
My Own Little Planet
A 50/50 split on Steam says everything: this dark 2D platformer-adventure has a distinct horror-tinged atmosphere, but rough edges and a paper-thin community make it a tough sell at full price.
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About My Own Little Planet
My honest first impression of My Own Little Planet was confusion about what it actually is, and the genre label soup on its store page does not help. Strip away the marketing and you get a 2D side-scrolling platformer with action-adventure bones, wrapped in a genuinely unsettling horror aesthetic. You play a boy with no memories, dropped onto a hostile dark world and tasked with collecting those memories episode by episode across five acts. Each act closes with a boss fight designed to test whether you absorbed the mechanics from the preceding five episodes. That structure is clean on paper, and for a solo-developed title from 2017 it shows real ambition. The atmosphere is where this game pulls its weight hardest. The art direction leans into psychological horror imagery, and composer Bettina Calmon's 13-track original soundtrack gives the world more texture than the budget would normally allow. Track titles like "Fear in a Jar" and "The Freakshow" tell you the tonal register immediately. When the game commits to that eerie, oppressive mood it genuinely works, and for short stretches it punches above its weight class. The creature gallery, which logs enemies you encounter and fills in lore details, is a nice mechanical touch that rewards thorough exploration over rushing to the exit. Here is where the strategy side of my brain has to be honest with you though. The decision-making depth is minimal. This is not a game about build order or resource management; the "Strategy" genre tag on Steam is misleading at best. What you actually get is a short, linear experience clocking in around five hours by the developer's own estimate, with no meaningful branching, no mod support, and a community small enough that the forums are mostly quiet. The Steam review pool sits at 20 votes split exactly down the middle, and community posts surface real friction: resolution scaling issues on older monitors, a soundtrack DLC that reportedly fails to download, and no post-launch content updates visible in the history. For a game shipping in 2017 with no subsequent patches that addressed those technical complaints, that is a concern you should weigh carefully before clicking purchase. Who is this actually for? Casual players who want a short, atmospheric horror-flavored platformer and are not expecting systemic depth or replayability can find something worth their time here, especially at a discounted price. If you are the kind of player who needs a meaty decision tree, faction mechanics, or an active modding scene, look elsewhere. The five-act structure gives it a clear beginning, middle, and end, which is more than many small indie releases manage, and the boss fights at each act's conclusion give the pacing genuine momentum. But the mixed reception reflects a real divide: some players connect with the mood, others hit the technical rough spots and bounce off immediately. Diego, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 7
- Memory
- 2 GB RAM
- Storage
- 2 GB available space
- Graphics
- Intel HD Graphics 2000
- Processor
- Intel Celeron or higher
- Sound Card
- Directx 9.0c over
Recommended
- OS
- Windows 10
- Memory
- 4 GB RAM
- Storage
- 4 GB available space
- Graphics
- Intel HD Graphics or higher
- Processor
- Core 2 duo
- Sound Card
- Directx 9.0c over
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Game Info
- Developer
- Lucas Parise
- Publisher
- Lucas Parise
- Release Date
- Apr 14, 2017