Compare My Garage prices across trusted key stores and find the best deal. Developed by Viking Game Studio. Published by Viking Game Studio. Released on 6/2/2026. Available on PC. Genres: Indie, Racing, Simulation.

Ninety-one percent of over four thousand Steam reviewers approve of this solo mechanic sandbox, and after watching players sink 90-plus hours into it, that number makes sense for a certain kind of car obsessive.

I'll be straight with you: My Garage is not a game I'd boot up for a Saturday night tournament with the crew. It's a one-player, first-person mechanic sandbox built around the idea that tearing an engine apart and putting it back together is, by itself, a satisfying way to spend an evening. For a surprisingly large chunk of the PC gaming population, that pitch lands completely. Over four thousand Steam reviewers have weighed in at 91% positive, and the community wiki runs deep enough to tell you exactly what to do with a car that won't start despite a brand-new battery. The core loop is straightforward but genuinely open. You spawn next to your garage with a starting budget, a used car lot down the road, and no hand-holding beyond that. You can hunt wrecks scattered across the open world map, strip them for parts, flip them for cash, or drag something truly broken out of the junkyard and spend several real hours returning it to running condition. Money comes from multiple directions: fixing customer cars, delivering pizzas, selling parts, or racing the vehicles you've built. The physics simulation is the headline feature here, and players who care about how suspension geometry or engine swaps actually affect handling will find more to chew on than in most indie entries in this space. Motorcycles are in the mix too, which broadens the garage variety. The honest caveats are real and worth knowing before you buy. The visuals are functional rather than impressive, and the open world surrounding your garage is sparse. This is a solo developer project built in Unity, and the rough edges that come with that territory show up in the physics jank and occasional clunkiness of the UI. There is no split-screen, no co-op mode, no Steam Workshop mod support. If you came hoping to wrench on cars alongside a friend online, this is not the game for that. It is resolutely, unapologetically a single-player experience where the reward is internal: the satisfaction of diagnosing a problem, sourcing the right part, and hearing an engine turn over clean. Who actually loves this? Players who grew up with the early Car Mechanic Simulator entries and want something with looser, more sandbox-oriented structure. People who find the repair loop meditative rather than tedious. Anyone who has watched a YouTube restoration channel and thought "I want to do that without getting grease under my actual fingernails." The 91% approval rating tells you the audience it targets, it hits well. Just go in knowing it trades production polish for mechanical depth, and that trade-off is exactly the point. Riley, Scout Team

My Garage

My Garage

Jun 2, 2026Viking Game Studio
GamerScout Says

Ninety-one percent of over four thousand Steam reviewers approve of this solo mechanic sandbox, and after watching players sink 90-plus hours into it, that number makes sense for a certain kind of car obsessive.

PC
Steam Deck PlayableProtonDB Platinum
Best Price Available
€0.00
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GamerScout Verdict

Best for solo players who find engine rebuilding meditative and don't need co-op or visual polish to stay hooked.

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Screenshots & Media

About My Garage

I'll be straight with you: My Garage is not a game I'd boot up for a Saturday night tournament with the crew. It's a one-player, first-person mechanic sandbox built around the idea that tearing an engine apart and putting it back together is, by itself, a satisfying way to spend an evening. For a surprisingly large chunk of the PC gaming population, that pitch lands completely. Over four thousand Steam reviewers have weighed in at 91% positive, and the community wiki runs deep enough to tell you exactly what to do with a car that won't start despite a brand-new battery. The core loop is straightforward but genuinely open. You spawn next to your garage with a starting budget, a used car lot down the road, and no hand-holding beyond that. You can hunt wrecks scattered across the open world map, strip them for parts, flip them for cash, or drag something truly broken out of the junkyard and spend several real hours returning it to running condition. Money comes from multiple directions: fixing customer cars, delivering pizzas, selling parts, or racing the vehicles you've built. The physics simulation is the headline feature here, and players who care about how suspension geometry or engine swaps actually affect handling will find more to chew on than in most indie entries in this space. Motorcycles are in the mix too, which broadens the garage variety. The honest caveats are real and worth knowing before you buy. The visuals are functional rather than impressive, and the open world surrounding your garage is sparse. This is a solo developer project built in Unity, and the rough edges that come with that territory show up in the physics jank and occasional clunkiness of the UI. There is no split-screen, no co-op mode, no Steam Workshop mod support. If you came hoping to wrench on cars alongside a friend online, this is not the game for that. It is resolutely, unapologetically a single-player experience where the reward is internal: the satisfaction of diagnosing a problem, sourcing the right part, and hearing an engine turn over clean. Who actually loves this? Players who grew up with the early Car Mechanic Simulator entries and want something with looser, more sandbox-oriented structure. People who find the repair loop meditative rather than tedious. Anyone who has watched a YouTube restoration channel and thought "I want to do that without getting grease under my actual fingernails." The 91% approval rating tells you the audience it targets, it hits well. Just go in knowing it trades production polish for mechanical depth, and that trade-off is exactly the point.

Riley
Riley · Scout Team

Sports & racing

Tags

singleplayerAutomobile RestorationPhysics-DrivenEconomy LoopWrench SimOpen-World SandboxMotorbike SupportJunkyard ScavengingRelaxing Solo

System Requirements

Minimum

OS
64bit Windows 10
Memory
12 GB RAM
DirectX
Version 11
Storage
12 GB available space
Graphics
NVidia GeForce GTX 970 4GB
Processor
Core i5 3.0 GHz
Sound Card
DirectX Compatible Soundcard

Recommended

OS
64bit Windows 10
Memory
16 GB RAM
DirectX
Version 11
Storage
12 GB available space
Graphics
Nvidia GTX 1070
Processor
Core i7 3.0 GHz
Sound Card
DirectX Compatible Soundcard

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Community Discussion

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Reviews & Ratings

Steam
91%(4,072)

Game Info

Developer
Viking Game Studio
Publisher
Viking Game Studio
Release Date
Jun 2, 2026

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Frequently asked questions about My Garage

How much does My Garage cost?

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What platforms is My Garage available on?

My Garage is available on PC.

When was My Garage released?

My Garage was released on 2 June 2026.

Who developed My Garage?

My Garage was developed by Viking Game Studio.