Monster Prom 2: Monster Camp
A multiplayer dating sim where you compete with friends to woo monsters at summer camp. Chaotic, funny, and surprisingly replayable.
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About Monster Prom 2: Monster Camp
Monster Camp is a competitive multiplayer dating sim, and yes, that sentence is entirely coherent once you spend twenty minutes with it. Up to four players race through a series of stat-building events across a summer camp setting, each trying to rack up enough charm, boldness, fun, creativity, and similar social stats to win the heart of one of several monster love interests before the week ends. The structure is part visual novel, part light resource management, and the tension of watching a friend steal your target's affection with a well-timed event choice is genuinely mean in the best way. The writing is where this game earns its 96% positive rating, and I say that as someone who usually cares more about decision trees than dialogue. The humor is absurdist and surprisingly self-aware, landing jokes about dating sim conventions while still committing to its monster cast. Each love interest, including characters like the viral-content werewolf Zoe and the dramatic cryptid Milo, has a distinct route with branching outcomes that reward multiple playthroughs. A single run takes roughly thirty to forty minutes, which makes the replay loop feel low-commitment even when you are chasing 100% route completion. From a systems perspective, the stat economy is simple but not shallow. You are constantly making tradeoffs, do you spike one stat to unlock a specific event, or spread points to keep multiple routes viable? In multiplayer, those decisions collide with what your opponents are doing, which adds a light but real layer of counterplay. Solo mode is available and enjoyable, but the game is clearly designed around the social friction of shared-screen or remote-play sessions. If you are planning to play alone, the core loop still holds, though some of the competitive edge goes with it. What does not land as well is the limited mechanical depth outside the stat system. There is no branching choice architecture comparable to a proper visual novel, and veteran players of the original Monster Prom will find the new mechanics incremental rather than transformative. The content volume is solid for the price tier the game typically occupies, but completionists hunting every ending will eventually feel the seams of the relatively small event pool. The mod ecosystem is modest compared to something like a Paradox title, so do not expect community content to dramatically extend the experience long-term. If you have a group of friends who enjoy absurd humor and are willing to be mildly betrayed by each other over a cartoon werewolf, Monster Camp delivers that specific experience better than almost anything else on PC. Solo players who enjoy short visual novels with comedy writing will also find plenty here, just temper expectations on mechanical complexity. The tutorial is light but the game is genuinely approachable, and the short run times mean a bad session costs you nothing but thirty minutes. Diego, Scout Team
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Game Info
- Developer
- Beautiful Glitch
- Publisher
- Those Awesome Guys
- Release Date
- Oct 23, 2020