Compare MechWarrior 5: Clans Ghost Bear: Flash Storm prices across trusted key stores and find the best deal. Developed by Piranha Games Inc.. Published by Piranha Games Inc.. Released on 5/31/2025. Available on PC. Genres: Action, Simulation.

Piranha Games delivers a tighter, more focused Bear campaign that fixes several of MechWarrior 5: Clans' base-game stumbles - required reading for anyone who already owns Clans and wants more stompy action with a stronger story.

I keep a mental spreadsheet of every MW5: Clans mission I've replayed, and the original Smoke Jaguar campaign sits near the top for combat highs but near the bottom for pacing. Ghost Bear: Flash Storm walks in and immediately recalibrates both columns. You are dropped into Clan Ghost Bear's Silveroot Keshik with almost no table-setting - the DLC trusts that you know the lore and respects your time, opening immediately after the death of ilKhan Leo Showers and Ulric Kerensky's takeover, with Khans Jorgenson and Kabrinski scrambling to reassert Bear dominance in the invasion corridor. The twelve missions carry noticeably better pacing than the base game. The resource constraint is the smartest design twist here: Ghost Bear is rationing supplies after a disastrous campaign start, which means your drop decks are deliberately lean in the early missions, forcing you to think hard about tonnage allocation before each sortie. The progression from Light-and-Medium drops up through the eventual arrival of the Night Gyr, Ebon Jaguar, and the 100-ton Kodiak is earned rather than handed to you. The Night Gyr in particular is a standout: enough heat sinks to run ER PPC and Ultra Autocannon simultaneously without cooking your cockpit, which creates genuinely interesting loadout decisions in the MechLab. Engine swapping is now exposed as a proper option in an expanded MechLab, and all eight new chassis - four OmniMechs, four BattleMechs including the Jenner IIC, Hunchback IIC, and Rifleman IIC - carry over into the base Smoke Jaguar campaign once you own the DLC. That retroactive availability is meaningful for returning players who want to revisit old missions with fresh hardware. The new mechanics deserve a paragraph of their own. Elementals - infantry in powered armor led by Star Commander Rook - fight alongside your star on every mission and add genuine ground-level chaos to engagements that previously felt like pure large-scale slug fests. The zero-gravity hull-walking mission aboard the command ship Grizzly is the DLC's creative peak: jump jets actually become a movement tool rather than a situational panic button, and the Iron Talon boss encounter rewards situational awareness over pure firepower. Contrast that with the space station corridor mission, which squanders its setting by reducing mech combat to a slow-moving shooting gallery through hallways barely wide enough for three machines side by side - a low point that is brief but noticeable. The tactical command map is still awkward under fire, and the AI teammate radius issue that reviewers flagged at base-game launch has not been resolved. Enemy volume remains comically high, to the point where the plot armor on your star becomes an immersion tax you pay every mission. For anyone who wanted the base game to lean harder into story: this expansion delivers. Over thirty minutes of new cinematics front-load character motivation through implication and in-mission comms banter rather than exhaustive cutscenes, which makes the longer story beats land with more weight. Community reception has settled at around 87% positive on Steam, with the praise concentrated on narrative quality and mission variety improvements, and criticism aimed at linearity and the absence of a New Game Plus mode. The mod pipeline is opening with early-access editor access already in testing, so that New Game Plus gap may close faster than you expect. Cross-play co-op and DLC sharing - meaning your friends only need base Clans to join your Ghost Bear run - make this a practical group purchase as well. Diego, Scout Team

MechWarrior 5: Clans Ghost Bear: Flash Storm

MechWarrior 5: Clans Ghost Bear: Flash Storm

May 31, 2025Piranha Games Inc.
GamerScout Says

Piranha Games delivers a tighter, more focused Bear campaign that fixes several of MechWarrior 5: Clans' base-game stumbles - required reading for anyone who already owns Clans and wants more stompy action with a stronger story.

PC
Best Price Available
€7.88-60%
at YuPlay
Lowest tracked: €7.88
Track this price

GamerScout Verdict

Worth it for any MW5: Clans owner who wants a tighter story campaign and eight new mechs - skip if open-world sandbox is what you came for.

Compare Prices(4 stores)

YuPlayBest price
StandardRest of worldSteam KeyKey
€7.88-60%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€18.33-6%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€19.50
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€28.99
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€7.881 Aug 2026
Current best
€7.88
Lowest since we started tracking
Keyshops
€7.79€8.09€8.40€8.705 Jun21 Jun6 Aug22 Aug7 Sept
5 Jun — 7 Sept
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Screenshots & Media

About MechWarrior 5: Clans Ghost Bear: Flash Storm

I keep a mental spreadsheet of every MW5: Clans mission I've replayed, and the original Smoke Jaguar campaign sits near the top for combat highs but near the bottom for pacing. Ghost Bear: Flash Storm walks in and immediately recalibrates both columns. You are dropped into Clan Ghost Bear's Silveroot Keshik with almost no table-setting - the DLC trusts that you know the lore and respects your time, opening immediately after the death of ilKhan Leo Showers and Ulric Kerensky's takeover, with Khans Jorgenson and Kabrinski scrambling to reassert Bear dominance in the invasion corridor. The twelve missions carry noticeably better pacing than the base game. The resource constraint is the smartest design twist here: Ghost Bear is rationing supplies after a disastrous campaign start, which means your drop decks are deliberately lean in the early missions, forcing you to think hard about tonnage allocation before each sortie. The progression from Light-and-Medium drops up through the eventual arrival of the Night Gyr, Ebon Jaguar, and the 100-ton Kodiak is earned rather than handed to you. The Night Gyr in particular is a standout: enough heat sinks to run ER PPC and Ultra Autocannon simultaneously without cooking your cockpit, which creates genuinely interesting loadout decisions in the MechLab. Engine swapping is now exposed as a proper option in an expanded MechLab, and all eight new chassis - four OmniMechs, four BattleMechs including the Jenner IIC, Hunchback IIC, and Rifleman IIC - carry over into the base Smoke Jaguar campaign once you own the DLC. That retroactive availability is meaningful for returning players who want to revisit old missions with fresh hardware. The new mechanics deserve a paragraph of their own. Elementals - infantry in powered armor led by Star Commander Rook - fight alongside your star on every mission and add genuine ground-level chaos to engagements that previously felt like pure large-scale slug fests. The zero-gravity hull-walking mission aboard the command ship Grizzly is the DLC's creative peak: jump jets actually become a movement tool rather than a situational panic button, and the Iron Talon boss encounter rewards situational awareness over pure firepower. Contrast that with the space station corridor mission, which squanders its setting by reducing mech combat to a slow-moving shooting gallery through hallways barely wide enough for three machines side by side - a low point that is brief but noticeable. The tactical command map is still awkward under fire, and the AI teammate radius issue that reviewers flagged at base-game launch has not been resolved. Enemy volume remains comically high, to the point where the plot armor on your star becomes an immersion tax you pay every mission. For anyone who wanted the base game to lean harder into story: this expansion delivers. Over thirty minutes of new cinematics front-load character motivation through implication and in-mission comms banter rather than exhaustive cutscenes, which makes the longer story beats land with more weight. Community reception has settled at around 87% positive on Steam, with the praise concentrated on narrative quality and mission variety improvements, and criticism aimed at linearity and the absence of a New Game Plus mode. The mod pipeline is opening with early-access editor access already in testing, so that New Game Plus gap may close faster than you expect. Cross-play co-op and DLC sharing - meaning your friends only need base Clans to join your Ghost Bear run - make this a practical group purchase as well.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamStory DLCBattleMech BuilderTonnage ManagementElemental Support UnitsZero-Gravity CombatDLC Sharing Co-opCross-PlayNew Mechs RetroactiveCinematic CampaignEngine Swapping

System Requirements

Minimum

OS
Windows 10 (64-bit versions)
Processor
Intel i5 8400 | AMD Ryzen 5 2600
Memory
16 GB RAM
Graphics
6GBs VRAM | NVIDIA GTX-1060 | AMD Radeon RX 590 Dir…

Recommended

OS
Windows 10 (64-bit version)
Processor
Intel i7 8700 | AMD Ryzen 5 3600
Memory
16 GB RAM
Graphics
NVIDIA GeForce RTX 2080 | AMD Radeon RX 6700 Dir…

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Reviews & Ratings

Steam
74%(5,822)

Game Info

Developer
Piranha Games Inc.
Publisher
Piranha Games Inc.
Release Date
May 31, 2025

Features

Single-playerMultiplayerCo-opOnline Co OpCross Platform MultiplayerSteam AchievementsDualShock Controller SupportDualSense Controller Support+3 more

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Frequently asked questions about MechWarrior 5: Clans Ghost Bear: Flash Storm

How much does MechWarrior 5: Clans Ghost Bear: Flash Storm cost?

As of 7 September 2026, the cheapest in-stock offer for MechWarrior 5: Clans Ghost Bear: Flash Storm is €7.88 at YuPlay, out of 4 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy MechWarrior 5: Clans Ghost Bear: Flash Storm cheapest?

The lowest in-stock price we track for MechWarrior 5: Clans Ghost Bear: Flash Storm is €7.88 at YuPlay (7 September 2026). We compare 4 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is MechWarrior 5: Clans Ghost Bear: Flash Storm available on?

MechWarrior 5: Clans Ghost Bear: Flash Storm is available on PC.

When was MechWarrior 5: Clans Ghost Bear: Flash Storm released?

MechWarrior 5: Clans Ghost Bear: Flash Storm was released on 31 May 2025.

Who developed MechWarrior 5: Clans Ghost Bear: Flash Storm?

MechWarrior 5: Clans Ghost Bear: Flash Storm was developed by Piranha Games Inc..