufferable neighbour Mr. Rottweiler and rigging elaborate prank chains against him. What keeps it from being a one-joke curio is the scoring layer underneath. Chaining pranks in quick succession builds a viewer-rating multiplier, and some setups have a single correct window of execution. Miss the order and your perfect run is gone. For a game this old and this breezy, that puzzle logic has real teeth. The compilation bundles the original Neighbours From Hell with its sequel, Neighbours From Hell 2: On Vacation. The first game is the tighter experience, keeping all the action inside Rottweiler's house across three seasons of escalating episodes with names like Bath Time and Fitness Frenzy. You memorise his patrol loop, duck into wardrobes and under beds, and set traps using whatever the rooms have on offer - microwaved eggs, soap on the kitchen floor, super glue swapped into the aftershave bottle. The gameplay sits at a strange, pleasant crossroads between point-and-click puzzle and stealth game, leaning much more puzzle than stealth since Rottweiler's routines are predictable by design. The second game opens things up dramatically, following Rottweiler and his mother onto a cruise liner and through locations in China, Mexico, and India across 14 episodes. New characters to avoid, new items, and a handful of minigames shake off some of the repetition that creeps in during the back half of the original. The honest weaknesses are worth naming. Both games are short - expect three to five hours per title at a relaxed pace. The first game especially reuses its single house setting enough that later seasons start to blur together even as the prank variety increases. Rottweiler's reaction animations loop hard, and the jazzy soundtrack, charming at first, becomes wallpaper fast. None of this was surprising in 2003, but it is still visible here. The Metacritic score of 69 reflects the critical view at launch - competent and fun but formulaic. The Steam crowd disagrees loudly, pushing an overwhelmingly positive rating, and that gap makes sense: this is comfort-food gaming aimed squarely at nostalgia and low-commitment sessions, and on those terms it delivers. Who should actually pick this up? Anyone who grew up watching slapstick cartoons and wants a puzzle game built around the same logic. Parents looking for something genuinely funny and low-stakes to hand to a younger player. Fans of older point-and-click adventures who want something lighter than the genre's usual inventory-management sprawl. Anyone hunting for a short, complete, self-contained experience that does not ask for ongoing commitment. If you need mechanical depth, systems that evolve, or a runtime measured in dozens of hours, look elsewhere. But if the idea of chaining a soap-floor slip into a microwaved egg into a prank phone call while a cartoon man in a robe screams at his own ceiling sounds like a good Tuesday evening, this compilation gives you two full games of exactly that. Alex, Scout Team
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Game Info
- Developer
- JoWooD Vienna
- Publisher
- THQ Nordic
- Release Date
- Nov 7, 2013