Compare Monster Hunter World: Iceborne Master Edition prices across 50+ stores and find the best deal. Developed by CAPCOM Co., Ltd.. Published by CAPCOM Co., Ltd.. Released on 8/8/2018. Available on PC, Xbox. Genres: Action. Metacritic score: 88/100.

The definitive Monster Hunter package: base game plus the massive Iceborne expansion, offering hundreds of hours of creature-hunting across two interconnected worlds.

Monster Hunter World is an action game about hunting enormous creatures, carving them up for parts, and using those parts to craft better weapons and armor so you can hunt even bigger creatures. It is a loop that sounds simple on paper and turns out to be genuinely hard to put down. The base game drops you into the New World, a dense ecosystem full of monsters that behave like actual animals rather than video-game bosses. They eat, sleep, fight each other, and flee when wounded. Paying attention to that behavior is half the skill ceiling right there. The Iceborne expansion, included in this Master Edition, is not a small DLC drop. It adds a full new region called Hoarfrost Reach, a new base of operations in Seliana, a new flagship monster in Velkhana, and a post-endgame tier of creatures called Master Rank that effectively doubles the challenge of everything you thought you had mastered. The Clutch Claw, a new grappling mechanic, threads into every weapon type and changes how you apply wounds and redirect monster movement. That is a real mechanical addition, not just a numbers bump. Community consensus has been fairly clear that Iceborne justifies its existence as a near-standalone experience. There are fourteen weapon types in total, from the slow and punishing Great Sword to the mobile Dual Blades to the positionally complex Insect Glaive. None of them share a moveset in any meaningful way, and each has its own learning curve. That variety is where Monster Hunter World earns most of its time. Multiplayer lets up to four hunters join a quest, and co-op scales the monster health accordingly. Solo play is absolutely viable though. The game is designed so that a skilled single hunter can clear everything, which keeps the experience from feeling gated behind finding friends. The rough edges are real. The early hours are dense with tutorial quests and loading screens. The PC port has had occasional performance issues at launch over its history, and while patches have addressed most of them, older hardware can still struggle in some dense environments. The story is thin enough to be functionally decorative, and the game's UI, especially inventory management, remains cluttered by modern standards. If you need a clean, guided experience from hour one, there will be friction. What the game does exceptionally well is make every hunt feel earned. Winning a fight against a monster you have studied, adapted to, and finally put on the ground with the right build hits differently than most action games. The combination of world-building through ecology rather than cutscenes, weapon depth that rewards specialization, and the Iceborne content piled on top makes this one of the more complete packages available in the action genre. Best suited to players who are patient with onboarding and genuinely enjoy iterating on builds. Alex, Scout Team

Monster Hunter World: Iceborne Master Edition
Action

Monster Hunter World: Iceborne Master Edition

Aug 8, 2018CAPCOM Co., Ltd.
GamerScout Says

The definitive Monster Hunter package: base game plus the massive Iceborne expansion, offering hundreds of hours of creature-hunting across two interconnected worlds.

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About Monster Hunter World: Iceborne Master Edition

Monster Hunter World is an action game about hunting enormous creatures, carving them up for parts, and using those parts to craft better weapons and armor so you can hunt even bigger creatures. It is a loop that sounds simple on paper and turns out to be genuinely hard to put down. The base game drops you into the New World, a dense ecosystem full of monsters that behave like actual animals rather than video-game bosses. They eat, sleep, fight each other, and flee when wounded. Paying attention to that behavior is half the skill ceiling right there. The Iceborne expansion, included in this Master Edition, is not a small DLC drop. It adds a full new region called Hoarfrost Reach, a new base of operations in Seliana, a new flagship monster in Velkhana, and a post-endgame tier of creatures called Master Rank that effectively doubles the challenge of everything you thought you had mastered. The Clutch Claw, a new grappling mechanic, threads into every weapon type and changes how you apply wounds and redirect monster movement. That is a real mechanical addition, not just a numbers bump. Community consensus has been fairly clear that Iceborne justifies its existence as a near-standalone experience. There are fourteen weapon types in total, from the slow and punishing Great Sword to the mobile Dual Blades to the positionally complex Insect Glaive. None of them share a moveset in any meaningful way, and each has its own learning curve. That variety is where Monster Hunter World earns most of its time. Multiplayer lets up to four hunters join a quest, and co-op scales the monster health accordingly. Solo play is absolutely viable though. The game is designed so that a skilled single hunter can clear everything, which keeps the experience from feeling gated behind finding friends. The rough edges are real. The early hours are dense with tutorial quests and loading screens. The PC port has had occasional performance issues at launch over its history, and while patches have addressed most of them, older hardware can still struggle in some dense environments. The story is thin enough to be functionally decorative, and the game's UI, especially inventory management, remains cluttered by modern standards. If you need a clean, guided experience from hour one, there will be friction. What the game does exceptionally well is make every hunt feel earned. Winning a fight against a monster you have studied, adapted to, and finally put on the ground with the right build hits differently than most action games. The combination of world-building through ecology rather than cutscenes, weapon depth that rewards specialization, and the Iceborne content piled on top makes this one of the more complete packages available in the action genre. Best suited to players who are patient with onboarding and genuinely enjoy iterating on builds. Alex, Scout Team

Tags

steamMonster HuntingGear ProgressionWeapon VarietyEcology-Driven WorldPost-Game ContentClutch Claw MechanicsMaster RankBuild Crafting

System Requirements

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Reviews & Ratings

Metacritic
88

Game Info

Developer
CAPCOM Co., Ltd.
Publisher
CAPCOM Co., Ltd.
Release Date
Aug 8, 2018

Features

Single-playerMulti-playerCo-opSteam AchievementsSteam Trading CardsAdjustable Text SizeCamera ComfortCustom Volume Controls+10 more

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