Compare Moroi prices across trusted key stores and find the best deal. Developed by Violet Saint. Published by Good Shepherd Entertainment. Released on 4/30/2025. Available on PC. Genres: Adventure.

Six hours of grimdark Romanian folklore, absurdist body horror, and a duck that gives you his teeth as a weapon upgrade. Style-first, mechanics-second, and you need to know that going in.

My first hour with Moroi genuinely made me stop and ask whether I'd accidentally wandered into a fever dream someone had about David Lynch directing a hack-and-slash. That reaction, for better or worse, is exactly the point. This is a solo-developed isometric action-adventure rooted in Romanian folklore, built around an amnesiac prisoner escaping a nightmare prison called the Cosmic Engine, and it commits to its surreal, grimdark-fairytale identity harder than almost any indie I've seen this year. The world design is where Moroi unambiguously earns attention. Locations shift from a Sky Prison crawling with undead to a burnt-out forest, mechanical foundries, and sewers threaded with spider-like travel tubes. The character roster is full of genuinely memorable weirdos: identical skeletons who get offended when you confuse them, a limbless old man who somehow leaves healthier than he arrived, a vampire priest, a moon with a face. The heavy metal soundtrack ramps hard during combat in a way that recalls DOOM's audio design, then drops to unsettling ambient tracks the moment a fight clears. That tonal pendulum between horror and deadpan absurdist humor is the game's biggest genuine strength, and it holds up across the full six-to-eight-hour runtime. Combat is where the split in player opinion comes from, and it's a real split. You carry two weapons at a time, swapping between melee options like the Chainsword or Power Hammer and ranged tools including, at one point, a headpiece that fires lasers you have to win as a boss fight. Executions fill a meter and deliver gory finishing moves that restore health. The weapon variety is creative, and the build-mixing has some personality. But the controls carry genuine jank: ranged weapons sit on long cooldowns, animations snap awkwardly, and twin-stick aiming through a top-down perspective feels less precise than the encounters sometimes demand. Some reviewers found combat serviceable and fun; others bounced off it completely. At launch there were also crash reports and graphical glitches, some of which were patched before wide release. The developer has shown responsiveness to bug reports, which matters for a game that shipped a little rough. Puzzles fall into a similar pattern. At their best, they are clever environmental reads, counting corpses to unlock doors or combing rooms for the kind of absurd item interaction that fits the tone perfectly (a health bonus from a bathroom plunger, for instance). At their worst, they lean on trial-and-error without enough information to make failure feel fair. The narrative itself is intentionally obscure, built on Romanian folklore echoes and metatextual loops, and while it rewards curiosity it can lose players who want a straight line through the mystery. Multiple endings and branching story choices push the replay case, though a six-hour base runtime means the ask is reasonable. If you go in wanting tight action game fundamentals, Moroi will frustrate you. If you go in wanting something that genuinely does not look or feel like anything else in your library right now, there is enough here to justify the time. This is a debut title from a solo developer, and it reads like one: ambitious, unpolished in places, surprising in others, and impossible to forget even when it is annoying you. Alex, Scout Team

Moroi

Moroi

Apr 30, 2025Violet SaintGood Shepherd Entertainment
GamerScout Says

Six hours of grimdark Romanian folklore, absurdist body horror, and a duck that gives you his teeth as a weapon upgrade. Style-first, mechanics-second, and you need to know that going in.

PC
Best Price Available
€0.00
at N/A

GamerScout Verdict

Worth it for players who prioritize atmosphere and weird storytelling over tight combat - jank-tolerant horror fans first, action seekers last.

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About Moroi

My first hour with Moroi genuinely made me stop and ask whether I'd accidentally wandered into a fever dream someone had about David Lynch directing a hack-and-slash. That reaction, for better or worse, is exactly the point. This is a solo-developed isometric action-adventure rooted in Romanian folklore, built around an amnesiac prisoner escaping a nightmare prison called the Cosmic Engine, and it commits to its surreal, grimdark-fairytale identity harder than almost any indie I've seen this year. The world design is where Moroi unambiguously earns attention. Locations shift from a Sky Prison crawling with undead to a burnt-out forest, mechanical foundries, and sewers threaded with spider-like travel tubes. The character roster is full of genuinely memorable weirdos: identical skeletons who get offended when you confuse them, a limbless old man who somehow leaves healthier than he arrived, a vampire priest, a moon with a face. The heavy metal soundtrack ramps hard during combat in a way that recalls DOOM's audio design, then drops to unsettling ambient tracks the moment a fight clears. That tonal pendulum between horror and deadpan absurdist humor is the game's biggest genuine strength, and it holds up across the full six-to-eight-hour runtime. Combat is where the split in player opinion comes from, and it's a real split. You carry two weapons at a time, swapping between melee options like the Chainsword or Power Hammer and ranged tools including, at one point, a headpiece that fires lasers you have to win as a boss fight. Executions fill a meter and deliver gory finishing moves that restore health. The weapon variety is creative, and the build-mixing has some personality. But the controls carry genuine jank: ranged weapons sit on long cooldowns, animations snap awkwardly, and twin-stick aiming through a top-down perspective feels less precise than the encounters sometimes demand. Some reviewers found combat serviceable and fun; others bounced off it completely. At launch there were also crash reports and graphical glitches, some of which were patched before wide release. The developer has shown responsiveness to bug reports, which matters for a game that shipped a little rough. Puzzles fall into a similar pattern. At their best, they are clever environmental reads, counting corpses to unlock doors or combing rooms for the kind of absurd item interaction that fits the tone perfectly (a health bonus from a bathroom plunger, for instance). At their worst, they lean on trial-and-error without enough information to make failure feel fair. The narrative itself is intentionally obscure, built on Romanian folklore echoes and metatextual loops, and while it rewards curiosity it can lose players who want a straight line through the mystery. Multiple endings and branching story choices push the replay case, though a six-hour base runtime means the ask is reasonable. If you go in wanting tight action game fundamentals, Moroi will frustrate you. If you go in wanting something that genuinely does not look or feel like anything else in your library right now, there is enough here to justify the time. This is a debut title from a solo developer, and it reads like one: ambitious, unpolished in places, surprising in others, and impossible to forget even when it is annoying you.

Alex
Alex · Scout Team

Catch-all

Tags

auto-admittedRomanian FolkloreAbsurdist HorrorExecution MechanicsMultiple EndingsWeapon CraftingIsometric Hack-and-SlashSolo DeveloperDark HumorBody Horror

System Requirements

Minimum

OS
Windows 10 x64 Bit
Processor
Intel Core i5-10600K / AMD Ryzen 5 2600X
Memory
16 GB RAM
Graphics
GeForce GTX 1080 (8192 MB) Radeon RX 6800M (12288 MB)…

Recommended

OS
Windows 11 x64 Bit
Processor
Intel Core i9-9900k / AMD Ryzen 7 5800X3D
Memory
16 GB RAM
Graphics
GeForce RTX 3080 (10240 MB) Radeon RX 6800 XT (16…

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Reviews & Ratings

Steam
70%(67)

Game Info

Developer
Violet Saint
Publisher
Good Shepherd Entertainment
Release Date
Apr 30, 2025

Features

Single-playerSteam AchievementsFull controller supportSteam CloudFamily Sharing

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Frequently asked questions about Moroi

How much does Moroi cost?

Moroi pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Moroi available on?

Moroi is available on PC.

When was Moroi released?

Moroi was released on 30 April 2025.

Who developed Moroi?

Moroi was developed by Violet Saint and published by Good Shepherd Entertainment.